From 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 2 Jan 2011 01:48:38 +0200 Subject: Initial commit. This code based on mana client http://www.gitorious.org/mana/mana and my private repository. --- src/gui/windowmenu.h | 82 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 src/gui/windowmenu.h (limited to 'src/gui/windowmenu.h') diff --git a/src/gui/windowmenu.h b/src/gui/windowmenu.h new file mode 100644 index 000000000..f619a161a --- /dev/null +++ b/src/gui/windowmenu.h @@ -0,0 +1,82 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#ifndef WINDOWMENU_H +#define WINDOWMENU_H + +#include "gui/widgets/container.h" +#include "gui/widgets/button.h" + +#include +#include + +#include + +#ifdef __GNUC__ +#define _UNUSED_ __attribute__ ((unused)) +#else +#define _UNUSED_ +#endif + +class EmotePopup; +class TextPopup; + +/** + * The window menu. Allows showing and hiding many of the different windows + * used in the game. + * + * \ingroup Interface + */ +class WindowMenu : public Container, + public gcn::ActionListener, + public gcn::SelectionListener, + public gcn::MouseListener +{ + public: + WindowMenu(); + ~WindowMenu(); + + void action(const gcn::ActionEvent &event); + + void valueChanged(const gcn::SelectionEvent &event); + + void mousePressed(gcn::MouseEvent &event); + + void mouseMoved(gcn::MouseEvent &event); + + void mouseExited(gcn::MouseEvent& mouseEvent _UNUSED_); + + std::map &getButtonNames() + { return mButtonNames; } + + private: + inline void addButton(const char* text, std::string description, + int &x, int &h, int key); + + EmotePopup *mEmotePopup; + TextPopup *mTextPopup; + std::list mButtons; + std::map mButtonNames; +}; + +extern WindowMenu *windowMenu; + +#endif -- cgit v1.2.3-70-g09d2