/*
* The ManaPlus Client
* Copyright (C) 2011-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "test/testlauncher.h"
#ifdef USE_OPENGL
#include "graphicsmanager.h"
#include "graphicsvertexes.h"
#include "settings.h"
#include "soundmanager.h"
#include "gui/skin.h"
#include "gui/theme.h"
#include "gui/cliprect.h"
#include "gui/fonts/font.h"
#include "utils/physfscheckutils.h"
#include "utils/physfsrwops.h"
#include "resources/image.h"
#include "resources/imagewriter.h"
#include "resources/mstack.h"
#include "resources/openglimagehelper.h"
#include "resources/screenshothelper.h"
#include "resources/surfaceimagehelper.h"
#include "resources/wallpaper.h"
#include "resources/dye/dye.h"
#include "resources/dye/dyepalette.h"
#include
#ifdef WIN32
#include
#define sleep(seconds) Sleep((seconds) * 1000)
#endif
#include
#include "debug.h"
extern Font *boldFont;
TestLauncher::TestLauncher(std::string test) :
mTest(test),
file()
{
file.open((settings.localDataDir + std::string("/test.log")).c_str(),
std::ios::out);
}
TestLauncher::~TestLauncher()
{
file.close();
}
int TestLauncher::exec()
{
if (mTest == "1" || mTest == "2" || mTest == "3" || mTest == "19")
return testBackend();
else if (mTest == "4")
return testSound();
else if (mTest == "5" || mTest == "6" || mTest == "7" || mTest == "18")
return testRescale();
else if (mTest == "8" || mTest == "9" || mTest == "10" || mTest == "17")
return testFps();
else if (mTest == "11")
return testBatches();
else if (mTest == "14" || mTest == "15" || mTest == "16" || mTest == "20")
return testTextures();
else if (mTest == "99")
return testVideoDetection();
else if (mTest == "100")
return testInternal();
else if (mTest == "101")
return testDye();
else if (mTest == "102")
return testDraw();
else if (mTest == "103")
return testFps2();
else if (mTest == "104")
return testFps3();
else if (mTest == "105")
return testDyeSpeed();
else if (mTest == "106")
return testStackSpeed();
return -1;
}
int TestLauncher::testBackend() const
{
const Image *const img = Theme::getImageFromTheme(
"graphics/sprites/arrow_up.png");
if (!img)
return 1;
const int cnt = 100;
for (int f = 0; f < cnt; f ++)
{
mainGraphics->drawImage(img, cnt * 7, cnt * 5);
mainGraphics->updateScreen();
}
sleep(1);
return 0;
}
int TestLauncher::testSound() const
{
soundManager.playGuiSfx("system/newmessage.ogg");
sleep(1);
soundManager.playSfx("system/newmessage.ogg", 0, 0);
soundManager.playMusic("sfx/system/newmessage.ogg");
sleep(3);
soundManager.stopMusic();
return 0;
}
int TestLauncher::testRescale() const
{
Wallpaper::loadWallpapers();
const std::string wallpaperName = Wallpaper::getWallpaper(800, 600);
const volatile Image *const img = Theme::getImageFromTheme(wallpaperName);
if (!img)
return 1;
sleep(1);
return 0;
}
int TestLauncher::testFps()
{
timeval start;
timeval end;
Wallpaper::loadWallpapers();
Wallpaper::getWallpaper(800, 600);
Image *img[5];
const int sz = 4;
img[0] = Theme::getImageFromTheme("graphics/sprites/arrow_up.png");
img[1] = Theme::getImageFromTheme(
"graphics/gui/target-cursor-normal-l.png");
img[2] = Theme::getImageFromTheme("themes/wood/window.png");
img[3] = Theme::getImageFromTheme("themes/pink/window.png");
img[4] = Theme::getImageFromTheme("graphics/images/login_wallpaper.png");
int idx = 0;
const int cnt = 50;
gettimeofday(&start, nullptr);
for (int k = 0; k < cnt; k ++)
{
for (int x = 0; x < 800; x += 30)
{
for (int y = 0; y < 600; y += 50)
{
mainGraphics->drawImage(img[idx], x, y);
idx ++;
if (idx > sz)
idx = 0;
mainGraphics->drawImage(img[idx], x, y);
