// 005-1 Snake desert mobs

005-1.gat,0,0,0,0	monster	Maggot	1002,1,0,0,Mob005-1::On1002
005-1.gat,0,0,0,0	monster	Snake	1010,1,0,0,Mob005-1::On1010


005-1.gat,0,0,0	script	Mob005-1	-1,{
On1002:
	set @mobID, 1002;
	callfunc "MobPoints";
	break;

On1010:
	set @mobID, 1010;
	callfunc "MobPoints";
	break;

	end;
}