/*
* The ManaPlus Client
* Copyright (C) 2016-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "unittests/unittests.h"
#include "configmanager.h"
#include "configuration.h"
#include "dirs.h"
#include "graphicsmanager.h"
#include "being/localplayer.h"
#include "enums/resources/map/mapitemtype.h"
#include "fs/virtfs/fs.h"
#include "gui/theme.h"
#include "unittests/render/mockgraphics.h"
#include "utils/delete2.h"
#include "utils/env.h"
#include "resources/resourcemanager/resourcemanager.h"
#include "resources/sdlimagehelper.h"
#include "resources/image/image.h"
#include "resources/map/map.h"
#include "resources/map/maplayer.h"
#include "resources/map/speciallayer.h"
#include "debug.h"
TEST_CASE("MapLayer drawFringe normal", "")
{
setEnv("SDL_VIDEODRIVER", "dummy");
VirtFs::mountDirSilent("data", Append_false);
VirtFs::mountDirSilent("../data", Append_false);
imageHelper = new SDLImageHelper;
Dirs::initRootDir();
Dirs::initHomeDir();
setBrandingDefaults(branding);
ConfigManager::initConfiguration();
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
GraphicsManager::createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
GraphicsManager::createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
theme = new Theme;
Theme::selectSkin();
localPlayer = new LocalPlayer(static_cast(1),
BeingTypeId_zero);
Image *const img1 = new Image(32, 32);
Image *const img2 = new Image(32, 32);
Image *const img3 = new Image(32, 32);
Map *map = nullptr;
MapLayer *layer = nullptr;
MockGraphics *const mock = new MockGraphics;
const Actors actors;
SECTION("normal 1")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 6);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1);
REQUIRE(mock->mDraws[0].y == 32 * 10);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 4);
REQUIRE(mock->mDraws[1].y == 32 * 10);
REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 6);
REQUIRE(mock->mDraws[2].y == 32 * 10);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[3].x == 32 * 9);
REQUIRE(mock->mDraws[3].y == 32 * 10);
REQUIRE(mock->mDraws[3].width == 64);
REQUIRE(mock->mDraws[3].height == 32);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[4].x == 32 * 11);
REQUIRE(mock->mDraws[4].y == 32 * 10);
REQUIRE(mock->mDraws[4].image == img3);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[5].x == 32 * 15);
REQUIRE(mock->mDraws[5].y == 32 * 10);
REQUIRE(mock->mDraws[5].width == 96);
REQUIRE(mock->mDraws[5].height == 32);
REQUIRE(mock->mDraws[5].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 6);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 4 + 10);
REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 6 + 10);
REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[3].x == 32 * 9 + 10);
REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[3].width == 64);
REQUIRE(mock->mDraws[3].height == 32);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[4].x == 32 * 11 + 10);
REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[4].image == img3);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[5].x == 32 * 15 + 10);
REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[5].width == 96);
REQUIRE(mock->mDraws[5].height == 32);
REQUIRE(mock->mDraws[5].image == img1);
}
SECTION("normal2")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
TileInfo *const tiles = layer->getTiles();
map->addLayer(layer);
layer->setSpecialLayer(map->getSpecialLayer());
layer->setTempLayer(map->getTempLayer());
for (int x = 0; x < maxX; x ++)
{
for (int y = 0; y < maxY; y ++)
{
layer->setTile(x, y, img1);
tiles[y * maxX + x].isEnabled = false;
}
}
tiles[10 * maxX + 41].isEnabled = true;
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 41);
REQUIRE(mock->mDraws[0].y == 32 * 10);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 1);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 41 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
}
SECTION("normal 3")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
map->addLayer(layer);
SpecialLayer *const specialLayer = map->getSpecialLayer();
SpecialLayer *const tempLayer = map->getTempLayer();
layer->setSpecialLayer(specialLayer);
layer->setTempLayer(tempLayer);
specialLayer->setTile(1, 10, MapItemType::ARROW_UP);
specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN);
specialLayer->updateCache();
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1);
REQUIRE(mock->mDraws[0].y == 32 * 10);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 1);
REQUIRE(mock->mDraws[1].y == 32 * 10);
// REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4);
REQUIRE(mock->mDraws[2].y == 32 * 10);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6);
REQUIRE(mock->mDraws[3].y == 32 * 10);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9);
REQUIRE(mock->mDraws[4].y == 32 * 10);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10);
REQUIRE(mock->mDraws[5].y == 32 * 10);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11);
REQUIRE(mock->mDraws[6].y == 32 * 10);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15);
