/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "resources/mapreader.h"
#include "client.h"
#include "configuration.h"
#include "graphicsmanager.h"
#include "logger.h"
#include "main.h"
#include "map.h"
#include "maplayer.h"
#include "tileset.h"
#include "resources/animation.h"
#include "resources/image.h"
#include "resources/mapdb.h"
#include "resources/resourcemanager.h"
#include "utils/base64.h"
#include "utils/gettext.h"
#include
#include
#include "debug.h"
static int inflateMemory(unsigned char *const in, const unsigned int inLength,
unsigned char *&out, unsigned int &outLength);
static int inflateMemory(unsigned char *const in, const unsigned int inLength,
unsigned char *&out);
static std::string resolveRelativePath(std::string base, std::string relative)
{
// Remove trailing "/", if present
size_t i = base.length();
if (base.at(i - 1) == '/')
base.erase(i - 1, i);
while (relative.substr(0, 3) == "../")
{
relative.erase(0, 3); // Remove "../"
if (!base.empty()) // If base is already empty, we can't trim anymore
{
i = base.find_last_of('/');
if (i == std::string::npos)
i = 0;
base.erase(i, base.length()); // Remove deepest folder in base
}
}
// Re-add trailing slash, if needed
if (!base.empty() && base[base.length() - 1] != '/')
base.append("/");
return base + relative;
}
/**
* Inflates either zlib or gzip deflated memory. The inflated memory is
* expected to be freed by the caller.
*/
int inflateMemory(unsigned char *const in, const unsigned int inLength,
unsigned char *&out, unsigned int &outLength)
{
int bufferSize = 256 * 1024;
out = static_cast(calloc(bufferSize, 1));
z_stream strm;
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.next_in = in;
strm.avail_in = inLength;
strm.next_out = out;
strm.avail_out = bufferSize;
int ret = inflateInit2(&strm, 15 + 32);
if (ret != Z_OK)
return ret;
do
{
if (!strm.next_out)
{
inflateEnd(&strm);
return Z_MEM_ERROR;
}
ret = inflate(&strm, Z_NO_FLUSH);
if (ret == Z_STREAM_ERROR)
return ret;
switch (ret)
{
case Z_NEED_DICT:
ret = Z_DATA_ERROR;
case Z_DATA_ERROR:
case Z_MEM_ERROR:
(void) inflateEnd(&strm);
return ret;
default:
break;
}
if (ret != Z_STREAM_END)
{
out = static_cast(realloc(out, bufferSize * 2));
if (!out)
{
inflateEnd(&strm);
return Z_MEM_ERROR;
}
strm.next_out = out + bufferSize;
strm.avail_out = bufferSize;
bufferSize *= 2;
}
}
while (ret != Z_STREAM_END);
outLength = bufferSize - strm.avail_out;
(void) inflateEnd(&strm);
return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
}
int inflateMemory(unsigned char *const in, const unsigned int inLength,
unsigned char *&out)
{
unsigned int outLength = 0;
const int ret = inflateMemory(in, inLength, out, outLength);
if (ret != Z_OK || !out)
{
if (ret == Z_MEM_ERROR)
{
logger->log1("Error: Out of memory while decompressing map data!");
}
else if (ret == Z_VERSION_ERROR)
{
logger->log1("Error: Incompatible zlib version!");
}
else if (ret == Z_DATA_ERROR)
{
logger->log1("Error: Incorrect zlib compressed data!");
}
else
{
logger->log1("Error: Unknown error while decompressing map data!");
}
free(out);
out = nullptr;
outLength = 0;
}
return outLength;
}
Map *MapReader::readMap(const std::string &filename,
const std::string &realFilename)
{
BLOCK_START("MapReader::readMap")
logger->log("Attempting to read map %s", realFilename.c_str());
// Load the file through resource manager
const ResourceManager *const resman = ResourceManager::getInstance();
int fileSize;
void *buffer = resman->loadFile(realFilename, fileSize);
Map *map = nullptr;
if (!buffer)
{
BLOCK_END("MapReader::readMap")
return createEmptyMap(filename, realFilename);
}
unsigned char *inflated;
unsigned int inflatedSize;
if (realFilename.find(".gz", realFilename.length() - 3)
!= std::string::npos)
{
// Inflate the gzipped map data
inflatedSize = inflateMemory(static_cast(buffer),
fileSize, inflated);
free(buffer);
if (!inflated)
{
logger->log("Could not decompress map file (%s)",
realFilename.c_str());
BLOCK_END("MapReader::readMap")
return nullptr;
}
}
else
{
inflated = static_cast(buffer);
inflatedSize = fileSize;
}
