From e8296254947b82828e89674cdd2b5818e42ba1c9 Mon Sep 17 00:00:00 2001
From: Andrei Karas <akaras@inbox.ru>
Date: Tue, 16 Apr 2013 18:38:39 +0300
Subject: possible fix issue with forgotten settings if game disconnected by
 error.

---
 src/client.cpp | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/client.cpp b/src/client.cpp
index 9431c5c55..4b5e1e2e3 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1673,6 +1673,9 @@ int Client::gameExec()
 
                 case STATE_ERROR:
                     BLOCK_START("Client::gameExec STATE_ERROR")
+                    config.write();
+                    if (mOldState == STATE_GAME)
+                        serverConfig.write();
                     logger->log1("State: ERROR");
                     logger->log("Error: %s\n", errorMessage.c_str());
                     mCurrentDialog = new OkDialog(_("Error"),
-- 
cgit v1.2.3-70-g09d2