From b02b4ce0b656a93fbcaa927b0ba289edfec6e22c Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 21 Jul 2014 00:18:41 +0300 Subject: move "change crazy move" option into gamemodifiers. --- src/gui/popups/statuspopup.cpp | 2 +- src/gui/windows/statuswindow.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gui') diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 23c0f313f..06d822f2c 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -142,7 +142,7 @@ void StatusPopup::updateLabels() const setLabelText(0, modifiers->getMoveTypeString(), InputAction::INVERT_DIRECTION); - setLabelText(1, player_node->getCrazyMoveTypeString(), + setLabelText(1, modifiers->getCrazyMoveTypeString(), InputAction::CHANGE_CRAZY_MOVES_TYPE); setLabelText(2, player_node->getMoveToTargetTypeString(), InputAction::CHANGE_MOVE_TO_TARGET); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 470028024..a726217e3 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -643,7 +643,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, return; bar->setText(translateLetter2(modifiers->getMoveTypeString()) - .append(translateLetter2(player_node->getCrazyMoveTypeString())) + .append(translateLetter2(modifiers->getCrazyMoveTypeString())) .append(translateLetter2(player_node->getMoveToTargetTypeString())) .append(translateLetter2(player_node->getFollowModeString())) .append(" ").append(translateLetter2( -- cgit v1.2.3-70-g09d2