From 6336dabcb33ca6b4d417b352fa0b12651b6f4c57 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 23 Jul 2014 00:39:12 +0300 Subject: move "change away type" option into gamemodifiers. --- src/input/inputmanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/input') diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp index f8d3f7505..6cb2c998b 100644 --- a/src/input/inputmanager.cpp +++ b/src/input/inputmanager.cpp @@ -653,7 +653,7 @@ void InputManager::updateConditionMask() if (!BuyDialog::isActive() && !SellDialog::isActive()) mMask |= InputCondition::NOBUYSELL; - if (!player_node || !player_node->getAway()) + if (!settings.awayMode) mMask |= InputCondition::NOAWAY; if (!setupWindow || !setupWindow->isWindowVisible()) -- cgit v1.2.3-70-g09d2