From c5eb5667a14c59eba9590e8f0eff0f58da421046 Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Thu, 11 Dec 2014 13:56:26 +0300
Subject: Remove "attack" popup menu handler.

---
 src/gui/popups/popupmenu.cpp | 13 ++++---------
 1 file changed, 4 insertions(+), 9 deletions(-)

(limited to 'src/gui')

diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index 4850b2a2c..1ebe7b2af 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -167,7 +167,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
             mBrowserBox->addRow("/trade 'NAME'", _("Trade"));
             // TRANSLATORS: popup menu item
             // TRANSLATORS: trade attack player
-            mBrowserBox->addRow("attack", _("Attack"));
+            mBrowserBox->addRow("/attack 'NAME'", _("Attack"));
             // TRANSLATORS: popup menu item
             // TRANSLATORS: send whisper to player
             mBrowserBox->addRow("whisper", _("Whisper"));
@@ -281,7 +281,7 @@ void PopupMenu::showPopup(const int x, const int y, const Being *const being)
             // Monsters can be attacked
             // TRANSLATORS: popup menu item
             // TRANSLATORS: attack monster
-            mBrowserBox->addRow("attack", _("Attack"));
+            mBrowserBox->addRow("/attack :'BEINGID'", _("Attack"));
 
             if (config.getBoolValue("enableAttackFilter"))
             {
@@ -795,7 +795,7 @@ void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab)
             mBrowserBox->addRow("/trade 'NAME'", _("Trade"));
             // TRANSLATORS: popup menu item
             // TRANSLATORS: attack player
-            mBrowserBox->addRow("attack", _("Attack"));
+            mBrowserBox->addRow("/attack 'NAME'", _("Attack"));
             mBrowserBox->addRow("##3---");
             // TRANSLATORS: popup menu item
             // TRANSLATORS: heal player
@@ -979,12 +979,7 @@ void PopupMenu::handleLink(const std::string &link,
     if (actorManager)
         being = actorManager->findBeing(mBeingId);
 
-    if (link == "attack" && being)
-    {
-        if (localPlayer)
-            localPlayer->attack(being, true);
-    }
-    else if (link == "heal" && being && being->getType() != ActorType::Monster)
+    if (link == "heal" && being && being->getType() != ActorType::Monster)
     {
         if (actorManager)
             actorManager->heal(being);
-- 
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