idx ++;
if (idx > sz)
idx = 0;
}
}
mainGraphics->updateScreen();
}
gettimeofday(&end, nullptr);
const int tFps = calcFps(start, end, cnt);
file << mTest << std::endl;
file << tFps << std::endl;
printf("fps: %d\n", tFps / 10);
sleep(1);
return 0;
}
int TestLauncher::testFps2()
{
timeval start;
timeval end;
Wallpaper::loadWallpapers();
Wallpaper::getWallpaper(800, 600);
Image *img[1];
img[0] = Theme::getImageFromTheme("graphics/images/login_wallpaper.png");
mainGraphics->drawImage(img[0], 0, 0);
const int cnt = 500;
gettimeofday(&start, nullptr);
for (int k = 0; k < cnt; k ++)
{
for (int f = 0; f < 300; f ++)
mainGraphics->testDraw();
mainGraphics->updateScreen();
}
gettimeofday(&end, nullptr);
const int tFps = calcFps(start, end, cnt);
file << mTest << std::endl;
file << tFps << std::endl;
printf("fps: %d\n", tFps / 10);
sleep(1);
return 0;
}
int TestLauncher::testFps3()
{
timeval start;
timeval end;
Wallpaper::loadWallpapers();
Wallpaper::getWallpaper(800, 600);
Image *img[2];
img[0] = Theme::getImageFromTheme("graphics/sprites/arrow_up.png");
img[1] = Theme::getImageFromTheme("graphics/sprites/arrow_left.png");
ImageVertexes *const vert1 = new ImageVertexes;
vert1->image = img[0];
ImageVertexes *const vert2 = new ImageVertexes;
vert2->image = img[1];
for (int f = 0; f < 50; f ++)
{
for (int d = 0; d < 50; d ++)
{
mainGraphics->calcTileVertexes(vert1, img[0], f * 16, d * 12);
mainGraphics->calcTileVertexes(vert1, img[1], f * 16 + 5, d * 12);
}
}
mainGraphics->finalize(vert1);
mainGraphics->finalize(vert2);
const int cnt = 2000;
gettimeofday(&start, nullptr);
for (int k = 0; k < cnt; k ++)
{
mainGraphics->drawTileVertexes(vert1);
mainGraphics->drawTileVertexes(vert2);
mainGraphics->updateScreen();
}
gettimeofday(&end, nullptr);
const int tFps = calcFps(start, end, cnt);
file << mTest << std::endl;
file << tFps << std::endl;
printf("fps: %d\n", tFps / 10);
sleep(1);
return 0;
}
int TestLauncher::testBatches()
{
int batches = 512;
file << mTest << std::endl;
file << batches << std::endl;
return 0;
}
int TestLauncher::testTextures()
{
int maxSize = 512;
int nextSize = 512;
int sz = OpenGLImageHelper::getTextureSize() + 1;
if (sz > 16500)
sz = 16500;
const uint32_t bytes1[] =
{
0xFFFF0000U, 0xFFFFFF00U, 0xFF00FFFFU, 0xFF0000FFU,
0xFF000000U, 0xFFFF00FFU
};
const uint32_t bytes2[] =
{
0xFF0000FFU, 0xFF00FFFFU, 0xFFFFFF00U, 0xFFFF0000U,
0xFF000000U, 0xFFFF00FFU
};
for (nextSize = 512; nextSize < sz; nextSize *= 2)
{
mainGraphics->clearScreen();
SDL_Surface *const surface = imageHelper->create32BitSurface(
nextSize, nextSize);
if (!surface)
break;
uint32_t *pixels = static_cast(surface->pixels);
for (int f = 0; f < 6; f ++)
pixels[f] = bytes1[f];
graphicsManager.getLastError();
graphicsManager.resetCachedError();
Image *const image = imageHelper->load(surface);
SDL_FreeSurface(surface);
if (!image)
break;
if (graphicsManager.getLastErrorCached() != GL_NO_ERROR)
{
delete image;
break;
}
Image *const subImage = image->getSubImage(0, 0, 10, 10);
if (!subImage)
{
delete image;
break;
}
mainGraphics->drawImage(subImage, 0, 0);
mainGraphics->updateScreen();
mainGraphics->drawImage(subImage, 0, 0);
delete subImage;
SDL_Surface *const screen1 = screenshortHelper->getScreenshot();
SDL_Surface *const screen2 = imageHelper->convertTo32Bit(screen1);
SDL_FreeSurface(screen1);
if (!screen2)
break;
pixels = static_cast(screen2->pixels);
bool fail(false);
for (int f = 0; f < 6; f ++)
{
if (pixels[f] != bytes2[f])
{
fail = true;
break;
}
}
SDL_FreeSurface(screen2);
if (fail)
break;
maxSize = nextSize;
