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2015-02-01make maps with the updated convertermekolat3-26/+26
2015-02-01remove .gat from npcsmekolat22-34/+34
2015-01-27make selim use the dynamic menumekolat1-266/+33
2015-01-24Merge pull request #245 from mekolat/prices-fixWushin2-15/+5
fix shop prices
2015-01-23Fix Shops to reflect prices properly for shop fixmekolat2-15/+5
2015-01-22Move trader out of bedroomwushin1-1/+1
2015-01-07Moving Tutorial from Tulimshar to Candorwushin8-1/+363
2014-11-19One More Try at the shopsv2014.11.18.3wushin1-4/+4
2014-11-19Fix all shops using the *-[0-9] denotationv2014.11.18.1wushin1-4/+4
2014-11-14add cotton cloth in selim menumekolat1-0/+1
2014-11-05NPCs on 009-* fixedwushin16-18/+18
2014-11-05Fix Shops for ASTwushin1-5/+5
2014-11-05Fix Monster entrieswushin1-1/+1
2014-10-19Merge pull request #173 from wushin/halloween-annualWushin2-0/+5
Halloween Annual Base Commit
2014-10-19Halloween Annual Base Commitwushin2-0/+5
2014-10-18fix contributor shirtsmekolat1-0/+7
2014-09-07Changes from running Make Maps after last updatewushin1-1/+1
2014-06-30Fix map layers in Hurnscaldmekolat1-0/+1
Game staff room closes #122
2014-05-05Dialogue changes to NPCsVreality9-193/+193
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-15Npcs remaining script fixeswushin4-26/+32
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-11Adding new Mapswushin1-0/+1
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-04Towns really don't need the "no drop" flagBen Longbons1-1/+0
2014-04-04Clear (most) new warningsBen Longbons3-46/+40
2014-04-02Fix style (split for more readable diff)Ben Longbons6-39/+30
2014-04-02Clean up main scriptsBen Longbons12-137/+197
2014-02-02Remove disabled magic and old holiday questsBen Longbons2-18/+0
2013-08-19Give every NPC a unique nameBen Longbons3-5/+5
2013-07-23Fix some casing and spacing issuesBen Longbons1-1/+1
2013-07-23Use canonical separator for mapflagsBen Longbons1-2/+2
2013-07-07Canonicalize case of items, which will soon be strictBen Longbons2-5/+5
2013-07-05Move starting brace to new lineBen Longbons18-25/+40
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas2-3/+3
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2013-03-15Fix typo in Kfahr's script reported by masoudd.Jessica Tölke1-1/+1
2013-02-12o11c's review of inspectorBen Longbons1-4/+5
2013-02-12Variable restructuring: move Inspector quest to nibble 3 of QUEST_Hurnscald.Jessica Tölke4-100/+136
2013-02-12Restructuring the quests saved in TMW_Quest: Convert Bandit quest NPCs to ↵Jessica Tölke1-24/+40
new variables.
2013-01-09Remove and delete QUEST_clothdyer_state since it isn't used anywhere.Jessica Tölke1-1/+0
Remove it from Selim's script. Add it to clear_vars function.
2012-12-21Fix some indentation in Wyara's script.Jessica Tölke1-2/+3
2012-12-17Clean the dyer/bleacher scripts:Vincent Petithory1-45/+53
* Add punctuation in menus * Format label name to the apparent script convention * Move the sorcerer robes variants into a submenu * Remove the color array and use a hard-coded menu for the colors
2012-12-17Add quest to craft new sorcerer robes at Lora TayVincent Petithory1-0/+21
2012-12-17Add all combinations of sorcerer robes regarding their dyed line. Update ↵Vincent Petithory1-0/+70
submodule pointer.
2012-12-16Add dyed Cotton Cloth itemsVincent Petithory1-0/+7
2012-09-09Expand Peter's crafting skills to create warlord boots.Vincent Petithory1-0/+26
2012-09-09Rewrite Peter's crafting logic:Vincent Petithory1-46/+68
* Generic crafting function using coal, iron ingot and money. * Fixes a bug where Coal was not deleted when crafting the Chainmail Shirt.
2012-08-28Add the Fine Dress:Vincent Petithory1-0/+6
* Add the Fine Dress and its dyed variants, * Add the Fine Dress to the npc dyer and to the npc bleacher.
2012-04-29Moving Selim the dyer one tile to the left, due to the offset added in its ↵Jessica Tölke1-1/+1
xml. Submodule pointer updated.
2011-11-23Changed the coordinates of Selim the dyer in 009-2. The wooden part wasn't ↵ali-g1-1/+1
on the wall but floating in the air.
2011-11-16Made Constants case-sensitiveErik Schilling9-37/+37
2011-11-16Removed direct occurrences of itemidsErik Schilling1-3/+3
2011-10-30Made the name of each item be the same everywhere.ali-g2-22/+22
Changed some names in item_db.txt and the same one in corresponding scripts.