From 39ced9f6ca8be71cc3713f16572e14caf1cafd58 Mon Sep 17 00:00:00 2001 From: wushin Date: Sat, 4 Oct 2014 09:16:26 -0500 Subject: Fix Forrest Bow and Inspector quest to work properly together --- world/map/npc/009-1/jack.txt | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'world') diff --git a/world/map/npc/009-1/jack.txt b/world/map/npc/009-1/jack.txt index b5244244..c25624cc 100644 --- a/world/map/npc/009-1/jack.txt +++ b/world/map/npc/009-1/jack.txt @@ -48,8 +48,9 @@ L_NotInspector: next; if (@Q_Forestbow < 1) goto L_Close; - menu - "I heard you aren't delivering any more living wood. Why not?", L_Next; + mes "I heard you aren't delivering any more living wood. Why not?"; + next; + goto L_Next; L_Next: mes "[Jack Lumber]"; @@ -249,6 +250,7 @@ L_Shield_state_3: L_NohMask_Ask: menu "I'll keep that in mind.", L_Close, + "I heard you aren't delivering any more living wood. Why not?", L_Next, "Have you seen anything that might be connected to the recent robberies in town?", L_NohMask_Answer; L_NohMask_Answer: -- cgit v1.2.3-70-g09d2