}
file << mTest << std::endl;
file << maxSize << std::endl;
printf("OpenGL max size: %d\n", sz);
printf("actual max size: %d\n", maxSize);
return 0;
}
int TestLauncher::testInternal()
{
timeval start;
timeval end;
Wallpaper::loadWallpapers();
Wallpaper::getWallpaper(800, 600);
Image *img[4];
img[0] = Theme::getImageFromTheme(
"graphics/sprites/manaplus_emotions.png");
img[1] = Theme::getImageFromTheme(
"graphics/sprites/manaplus_emotions.png");
img[2] = Theme::getImageFromTheme("graphics/sprites/arrow_left.png");
img[3] = Theme::getImageFromTheme("graphics/sprites/arrow_right.png");
int idx = 0;
const int mem = mainGraphics->getMemoryUsage();
// int cnt = 5;
const int cnt = 5000;
gettimeofday(&start, nullptr);
for (int k = 0; k < cnt; k ++)
{
for (int x = 0; x < 800; x += 20)
{
for (int y = 0; y < 600; y += 25)
{
mainGraphics->drawImage(img[idx], x, y);
mainGraphics->drawImage(img[idx], x + 1, y);
mainGraphics->drawImage(img[idx], x, y + 5);
idx ++;
if (idx > 3)
idx = 0;
}
}
mainGraphics->updateScreen();
}
gettimeofday(&end, nullptr);
const int tFps = calcFps(start, end, cnt);
file << mTest << std::endl;
file << tFps << std::endl;
file << mem << std::endl;
sleep(1);
return 0;
}
int TestLauncher::testDye()
{
SDL_RWops *rw = MPHYSFSRWOPS_openRead(
"graphics/sprites/arrow_up.png");
Dye *d = nullptr;
if (rw)
{
Image *image = d ? surfaceImageHelper->load(rw, *d)
: surfaceImageHelper->load(rw);
if (image)
{
const SDL_Rect &rect = image->mBounds;
SDL_Surface *surface = surfaceImageHelper->create32BitSurface(
rect.w, rect.h);
if (surface)
{
SurfaceImageHelper::combineSurface(image->mSDLSurface, nullptr,
surface, nullptr);
ImageWriter::writePNG(image->mSDLSurface,
settings.tempDir + "/testimage1.png");
ImageWriter::writePNG(surface,
settings.tempDir + "/testimage2.png");
}
rw = MPHYSFSRWOPS_openRead(
"graphics/sprites/arrow_up.png");
d = new Dye("S:#0000ff,00ff00,5c5cff,ff0000");
image = surfaceImageHelper->load(rw, *d);
if (image)
{
surface = surfaceImageHelper->create32BitSurface(
rect.w, rect.h);
if (surface)
{
SurfaceImageHelper::combineSurface(image->mSDLSurface,
nullptr, surface, nullptr);
ImageWriter::writePNG(image->mSDLSurface,
settings.tempDir + "/testimage3.png");
ImageWriter::writePNG(surface,
settings.tempDir + "/testimage4.png");
}
}
}
}
return 0;
}
int TestLauncher::testDyeSpeed()
{
const int sz = 100000;
uint32_t buf[sz];
timespec time1;
timespec time2;
DyePalette pal("#0000ff,000000,000020,706050", 6);
for (int f = 0; f < sz; f ++)
buf[f] = f;
#if defined __linux__ || defined __linux
clock_gettime(CLOCK_MONOTONIC, &time1);
for (int f = 0; f < 1000; f ++)
pal.replaceSColor(buf, sz);
clock_gettime(CLOCK_MONOTONIC, &time2);
long diff = ((static_cast(time2.tv_sec) * 1000000000L
+ static_cast(time2.tv_nsec)) / 1) -
((static_cast(time1.tv_sec) * 1000000000L
+ static_cast(time1.tv_nsec)) / 1);
printf("time: %ld\n", diff);
#endif
return 0;
}
int TestLauncher::testStackSpeed()
{
/*
const int sz = 100000;
const int k = 100;
const int sz2 = sz * k;
std::stack stack1;
MStack stack2(sz2);
timespec time1;
timespec time2;
#if defined __linux__ || defined __linux
for (int d = 0; d < 100; d ++)
{
for (int f = 0; f < sz; f ++)
{
ClipRect rect;
rect.xOffset = f;
rect.yOffset = f;
stack1.push(rect);
}
}
while (!stack1.empty())
stack1.pop();
clock_gettime(CLOCK_MONOTONIC, &time1);
for (int d = 0; d < 100; d ++)
{
for (int f = 0; f < sz; f ++)
{
ClipRect rect;
rect.xOffset = f;
rect.yOffset = f;
stack1.push(rect);
}
}
clock_gettime(CLOCK_MONOTONIC, &time2);
