From 3d0823d5c9b56be5c3892c0a4e717f961cb93e69 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 1 Jun 2011 15:27:26 -0600 Subject: Change the Converter to use different folder names And update everything to use it. --- npc/027-1_Graveyard/monsters.txt | 61 ---------------------------------------- 1 file changed, 61 deletions(-) delete mode 100644 npc/027-1_Graveyard/monsters.txt (limited to 'npc/027-1_Graveyard/monsters.txt') diff --git a/npc/027-1_Graveyard/monsters.txt b/npc/027-1_Graveyard/monsters.txt deleted file mode 100644 index 0efe43c4..00000000 --- a/npc/027-1_Graveyard/monsters.txt +++ /dev/null @@ -1,61 +0,0 @@ -// 027-1 Graveyard zombies and fallens -// they need to be in an extra file because of the crying child quest - -027-1.gat,71,41,31,22 monster Zombie 1036,2,300000,120000,specialMob027-1::On1036 -027-1.gat,37,41,33,22 monster Zombie 1036,2,200000,10000,specialMob027-1::On1036 -027-1.gat,37,65,33,22 monster Zombie 1036,3,140000,30000,specialMob027-1::On1036 -027-1.gat,37,65,33,22 monster Fallen 1045,3,120000,30000,specialMob027-1::On1045 - -027-1.gat,0,0,0 script specialMob027-1 -1,{ -On1036: - set @mobID, 1036; - callsub _MOBCOUNT_ZOMBIES; - callfunc "MobPoints"; - break; - -On1045: - set @mobID, 1045; - callsub _MOBCOUNT_FALLENS; - callfunc "MobPoints"; - break; - -_MOBCOUNT_ZOMBIES: - - set @Graveyard_Inn_MASK, NIBBLE_2_MASK; - set @Graveyard_Inn_SHIFT, NIBBLE_2_SHIFT; - - set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); - - if (@state != 1) return; - set @ring, @ring + 1; - if (@ring < 10) return; - if (rand(8) != 0) return; - message strcharinfo(0), "You found a ring hidden in the zombie's rotten rags. Maybe this is what Aldred was looking for..."; - set @state, 2; - callsub S_Update_Mask; - return; - -_MOBCOUNT_FALLENS: - - set @Graveyard_Inn_MASK, NIBBLE_2_MASK; - set @Graveyard_Inn_SHIFT, NIBBLE_2_SHIFT; - - set @state, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); - - if (@state != 1) return; - set @ring, @ring + 1; - if (@ring < 10) return; - if (rand(8) != 0) return; - message strcharinfo(0), "You found a ring inside the fallen's broken helmet. Maybe this is what Aldred was looking for..."; - set @state, 2; - callsub S_Update_Mask; - return; - -S_Update_Mask: - set QUEST_Graveyard_Inn, - (QUEST_Graveyard_Inn & ~(@Graveyard_Inn_MASK)) - | (@state << @Graveyard_Inn_SHIFT); - return; - - end; -} -- cgit v1.2.3-70-g09d2