/* * The ManaPlus Client * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "utils/env.h" #include "configuration.h" #include "logger.h" #include "settings.h" #include <stdlib.h> #include "debug.h" void updateEnv() { #if defined(WIN32) || defined(__APPLE__) if (config.getBoolValue("centerwindow")) setEnv("SDL_VIDEO_CENTERED", "1"); else setEnv("SDL_VIDEO_CENTERED", "0"); #endif if (config.getBoolValue("allowscreensaver")) setEnv("SDL_VIDEO_ALLOW_SCREENSAVER", "1"); else setEnv("SDL_VIDEO_ALLOW_SCREENSAVER", "0"); #ifndef WIN32 const int vsync = settings.options.test.empty() ? config.getIntValue("vsync") : 1; // __GL_SYNC_TO_VBLANK is nvidia variable. // vblank_mode is MESA variable. switch (vsync) { case 1: setEnv("__GL_SYNC_TO_VBLANK", "0"); setEnv("vblank_mode", "0"); break; case 2: setEnv("__GL_SYNC_TO_VBLANK", "1"); setEnv("vblank_mode", "1"); break; default: break; } #endif } void setEnv(const char *const name, const char *const value) { if (!name || !value) return; #ifdef WIN32 if (putenv(const_cast<char*>((std::string(name) + "=" + value).c_str()))) #else if (setenv(name, value, 1)) #endif { logger->log("setenv failed: %s=%s", name, value); } }