XML::Document doc(reinterpret_cast(inflated), inflatedSize);
free(inflated);
XmlNodePtr node = doc.rootNode();
// Parse the inflated map data
if (node)
{
if (!xmlNameEqual(node, "map"))
logger->log("Error: Not a map file (%s)!", realFilename.c_str());
else
map = readMap(node, realFilename);
}
else
{
logger->log("Error while parsing map file (%s)!",
realFilename.c_str());
}
if (map)
{
map->setProperty("_filename", realFilename);
map->setProperty("_realfilename", filename);
if (map->getProperty("music").empty())
updateMusic(map);
}
BLOCK_END("MapReader::readMap")
return map;
}
Map *MapReader::readMap(XmlNodePtr node, const std::string &path)
{
if (!node)
return nullptr;
// Take the filename off the path
const std::string pathDir = path.substr(0, path.rfind("/") + 1);
const int w = XML::getProperty(node, "width", 0);
const int h = XML::getProperty(node, "height", 0);
const int tilew = XML::getProperty(node, "tilewidth", -1);
const int tileh = XML::getProperty(node, "tileheight", -1);
const bool showWarps = config.getBoolValue("warpParticle");
const std::string warpPath = paths.getStringValue("particles")
.append(paths.getStringValue("portalEffectFile"));
if (tilew < 0 || tileh < 0)
{
logger->log("MapReader: Warning: "
"Unitialized tile width or height value for map: %s",
path.c_str());
return nullptr;
}
Map *const map = new Map(w, h, tilew, tileh);
const std::string fileName = path.substr(path.rfind("/") + 1);
map->setProperty("shortName", fileName);
ResourceManager *const resman = ResourceManager::getInstance();
#ifdef USE_OPENGL
if (graphicsManager.getUseAtlases())
{
const MapDB::MapInfo *const info = MapDB::getMapAtlas(fileName);
if (info)
{
map->setAtlas(resman->getAtlas(
info->atlas, *info->files));
}
}
#endif
for_each_xml_child_node(childNode, node)
{
if (xmlNameEqual(childNode, "tileset"))
{
Tileset *const tileset = readTileset(childNode, pathDir, map);
if (tileset)
map->addTileset(tileset);
}
else if (xmlNameEqual(childNode, "layer"))
{
readLayer(childNode, map);
}
else if (xmlNameEqual(childNode, "properties"))
{
readProperties(childNode, map);
map->setVersion(atoi(map->getProperty(
"manaplus version").c_str()));
}
else if (xmlNameEqual(childNode, "objectgroup"))
{
// The object group offset is applied to each object individually
const int tileOffsetX = XML::getProperty(childNode, "x", 0);
const int tileOffsetY = XML::getProperty(childNode, "y", 0);
const int offsetX = tileOffsetX * tilew;
const int offsetY = tileOffsetY * tileh;
for_each_xml_child_node(objectNode, childNode)
{
if (xmlNameEqual(objectNode, "object"))
{
std::string objType = XML::getProperty(
objectNode, "type", "");
objType = toUpper(objType);
/*
if (objType == "NPC" ||
objType == "SCRIPT")
{
logger->log("hidden obj: " + objType);
// Silently skip server-side objects.
continue;
}
*/
const std::string objName = XML::getProperty(
objectNode, "name", "");
const int objX = XML::getProperty(objectNode, "x", 0);
const int objY = XML::getProperty(objectNode, "y", 0);
const int objW = XML::getProperty(objectNode, "width", 0);
const int objH = XML::getProperty(objectNode, "height", 0);
logger->log("- Loading object name: %s type: %s at %d:%d"
" (%dx%d)", objName.c_str(), objType.c_str(),
objX, objY, objW, objH);
if (objType == "PARTICLE_EFFECT")
{
if (objName.empty())
{
logger->log1(" Warning: No particle file given");
continue;
}
map->addParticleEffect(objName,
objX + offsetX,
objY + offsetY,
objW, objH);
}
else if (objType == "WARP")
{
if (showWarps)
{
map->addParticleEffect(warpPath,
objX, objY, objW, objH);
}
map->addPortal(objName, MapItem::PORTAL,
objX, objY, objW, objH);
}
else if (objType == "SPAWN")
{
// map->addPortal(_("Spawn: ") + objName, MapItem::PORTAL,
// objX, objY, objW, objH);
}
else if (objType == "MUSIC")
{
map->addRange(objName, MapItem::MUSIC,
objX, objY, objW, objH);
}
else
{
logger->log1(" Warning: Unknown object type");
}
}
}
}
}
map->initializeAmbientLayers();
map->clearIndexedTilesets();
map->setActorsFix(0, atoi(map->getProperty("actorsfix").c_str()));
map->reduce();
map->setWalkLayer(resman->getWalkLayer(fileName, map));
