From fc199c3ae60d4c4cf76236c7f4891113daa3cbc4 Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Wed, 10 Apr 2013 20:54:27 +0300
Subject: improve skillhandler class.

---
 src/net/ea/skillhandler.cpp      | 11 +++--------
 src/net/ea/skillhandler.h        | 10 +++-------
 src/net/eathena/skillhandler.cpp |  8 +++++---
 src/net/eathena/skillhandler.h   | 10 ++++++----
 src/net/skillhandler.h           | 10 +++++-----
 src/net/tmwa/skillhandler.cpp    |  7 ++++---
 src/net/tmwa/skillhandler.h      | 10 ++++++----
 7 files changed, 32 insertions(+), 34 deletions(-)

diff --git a/src/net/ea/skillhandler.cpp b/src/net/ea/skillhandler.cpp
index ed2b1973d..1e517a729 100644
--- a/src/net/ea/skillhandler.cpp
+++ b/src/net/ea/skillhandler.cpp
@@ -71,12 +71,7 @@ SkillHandler::SkillHandler()
 {
 }
 
-void SkillHandler::use(int id A_UNUSED)
-{
-    // TODO
-}
-
-void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
+void SkillHandler::processPlayerSkills(Net::MessageIn &msg) const
 {
     msg.readInt16();  // length
     const int skillCount = (msg.getLength() - 4) / 37;
@@ -106,7 +101,7 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
         skillDialog->playUpdateEffect(updateSkill);
 }
 
-void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg)
+void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg) const
 {
     const int skillId = msg.readInt16();
     const int level = msg.readInt16();
@@ -124,7 +119,7 @@ void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg)
     }
 }
 
-void SkillHandler::processSkillFailed(Net::MessageIn &msg)
+void SkillHandler::processSkillFailed(Net::MessageIn &msg) const
 {
     // Action failed (ex. sit because you have not reached the
     // right level)
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h
index c07cb7c46..f0be31d58 100644
--- a/src/net/ea/skillhandler.h
+++ b/src/net/ea/skillhandler.h
@@ -37,15 +37,11 @@ class SkillHandler : public Net::SkillHandler
 
         A_DELETE_COPY(SkillHandler)
 
-        void handleMessage(Net::MessageIn &msg);
+        void processPlayerSkills(Net::MessageIn &msg) const;
 
-        void use(int id);
+        void processPlayerSkillUp(Net::MessageIn &msg) const;
 
-        void processPlayerSkills(Net::MessageIn &msg);
-
-        void processPlayerSkillUp(Net::MessageIn &msg);
-
-        void processSkillFailed(Net::MessageIn &msg);
+        void processSkillFailed(Net::MessageIn &msg) const;
 };
 
 } // namespace Ea
diff --git a/src/net/eathena/skillhandler.cpp b/src/net/eathena/skillhandler.cpp
index a36ba7435..75aae7608 100644
--- a/src/net/eathena/skillhandler.cpp
+++ b/src/net/eathena/skillhandler.cpp
@@ -69,7 +69,8 @@ void SkillHandler::handleMessage(Net::MessageIn &msg)
     }
 }
 
-void SkillHandler::useBeing(int id, int level, int beingId)
+void SkillHandler::useBeing(const int id, const int level,
+                            const int beingId) const
 {
     MessageOut outMsg(CMSG_SKILL_USE_BEING);
     outMsg.writeInt16(static_cast<int16_t>(id));
@@ -77,7 +78,8 @@ void SkillHandler::useBeing(int id, int level, int beingId)
     outMsg.writeInt32(beingId);
 }
 
-void SkillHandler::usePos(int id, int level, int x, int y)
+void SkillHandler::usePos(const int id, const int level,
+                          const int x, const int y) const
 {
     MessageOut outMsg(CMSG_SKILL_USE_POSITION);
     outMsg.writeInt16(static_cast<int16_t>(level));
@@ -86,7 +88,7 @@ void SkillHandler::usePos(int id, int level, int x, int y)
     outMsg.writeInt16(static_cast<int16_t>(y));
 }
 
