From aca306abdee1921d5536fc1e10aea110f599d471 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Feb 2017 01:26:24 +0300 Subject: Use npc currency in buy dialog. --- src/gui/windows/buydialog.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/gui') diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp index 620c95817..797edd1ab 100644 --- a/src/gui/windows/buydialog.cpp +++ b/src/gui/windows/buydialog.cpp @@ -194,6 +194,7 @@ BuyDialog::BuyDialog() : this, "namefilter", true)), mFilterLabel(nullptr), mNick(), + mCurrency(), mNpcId(fromInt(Items, BeingId)), mMoney(0), mAmountItems(0), @@ -745,8 +746,8 @@ void BuyDialog::updateButtonsAndLabels() mQuantityLabel->setCaption(strprintf("%d / %d", mAmountItems, mMaxItems)); // TRANSLATORS: buy dialog label mMoneyLabel->setCaption(strprintf(_("Price: %s / Total: %s"), - UnitsDb::formatCurrency(price).c_str(), - UnitsDb::formatCurrency(mMoney - price).c_str())); + UnitsDb::formatCurrency(mCurrency, price).c_str(), + UnitsDb::formatCurrency(mCurrency, mMoney - price).c_str())); } void BuyDialog::setVisible(Visible visible) -- cgit v1.2.3-70-g09d2