long diff = ((static_cast(time2.tv_sec) * 1000000000L
+ static_cast(time2.tv_nsec)) / 1) -
((static_cast(time1.tv_sec) * 1000000000L
+ static_cast(time1.tv_nsec)) / 1);
printf("debug: %d\n", stack1.top().xOffset);
printf("stl time: %ld\n", diff);
for (int d = 0; d < 100; d ++)
{
for (int f = 0; f < sz; f ++)
{
ClipRect &rect = stack2.push();
rect.xOffset = f;
rect.yOffset = f;
}
}
stack2.clear();
clock_gettime(CLOCK_MONOTONIC, &time1);
for (int d = 0; d < 100; d ++)
{
for (int f = 0; f < sz; f ++)
{
ClipRect &rect = stack2.push();
rect.xOffset = f;
rect.yOffset = f;
}
}
clock_gettime(CLOCK_MONOTONIC, &time2);
diff = ((static_cast(time2.tv_sec) * 1000000000L
+ static_cast(time2.tv_nsec)) / 1) -
((static_cast(time1.tv_sec) * 1000000000L
+ static_cast(time1.tv_nsec)) / 1);
printf("debug: %d\n", stack2.top().xOffset);
printf("my time: %ld\n", diff);
#endif
*/
return 0;
}
int TestLauncher::testDraw()
{
Image *img[3];
img[0] = Theme::getImageFromTheme("graphics/sprites/arrow_left.png");
img[1] = Theme::getImageFromTheme("graphics/sprites/arrow_right.png");
img[2] = Theme::getImageFromTheme("graphics/sprites/arrow_up.png");
ImageCollection *const col = new ImageCollection;
ImageCollection *const col2 = new ImageCollection;
ImageVertexes *const vert = new ImageVertexes;
vert->image = img[2];
Skin *skin = theme->load("button.xml", "button.xml");
if (!skin)
return 0;
mainGraphics->pushClipArea(Rect(10, 20, 790, 580));
mainGraphics->setColor(Color(0xFFU, 0xFFU, 0x00U, 0xFFU));
mainGraphics->drawRectangle(Rect(0, 0, 400, 200));
mainGraphics->setColor(Color(0xFFU, 0x00U, 0x00U, 0xB0U));
img[0]->setAlpha(0.5f);
mainGraphics->drawImage(img[0], 190, 383);
img[0]->setAlpha(1.0f);
mainGraphics->calcWindow(col2,
5, 40,
500, 40,
skin->getBorder());
mainGraphics->finalize(col2);
mainGraphics->calcTileVertexes(vert, img[2], 10, 10);
mainGraphics->calcTileVertexes(vert, img[2], 40, 10);
mainGraphics->finalize(vert);
mainGraphics->setColor(Color(0x80U, 0x00U, 0xA0U, 0x90U));
mainGraphics->fillRectangle(Rect(200, 100, 300, 300));
mainGraphics->popClipArea();
Color color(0xFFU, 0x00U, 0x00U, 0xB0U);
Color color2(0x00U, 0xFFU, 0x00U, 0xB0U);
boldFont->drawString(mainGraphics,
color, color2,
"test test test test test test test test ", 300, 100);
mainGraphics->drawTileCollection(col2);
mainGraphics->drawPattern(img[0], 10, 400, 300, 180);
mainGraphics->calcPattern(col, img[1], 500, 400, 150, 100);
mainGraphics->finalize(col);
mainGraphics->drawTileVertexes(vert);
mainGraphics->drawRescaledImage(img[0], 250, 350, 35, 90);
mainGraphics->setColor(Color(0x00U, 0xFFU, 0x00U, 0x90U));
mainGraphics->drawNet(450, 10, 600, 300, 32, 20);
mainGraphics->drawTileCollection(col);
img[0]->setAlpha(0.3f);
mainGraphics->drawRescaledPattern(img[0], 250, 150, 250, 300, 30, 100);
for (int f = 0; f < 255; f ++)
{
mainGraphics->setColor(Color(0x20U, 0x60U, f, 0x90U));
mainGraphics->drawLine(300 + f, 490, 300 + f, 480);
for (int d = 0; d < 10; d ++)
mainGraphics->drawPoint(300 + f, 500 + d);
}
mainGraphics->updateScreen();
sleep(10);
delete col;
return 0;
}
int TestLauncher::testVideoDetection()
{
file << mTest << std::endl;
file << graphicsManager.detectGraphics() << std::endl;
return 0;
}
int TestLauncher::calcFps(const timeval &start,
const timeval &end,
const int calls) const
{
long mtime;
long seconds;
long useconds;
seconds = end.tv_sec - start.tv_sec;
useconds = end.tv_usec - start.tv_usec;
mtime = (seconds * 1000 + useconds / 1000.0) + 0.5;
if (mtime == 0)
return 100000;
return CAST_S32(static_cast(calls) * 10000 / mtime);
}
#endif