return map;
}
void MapReader::readProperties(const XmlNodePtr node, Properties *const props)
{
if (!node || !props)
return;
for_each_xml_child_node(childNode, node)
{
if (!xmlNameEqual(childNode, "property"))
continue;
// Example:
const std::string name = XML::getProperty(childNode, "name", "");
const std::string value = XML::getProperty(childNode, "value", "");
if (!name.empty() && !value.empty())
props->setProperty(name, value);
}
}
inline static void setTile(Map *const map, MapLayer *const layer,
const int x, const int y, const int gid)
{
const Tileset * const set = map->getTilesetWithGid(gid);
if (layer)
{
// Set regular tile on a layer
Image * const img = set ? set->get(gid - set->getFirstGid()) : nullptr;
layer->setTile(x, y, img);
}
else
{
// Set collision tile
if (set)
{
if (map->getVersion() >= 1)
{
switch (gid - set->getFirstGid())
{
case Map::COLLISION_EMPTY:
map->blockTile(x, y, Map::BLOCKTYPE_GROUND);
break;
case Map::COLLISION_WALL:
map->blockTile(x, y, Map::BLOCKTYPE_WALL);
break;
case Map::COLLISION_AIR:
map->blockTile(x, y, Map::BLOCKTYPE_AIR);
break;
case Map::COLLISION_WATER:
map->blockTile(x, y, Map::BLOCKTYPE_WATER);
break;
case Map::COLLISION_GROUNDTOP:
map->blockTile(x, y, Map::BLOCKTYPE_GROUNDTOP);
break;
default:
break;
}
}
else
{
if (gid - set->getFirstGid() != 0)
map->blockTile(x, y, Map::BLOCKTYPE_WALL);
}
}
}
}
bool MapReader::readBase64Layer(const XmlNodePtr childNode, Map *const map,
MapLayer *const layer,
const std::string &compression,
int &x, int &y, const int w, const int h)
{
if (!compression.empty() && compression != "gzip"
&& compression != "zlib")
{
logger->log1("Warning: only gzip and zlib layer"
" compression supported!");
return false;
}
// Read base64 encoded map file
XmlNodePtr dataChild = childNode->xmlChildrenNode;
if (!dataChild)
return true;
const int len = static_cast(strlen(
reinterpret_cast(dataChild->content)) + 1);
unsigned char *charData = new unsigned char[len + 1];
xmlChar *const xmlChars = xmlNodeGetContent(dataChild);
const char *charStart = reinterpret_cast(xmlChars);
if (!charStart)
{
delete [] charData;
return false;
}
unsigned char *charIndex = charData;
while (*charStart)
{
if (*charStart != ' ' && *charStart != '\t' &&
*charStart != '\n')
{
*charIndex = *charStart;
charIndex++;
}
charStart++;
}
*charIndex = '\0';
int binLen;
unsigned char *binData = php3_base64_decode(charData,
static_cast(strlen(reinterpret_cast(
charData))), &binLen);
delete [] charData;
xmlFree(xmlChars);
if (binData)
{
if (compression == "gzip" || compression == "zlib")
{
// Inflate the gzipped layer data
unsigned char *inflated;
const unsigned int inflatedSize =
inflateMemory(binData, binLen, inflated);
free(binData);
binData = inflated;
binLen = inflatedSize;
if (!inflated)
{
logger->log1("Error: Could not decompress layer!");
return false;
}
}
const std::map &tileAnimations
= map->getTileAnimations();
const bool hasAnimations = !tileAnimations.empty();
for (int i = 0; i < binLen - 3; i += 4)
{
const int gid = binData[i] |
binData[i + 1] << 8 |
binData[i + 2] << 16 |
binData[i + 3] << 24;
setTile(map, layer, x, y, gid);
if (hasAnimations)
{
TileAnimationMapCIter it = tileAnimations.find(gid);
if (it != tileAnimations.end())
{
TileAnimation *const ani = it->second;
if (ani)
ani->addAffectedTile(layer, x + y * w);
}
}
x++;
if (x == w)
{
x = 0; y++;
// When we're done, don't crash on too much data
if (y == h)
break;
}
}
free(binData);
}
return true;
}
bool MapReader::readCsvLayer(const XmlNodePtr childNode, Map *const map,
MapLayer *const layer,
int &x, int &y, const int w, const int h)
{
XmlNodePtr dataChild = childNode->xmlChildrenNode;
if (!dataChild)
return true;
xmlChar *const xmlChars = xmlNodeGetContent(dataChild);
const char *const data = reinterpret_cast(xmlChars);
if (!data)
return false;
std::string csv(data);
size_t oldPos = 0;
const std::map &tileAnimations
= map->getTileAnimations();
const bool hasAnimations = !tileAnimations.empty();
while (oldPos != csv.npos)
{
const size_t pos = csv.find_first_of(",", oldPos);
if (pos == csv.npos)
return false;
