From e21479ccc48ed8383a6ab72f45c43e12e8dffa69 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Aug 2014 21:26:04 +0300 Subject: Remove default values from okdialog constructor. --- src/gui/widgets/tabs/setup_input.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gui/widgets/tabs/setup_input.cpp') diff --git a/src/gui/widgets/tabs/setup_input.cpp b/src/gui/widgets/tabs/setup_input.cpp index 1aababa3f..50bdf96ec 100644 --- a/src/gui/widgets/tabs/setup_input.cpp +++ b/src/gui/widgets/tabs/setup_input.cpp @@ -150,7 +150,8 @@ void Setup_Input::apply() // TRANSLATORS: input settings error strprintf(_("Conflict \"%s\" and \"%s\" keys. " "Resolve them, or gameplay may result in strange behaviour."), - gettext(str1.c_str()), gettext(str2.c_str())), DialogType::ERROR); + gettext(str1.c_str()), gettext(str2.c_str())), DialogType::ERROR, + true, true, nullptr, 260); } keyboard.setEnabled(true); inputManager.store(); -- cgit v1.2.3-70-g09d2