From 2a0b524403f62e0217cf52e88a0c7e4e62f88df9 Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Fri, 5 Sep 2014 02:04:59 +0300
Subject: Move processWalkResponse from ea namespace into eathena and tmwa.

---
 src/net/ea/playerhandler.cpp      | 16 ----------------
 src/net/ea/playerhandler.h        |  2 --
 src/net/eathena/playerhandler.cpp | 16 ++++++++++++++++
 src/net/eathena/playerhandler.h   |  2 ++
 src/net/tmwa/playerhandler.cpp    | 17 +++++++++++++++++
 src/net/tmwa/playerhandler.h      |  2 ++
 6 files changed, 37 insertions(+), 18 deletions(-)

(limited to 'src')

diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 437f1fe27..e365ccdfe 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -99,22 +99,6 @@ Vector PlayerHandler::getDefaultWalkSpeed() const
     return Vector(150, 150, 0);
 }
 
-void PlayerHandler::processWalkResponse(Net::MessageIn &msg)
-{
-    BLOCK_START("PlayerHandler::processWalkResponse")
-    /*
-      * This client assumes that all walk messages succeed,
-      * and that the server will send a correction notice
-      * otherwise.
-      */
-    uint16_t srcX, srcY, dstX, dstY;
-    msg.readInt32();  // tick
-    msg.readCoordinatePair(srcX, srcY, dstX, dstY);
-    if (localPlayer)
-        localPlayer->setRealPos(dstX, dstY);
-    BLOCK_END("PlayerHandler::processWalkResponse")
-}
-
 void PlayerHandler::processPlayerWarp(Net::MessageIn &msg)
 {
     BLOCK_START("PlayerHandler::processPlayerWarp")
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index d58930237..6669da9ff 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -57,8 +57,6 @@ class PlayerHandler notfinal : public Net::PlayerHandler
 
         int getAttackLocation() const override final A_WARN_UNUSED;
 
-        static void processWalkResponse(Net::MessageIn &msg);
-
         static void processPlayerWarp(Net::MessageIn &msg);
 
         static void processPlayerStatUpdate1(Net::MessageIn &msg);
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index a4ce3c0d0..c6636fded 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -340,4 +340,20 @@ void PlayerHandler::processPlayerGetExp(Net::MessageIn &msg)
     // need show particle depend on isQuest flag, for now ignored
 }
 
+void PlayerHandler::processWalkResponse(Net::MessageIn &msg)
+{
+    BLOCK_START("PlayerHandler::processWalkResponse")
+    /*
+      * This client assumes that all walk messages succeed,
+      * and that the server will send a correction notice
+      * otherwise.
+      */
+    uint16_t srcX, srcY, dstX, dstY;
+    msg.readInt32();  // tick
+    msg.readCoordinatePair(srcX, srcY, dstX, dstY);
+    if (localPlayer)
+        localPlayer->setRealPos(dstX, dstY);
+    BLOCK_END("PlayerHandler::processWalkResponse")
+}
+
 }  // namespace EAthena
diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h
index 03806ec4d..cc6804164 100644
--- a/src/net/eathena/playerhandler.h
+++ b/src/net/eathena/playerhandler.h
@@ -64,6 +64,8 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
         void processPlayerStatUpdate5(Net::MessageIn &msg);
 
         void processPlayerGetExp(Net::MessageIn &msg);
+
+        static void processWalkResponse(Net::MessageIn &msg);
 };
 
 }  // namespace EAthena
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index a881f9dd4..3e304e8da 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -28,6 +28,7 @@
 
 #include "being/attributes.h"
 #include "being/beingflag.h"
+#include "being/localplayer.h"
 
 #include "gui/windows/statuswindow.h"
 
@@ -413,4 +414,20 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
     BLOCK_END("PlayerHandler::processPlayerStatUpdate5")
 }
 
+void PlayerHandler::processWalkResponse(Net::MessageIn &msg)
+{
+    BLOCK_START("PlayerHandler::processWalkResponse")
+    /*
+      * This client assumes that all walk messages succeed,
+      * and that the server will send a correction notice
+      * otherwise.
+      */
+    uint16_t srcX, srcY, dstX, dstY;
+    msg.readInt32();  // tick
+    msg.readCoordinatePair(srcX, srcY, dstX, dstY);
+    if (localPlayer)
+        localPlayer->setRealPos(dstX, dstY);
+    BLOCK_END("PlayerHandler::processWalkResponse")
+}
+
 }  // namespace TmwAthena
diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h
index f70f59f58..a3e62ae10 100644
--- a/src/net/tmwa/playerhandler.h
+++ b/src/net/tmwa/playerhandler.h
@@ -62,6 +62,8 @@ class PlayerHandler final : public MessageHandler, public Ea::PlayerHandler
 
     protected:
         void processPlayerStatUpdate5(Net::MessageIn &msg);
+
+        static void processWalkResponse(Net::MessageIn &msg);
 };
 
 }  // namespace TmwAthena
-- 
cgit v1.2.3-70-g09d2