/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2018 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "resources/beinginfo.h"
#include "configuration.h"
#include "logger.h"
#include "const/resources/spriteaction.h"
#include "enums/resources/map/blockmask.h"
#include "resources/attack.h"
#include "resources/sprite/spritereference.h"
#include "resources/db/colordb.h"
#include "utils/cast.h"
#include "utils/delete2.h"
#include "utils/dtor.h"
#include "utils/gettext.h"
#include "debug.h"
BeingInfo *BeingInfo::unknown = nullptr;
Attack *BeingInfo::empty = new Attack(SpriteAction::ATTACK,
SpriteAction::ATTACKSKY,
SpriteAction::ATTACKWATER,
SpriteAction::ATTACKRIDE,
-1,
-1,
-1,
-1,
std::string(),
32.0F,
7.0F,
8.0F,
500);
BeingInfo::BeingInfo() :
mDisplay(),
// TRANSLATORS: being info default name
mName(_("unnamed")),
mTargetCursorSize(TargetCursorSize::MEDIUM),
mHoverCursor(Cursor::CURSOR_POINTER),
mSounds(),
mAttacks(),
mMenu(),
mStrings(),
mCurrency(),
mBlockWalkMask(BlockMask::WALL |
BlockMask::AIR |
BlockMask::WATER |
BlockMask::MONSTERWALL),
mBlockType(BlockType::NONE),
mColors(nullptr),
mTargetOffsetX(0),
mTargetOffsetY(0),
mNameOffsetX(0),
mNameOffsetY(0),
mHpBarOffsetX(0),
mHpBarOffsetY(0),
mMaxHP(0),
mSortOffsetY(0),
mDeadSortOffsetY(31),
mAvatarId(BeingTypeId_zero),
mWidth(0),
mHeight(0),
mStartFollowDist(3),
mFollowDist(1),
mWarpDist(11),
mWalkSpeed(0),
mSitOffsetX(0),
mSitOffsetY(0),
mMoveOffsetX(0),
mMoveOffsetY(0),
mDeadOffsetX(0),
mDeadOffsetY(0),
mAttackOffsetX(0),
mAttackOffsetY(0),
mThinkTime(50),
mDirectionType(1),
mSitDirectionType(1),
mDeadDirectionType(1),
mAttackDirectionType(1),
mQuickActionEffectId(-1),
mStaticMaxHP(false),
mTargetSelection(true),
mAllowDelete(true),
mAllowEquipment(false)
{
SpriteDisplay display;
display.sprites.push_back(SpriteReference::Empty);
setDisplay(display);
}
BeingInfo::~BeingInfo()
{
delete_all(mSounds);
delete_all(mAttacks);
mSounds.clear();
delete_all(mDisplay.sprites);
}
void BeingInfo::setDisplay(const SpriteDisplay &display)
{
mDisplay = display;
}
void BeingInfo::setTargetCursorSize(const std::string &size)
{
if (size == "small")
{
setTargetCursorSize(TargetCursorSize::SMALL);
}
else if (size == "medium")
{
setTargetCursorSize(TargetCursorSize::MEDIUM);
}
else if (size == "large")
{
setTargetCursorSize(TargetCursorSize::LARGE);
}
else
{
logger->log("Unknown target cursor type \"%s\" for %s - using medium "
"sized one", size.c_str(), getName().c_str());
setTargetCursorSize(TargetCursorSize::MEDIUM);
}
}
void BeingInfo::addSound(const ItemSoundEvent::Type event,
const std::string &filename,
const int delay)
{
if (mSounds.find(event) == mSounds.end())
mSounds[event] = new SoundInfoVect;
if (mSounds[event] != nullptr)
mSounds[event]->push_back(SoundInfo(filename, delay));
}
const SoundInfo &BeingInfo::getSound(const ItemSoundEvent::Type event) const
{
static SoundInfo emptySound("", 0);
const ItemSoundEvents::const_iterator i = mSounds.find(event);
if (i == mSounds.end())
return emptySound;
const SoundInfoVect *const vect = i->second;
if (vect == nullptr || vect->empty())
return emptySound;
return vect->at(CAST_SIZE(rand()) % vect->size());
}
const Attack *BeingInfo::getAttack(const int id) const
{
const Attacks::const_iterator i = mAttacks.find(id);
return (i == mAttacks.end()) ? empty : (*i).second;
}
void BeingInfo::addAttack(const int id,
const std::string &action,
const std::string &skyAction,
const std::string &waterAction,
const std::string &rideAction,
const int effectId,
const int hitEffectId,
const int criticalHitEffectId,
const int missEffectId,
const std::string &missileParticle,
const float missileZ,
const float missileSpeed,
const float missileDieDistance,
const int missileLifeTime)
{
delete mAttacks[id];
mAttacks[id] = new Attack(action,
skyAction,
waterAction,
rideAction,
effectId,
hitEffectId,
criticalHitEffectId,
missEffectId,
missileParticle,
missileZ,
missileSpeed,
missileDieDistance,
missileLifeTime);
}
void BeingInfo::clear()
{
delete2(unknown)
delete2(empty)
}
void BeingInfo::init()
{
if (empty != nullptr)
{
empty->mEffectId = paths.getIntValue("effectId");
empty->mHitEffectId = paths.getIntValue("hitEffectId");
empty->mCriticalHitEffectId = paths.getIntValue("criticalHitEffectId");
empty->mMissEffectId = paths.getIntValue("missEffectId");
}
}
void BeingInfo::setColorsList(const std::string &name)
{
if (name.empty())
mColors = nullptr;
else
mColors = ColorDB::getColorsList(name);
}
std::string BeingInfo::getColor(const ItemColor idx) const
{
if (mColors == nullptr)
return std::string();
const std::map ::const_iterator
it = mColors->find(idx);
if (it == mColors->end())
return std::string();
return it->second.color;
}
void BeingInfo::addMenu(const std::string &name, const std::string &command)
{
mMenu.push_back(BeingMenuItem(name, command));
}
const STD_VECTOR &BeingInfo::getMenu() const
{
return mMenu;
}
std::string BeingInfo::getString(const int idx) const
{
const std::map::const_iterator it = mStrings.find(idx);
if (it == mStrings.end())
return "";
return (*it).second;
}