From d2e83863e6e5faa6d6eeb3ab0c0a384dac3a0a11 Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Sat, 21 May 2011 02:01:24 +0300
Subject: Fix some issues after automatic code checking.

---
 src/net/ea/beinghandler.cpp   | 11 ++++-------
 src/net/ea/buysellhandler.cpp |  5 +++--
 2 files changed, 7 insertions(+), 9 deletions(-)

(limited to 'src/net')

diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 91c83a4e9..f59283e23 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -121,10 +121,8 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible)
     Uint16 weapon, shield;
     Uint16 stunMode;
     Uint32 statusEffects;
-    int guild;
     Being *dstBeing;
     int hairStyle, hairColor;
-    int hp, maxHP, oldHP;
     int spawnId;
 
     // Information about a being in range
@@ -214,22 +212,21 @@ void BeingHandler::processBeingVisibleOrMove(Net::MessageIn &msg, bool visible)
 
     if (dstBeing->getType() == ActorSprite::MONSTER)
     {
-        hp = msg.readInt32();
-        maxHP = msg.readInt32();
+        int hp = msg.readInt32();
+        int maxHP = msg.readInt32();
         if (hp && maxHP)
         {
-            oldHP = dstBeing->getHP();
+            int oldHP = dstBeing->getHP();
             if (!oldHP || oldHP > hp)
                 dstBeing->setHP(hp);
             dstBeing->setMaxHP(maxHP);
         }
         gloves = 0;
-        guild = 0;
     }
     else
     {
         gloves = msg.readInt16();  // head dir - "abused" as gloves
-        guild = msg.readInt32();  // guild
+        msg.readInt32();  // guild
         msg.readInt16();  // guild emblem
     }
 //            logger->log("being guild: " + toString(guild));
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp
index 35180c10f..2ee586c92 100644
--- a/src/net/ea/buysellhandler.cpp
+++ b/src/net/ea/buysellhandler.cpp
@@ -47,9 +47,10 @@
 namespace Ea
 {
 
-BuySellHandler::BuySellHandler()
+BuySellHandler::BuySellHandler() :
+    mNpcId(0),
+    mBuyDialog(0)
 {
-    mNpcId = 0;
 }
 
 void BuySellHandler::requestSellList(std::string nick)
-- 
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