From d4e2ffacb744f76c84c94cb16b2cc0e0e49153f7 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 18 Aug 2011 01:50:40 +0300 Subject: Create boxes in equipment window on the fly. --- src/gui/equipmentwindow.h | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) (limited to 'src/gui/equipmentwindow.h') diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h index 84353dfd2..91ee44253 100644 --- a/src/gui/equipmentwindow.h +++ b/src/gui/equipmentwindow.h @@ -81,24 +81,18 @@ class EquipmentWindow : public Window, public gcn::ActionListener private: void mouseExited(gcn::MouseEvent &event); + void mouseMoved(gcn::MouseEvent &event); Item *getItem(int x, int y) const; void setSelected(int index); - Equipment *mEquipment; + void fillBoxes(); - /** - * Equipment box. - */ - struct EquipBox - { - int posX; - int posY; - }; + void addBox(int x, int y); - EquipBox mEquipBox[Equipment::EQUIP_VECTOREND]; /***> mBoxes; }; extern EquipmentWindow *equipmentWindow; -- cgit v1.2.3-70-g09d2