-void SkillHandler::useMap(int id, const std::string &map)
+void SkillHandler::useMap(const int id, const std::string &map) const
 {
     MessageOut outMsg(CMSG_SKILL_USE_MAP);
     outMsg.writeInt16(static_cast<int16_t>(id));
diff --git a/src/net/eathena/skillhandler.h b/src/net/eathena/skillhandler.h
index be2025da7..a44718d3f 100644
--- a/src/net/eathena/skillhandler.h
+++ b/src/net/eathena/skillhandler.h
@@ -40,13 +40,15 @@ class SkillHandler final : public MessageHandler, public Ea::SkillHandler
 
         A_DELETE_COPY(SkillHandler)
 
-        void handleMessage(Net::MessageIn &msg);
+        void handleMessage(Net::MessageIn &msg) override;
 
-        void useBeing(int id, int level, int beingId);
+        void useBeing(const int id, const int level,
+                      const int beingId) const override;
 
-        void usePos(int id, int level, int x, int y);
+        void usePos(const int id, const int level,
+                    const int x, const int y) const override;
 
-        void useMap(int id, const std::string &map);
+        void useMap(const int id, const std::string &map) const override;
 };
 
 } // namespace EAthena
diff --git a/src/net/skillhandler.h b/src/net/skillhandler.h
index fa044ebd6..6e8b786a9 100644
--- a/src/net/skillhandler.h
+++ b/src/net/skillhandler.h
@@ -33,13 +33,13 @@ class SkillHandler
         virtual ~SkillHandler ()
         { }
 
-        virtual void use(int id) = 0;
+        virtual void useBeing(const int id, const int level,
+                              const int beingId) const = 0;
 
-        virtual void useBeing(int id, int level, int beingId) = 0;
+        virtual void usePos(const int id, const int level,
+                            const int x, const int y) const = 0;
 
-        virtual void usePos(int id, int level, int x, int y) = 0;
-
-        virtual void useMap(int id, const std::string &map) = 0;
+        virtual void useMap(const int id, const std::string &map) const = 0;
 };
 }
 
diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp
index 72ab4b6ec..9dd6af1fe 100644
--- a/src/net/tmwa/skillhandler.cpp
+++ b/src/net/tmwa/skillhandler.cpp
@@ -71,7 +71,7 @@ void SkillHandler::handleMessage(Net::MessageIn &msg)
     BLOCK_END("SkillHandler::handleMessage")
 }
 
-void SkillHandler::useBeing(int id, int level, int beingId)
+void SkillHandler::useBeing(const int id, const int level, const int beingId) const
 {
     MessageOut outMsg(CMSG_SKILL_USE_BEING);
     outMsg.writeInt16(static_cast<int16_t>(id));
@@ -79,7 +79,8 @@ void SkillHandler::useBeing(int id, int level, int beingId)
     outMsg.writeInt32(beingId);
 }
 
-void SkillHandler::usePos(int id, int level, int x, int y)
+void SkillHandler::usePos(const int id, const int level,
+                          const int x, const int y) const
 {
     MessageOut outMsg(CMSG_SKILL_USE_POSITION);
     outMsg.writeInt16(static_cast<int16_t>(level));
@@ -88,7 +89,7 @@ void SkillHandler::usePos(int id, int level, int x, int y)
     outMsg.writeInt16(static_cast<int16_t>(y));
 }
 
-void SkillHandler::useMap(int id, const std::string &map)
+void SkillHandler::useMap(const int id, const std::string &map) const
 {
     MessageOut outMsg(CMSG_SKILL_USE_MAP);
     outMsg.writeInt16(static_cast<int16_t>(id));
diff --git a/src/net/tmwa/skillhandler.h b/src/net/tmwa/skillhandler.h
index a7db40a2d..12a6021e5 100644
--- a/src/net/tmwa/skillhandler.h
+++ b/src/net/tmwa/skillhandler.h
@@ -40,13 +40,15 @@ class SkillHandler final : public MessageHandler, public Ea::SkillHandler
 
         A_DELETE_COPY(SkillHandler)
 
-        void handleMessage(Net::MessageIn &msg);
+        void handleMessage(Net::MessageIn &msg) override;
 
-        void useBeing(int id, int level, int beingId);
+        void useBeing(const int id, const int level,
+                      const int beingId) const override;
 
-        void usePos(int id, int level, int x, int y);
+        void usePos(const int id, const int level,
+                    const int x, const int y) const override;
 
-        void useMap(int id, const std::string &map);
+        void useMap(const int id, const std::string &map) const override;
 };
 
 } // namespace TmwAthena
-- 
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