From 2851324a6847efa7ea6f556941b369e9e304dc23 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 13 Dec 2013 15:20:38 +0300 Subject: in reorder and replace sprites add more priority into hiding sprites over replacment. --- src/being/being.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/being/being.cpp b/src/being/being.cpp index 0f47011c1..75a7b0bb9 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2531,7 +2531,7 @@ void Being::recalcSpritesOrder() { mSpriteHide[remSprite] = 1; } - else + else if (mSpriteHide[remSprite] != 1) { std::map::const_iterator repIt = itemReplacer.find(mSpriteIDs[remSprite]); -- cgit v1.2.3-70-g09d2