/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "net/eathena/tradehandler.h"
#include "item.h"
#include "playerinfo.h"
#include "net/eathena/protocol.h"
#include "net/ea/eaprotocol.h"
#include "debug.h"
extern Net::TradeHandler *tradeHandler;
namespace EAthena
{
TradeHandler::TradeHandler() :
MessageHandler(),
Ea::TradeHandler()
{
static const uint16_t _messages[] =
{
SMSG_TRADE_REQUEST,
SMSG_TRADE_RESPONSE,
SMSG_TRADE_ITEM_ADD,
SMSG_TRADE_ITEM_ADD_RESPONSE,
SMSG_TRADE_OK,
SMSG_TRADE_CANCEL,
SMSG_TRADE_COMPLETE,
0
};
handledMessages = _messages;
tradeHandler = this;
}
void TradeHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case SMSG_TRADE_REQUEST:
processTradeRequest(msg);
break;
case SMSG_TRADE_RESPONSE:
processTradeResponse(msg);
break;
case SMSG_TRADE_ITEM_ADD:
processTradeItemAdd(msg);
break;
case SMSG_TRADE_ITEM_ADD_RESPONSE:
processTradeItemAddResponse(msg);
break;
case SMSG_TRADE_OK:
processTradeOk(msg);
break;
case SMSG_TRADE_CANCEL:
processTradeCancel(msg);
break;
case SMSG_TRADE_COMPLETE:
processTradeComplete(msg);
break;
default:
break;
}
}
void TradeHandler::request(Being *being)
{
if (!being)
return;
MessageOut outMsg(CMSG_TRADE_REQUEST);
outMsg.writeInt32(being->getId());
}
void TradeHandler::respond(bool accept)
{
if (!accept)
PlayerInfo::setTrading(false);
MessageOut outMsg(CMSG_TRADE_RESPONSE);
outMsg.writeInt8(accept ? 3 : 4);
}
void TradeHandler::addItem(Item *item, int amount)
{
if (!item)
return;
MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST);
outMsg.writeInt16(static_cast(
item->getInvIndex() + INVENTORY_OFFSET));
outMsg.writeInt32(amount);
}
void TradeHandler::setMoney(int amount)
{
MessageOut outMsg(CMSG_TRADE_ITEM_ADD_REQUEST);
outMsg.writeInt16(0);
outMsg.writeInt32(amount);
}
void TradeHandler::confirm()
{
MessageOut outMsg(CMSG_TRADE_ADD_COMPLETE);
}
void TradeHandler::finish()
{
MessageOut outMsg(CMSG_TRADE_OK);
}
void TradeHandler::cancel()
{
MessageOut outMsg(CMSG_TRADE_CANCEL_REQUEST);
}
} // namespace EAthena