REQUIRE(mock->mDraws[7].y == 32 * 10);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[0].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[0].width == 96);
REQUIRE(mock->mDraws[0].height == 32);
REQUIRE(mock->mDraws[0].image == img1);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[1].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[1].image == img2);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4 + 10);
REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6 + 10);
REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9 + 10);
REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10 + 10);
REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11 + 10);
REQUIRE(mock->mDraws[6].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15 + 10);
REQUIRE(mock->mDraws[7].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
}
SECTION("normal 4")
{
const int maxX = 100;
const int maxY = 100;
map = new Map("map",
maxX, maxY,
32, 32);
layer = new MapLayer("test",
0, 0,
maxX, maxY,
true,
0,
0);
layer->setTile(1, 10, img1);
layer->setTile(2, 10, img1);
layer->setTile(3, 10, img1);
layer->setTile(4, 10, img2);
layer->setTile(5, 10, nullptr);
layer->setTile(6, 10, img2);
layer->setTile(7, 10, nullptr);
layer->setTile(8, 10, nullptr);
layer->setTile(9, 10, img2);
layer->setTile(10, 10, img2);
layer->setTile(11, 10, img3);
layer->setTile(12, 10, nullptr);
layer->setTile(13, 10, nullptr);
layer->setTile(14, 10, nullptr);
layer->setTile(15, 10, img1);
layer->setTile(16, 10, img1);
layer->setTile(17, 10, img1);
map->addLayer(layer);
SpecialLayer *const specialLayer = map->getSpecialLayer();
SpecialLayer *const tempLayer = map->getTempLayer();
layer->setSpecialLayer(specialLayer);
layer->setTempLayer(tempLayer);
specialLayer->setTile(0, 10, MapItemType::ARROW_UP);
specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN);
specialLayer->setTile(90, 10, MapItemType::ARROW_DOWN);
specialLayer->updateCache();
layer->updateCache(maxX, maxY);
layer->drawFringe(mock,
0, 0,
maxX - 20, maxY,
0, 0,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 0);
REQUIRE(mock->mDraws[0].y == 32 * 10);
// REQUIRE(mock->mDraws[0].image == img2);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[1].x == 32 * 1);
REQUIRE(mock->mDraws[1].y == 32 * 10);
REQUIRE(mock->mDraws[1].width == 96);
REQUIRE(mock->mDraws[1].height == 32);
REQUIRE(mock->mDraws[1].image == img1);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4);
REQUIRE(mock->mDraws[2].y == 32 * 10);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6);
REQUIRE(mock->mDraws[3].y == 32 * 10);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9);
REQUIRE(mock->mDraws[4].y == 32 * 10);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10);
REQUIRE(mock->mDraws[5].y == 32 * 10);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11);
REQUIRE(mock->mDraws[6].y == 32 * 10);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15);
REQUIRE(mock->mDraws[7].y == 32 * 10);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
mock->mDraws.clear();
layer->drawFringe(mock,
0, 0,
maxX - 20, maxY,
-10, 20,
actors);
REQUIRE(mock->mDraws.size() == 8);
REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[0].x == 32 * 0 + 10);
REQUIRE(mock->mDraws[0].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[0].image == img2);
REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[1].x == 32 * 1 + 10);
REQUIRE(mock->mDraws[1].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[1].width == 96);
REQUIRE(mock->mDraws[1].height == 32);
REQUIRE(mock->mDraws[1].image == img1);
REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[2].x == 32 * 4 + 10);
REQUIRE(mock->mDraws[2].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[2].image == img2);
REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[3].x == 32 * 6 + 10);
REQUIRE(mock->mDraws[3].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[3].image == img2);
REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[4].x == 32 * 9 + 10);
REQUIRE(mock->mDraws[4].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[4].width == 64);
REQUIRE(mock->mDraws[4].height == 32);
REQUIRE(mock->mDraws[4].image == img2);
REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[5].x == 32 * 10 + 10);
REQUIRE(mock->mDraws[5].y == 32 * 10 - 20);
// REQUIRE(mock->mDraws[5].image == img2);
REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage);
REQUIRE(mock->mDraws[6].x == 32 * 11 + 10);
REQUIRE(mock->mDraws[6].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[6].image == img3);
REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern);
REQUIRE(mock->mDraws[7].x == 32 * 15 + 10);
REQUIRE(mock->mDraws[7].y == 32 * 10 - 20);
REQUIRE(mock->mDraws[7].width == 96);
REQUIRE(mock->mDraws[7].height == 32);
REQUIRE(mock->mDraws[7].image == img1);
}
delete2(localPlayer)
delete map;
delete img1;
delete img2;
delete img3;
delete mock;
delete2(theme)
GraphicsManager::deleteRenderers();
ResourceManager::cleanOrphans(true);
ResourceManager::deleteInstance();
VirtFs::unmountDirSilent("data");
VirtFs::unmountDirSilent("../data");
}