From fdbd1a4c521c537597b63cd4f2262517cab1f81a Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Sat, 6 Oct 2012 15:26:12 +0300
Subject: Improve map draw speed in fast opengl.

---
 src/resources/image.h | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

(limited to 'src/resources/image.h')

diff --git a/src/resources/image.h b/src/resources/image.h
index 8fafc87aa..26498e988 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -143,8 +143,6 @@ class Image : public Resource
         void SDLTerminateAlphaCache();
 
 #ifdef USE_OPENGL
-        // OpenGL only public functions
-
         int getTextureWidth() const
         { return mTexWidth; }
 
@@ -153,6 +151,8 @@ class Image : public Resource
 
         GLuint getGLImage() const
         { return mGLImage; }
+
+        GLuint mGLImage;
 #endif
 
         bool isHasAlphaChannel() const
@@ -213,7 +213,6 @@ class Image : public Resource
         Image(const GLuint glimage, const int width, const int height,
               const int texWidth, const int texHeight);
 
-        GLuint mGLImage;
         int mTexWidth, mTexHeight;
 #endif
 };
-- 
cgit v1.2.3-70-g09d2