/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef RESOURCES_MAPREADER_H #define RESOURCES_MAPREADER_H #include "utils/xml.h" #include <string> class Map; class MapLayer; class Properties; class Resource; class Tileset; /** * Reader for XML map files (*.tmx) */ class MapReader final { public: /** * Read an XML map from a file. */ static Map *readMap(const std::string &filename, const std::string &realFilename) A_WARN_UNUSED; /** * Read an XML map from a parsed XML tree. The path is used to find the * location of referenced tileset images. */ static Map *readMap(XmlNodePtr node, const std::string &path) A_WARN_UNUSED; static Map *createEmptyMap(const std::string &filename, const std::string &realFilename) A_WARN_UNUSED; private: /** * Reads the properties element. * * @param node The <code>properties</code> element. * @param props The Properties instance to which the properties will * be assigned. */ static void readProperties(const XmlNodePtr node, Properties *const props); /** * Reads a map layer and adds it to the given map. */ static void readLayer(const XmlNodePtr node, Map *const map); static bool readBase64Layer(const XmlNodePtr childNode, Map *const map, MapLayer *const layer, const std::string &compression, int &x, int &y, const int w, const int h); static bool readCsvLayer(const XmlNodePtr childNode, Map *const map, MapLayer *const layer, int &x, int &y, const int w, const int h); /** * Reads a tile set. */ static Tileset *readTileset(XmlNodePtr node, const std::string &path, Map *const map) A_WARN_UNUSED; static void updateMusic(Map *const map); }; #endif // RESOURCES_MAPREADER_H