const int gid = atoi(csv.substr(oldPos, pos - oldPos).c_str());
setTile(map, layer, x, y, gid);
if (hasAnimations)
{
TileAnimationMapCIter it = tileAnimations.find(gid);
if (it != tileAnimations.end())
{
TileAnimation *const ani = it->second;
if (ani)
ani->addAffectedTile(layer, x + y * w);
}
}
x++;
if (x == w)
{
x = 0; y++;
// When we're done, don't crash on too much data
if (y == h)
return false;
}
oldPos = pos + 1;
}
xmlFree(xmlChars);
return true;
}
void MapReader::readLayer(const XmlNodePtr node, Map *const map)
{
// Layers are not necessarily the same size as the map
const int w = XML::getProperty(node, "width", map->getWidth());
const int h = XML::getProperty(node, "height", map->getHeight());
const int offsetX = XML::getProperty(node, "x", 0);
const int offsetY = XML::getProperty(node, "y", 0);
std::string name = XML::getProperty(node, "name", "");
name = toLower(name);
const bool isFringeLayer = (name.substr(0, 6) == "fringe");
const bool isCollisionLayer = (name.substr(0, 9) == "collision");
map->indexTilesets();
MapLayer *layer = nullptr;
logger->log("- Loading layer \"%s\"", name.c_str());
int x = 0;
int y = 0;
// Load the tile data
for_each_xml_child_node(childNode, node)
{
if (xmlNameEqual(childNode, "properties"))
{
for_each_xml_child_node(prop, childNode)
{
if (!xmlNameEqual(prop, "property"))
continue;
const std::string pname = XML::getProperty(prop, "name", "");
const std::string value = XML::getProperty(prop, "value", "");
// ignoring any layer if property Hidden is 1
if (pname == "Hidden" && value == "1")
return;
if (pname == "Version" && value > CHECK_VERSION)
return;
if (pname == "NotVersion" && value <= CHECK_VERSION)
return;
}
}
if (!xmlNameEqual(childNode, "data"))
continue;
if (!isCollisionLayer)
{
layer = new MapLayer(offsetX, offsetY, w, h, isFringeLayer);
map->addLayer(layer);
}
const std::string encoding =
XML::getProperty(childNode, "encoding", "");
const std::string compression =
XML::getProperty(childNode, "compression", "");
if (encoding == "base64")
{
if (readBase64Layer(childNode, map, layer,
compression, x, y, w, h))
{
continue;
}
else
{
return;
}
}
else if (encoding == "csv")
{
if (readCsvLayer(childNode, map, layer, x, y, w, h))
continue;
else
return;
}
else
{
// Read plain XML map file
for_each_xml_child_node(childNode2, childNode)
{
if (!xmlNameEqual(childNode2, "tile"))
continue;
const int gid = XML::getProperty(childNode2, "gid", -1);
setTile(map, layer, x, y, gid);
x++;
if (x == w)
{
x = 0; y++;
if (y >= h)
break;
}
}
}
if (y < h)
std::cerr << "TOO SMALL!\n";
if (x)
std::cerr << "TOO SMALL!\n";
// There can be only one data element
break;
}
}
Tileset *MapReader::readTileset(XmlNodePtr node, const std::string &path,
Map *const map)
{
if (!map)
return nullptr;
const int firstGid = XML::getProperty(node, "firstgid", 0);
const int margin = XML::getProperty(node, "margin", 0);
const int spacing = XML::getProperty(node, "spacing", 0);
XML::Document* doc = nullptr;
Tileset *set = nullptr;
std::string pathDir(path);
std::map props;
if (XmlHasProp(node, "source"))
{
std::string filename = XML::getProperty(node, "source", "");
filename = resolveRelativePath(path, filename);
doc = new XML::Document(filename);
node = doc->rootNode();
if (!node)
{
delete doc;
return nullptr;
}
// Reset path to be realtive to the tsx file
pathDir = filename.substr(0, filename.rfind("/") + 1);
}
const int tw = XML::getProperty(node, "tilewidth", map->getTileWidth());
const int th = XML::getProperty(node, "tileheight", map->getTileHeight());
for_each_xml_child_node(childNode, node)
{
if (xmlNameEqual(childNode, "image"))
{
// ignore second other tags in tileset
if (set)
continue;
const std::string source = XML::getProperty(
childNode, "source", "");
if (!source.empty())
{
ResourceManager *const resman = ResourceManager::getInstance();
Image *const tilebmp = resman->getImage(
resolveRelativePath(pathDir, source));
if (tilebmp)
{
set = new Tileset(tilebmp, tw, th, firstGid, margin,
spacing);
tilebmp->decRef();
}
else
{
logger->log("Warning: Failed to load tileset (%s)",
source.c_str());
}
}
}
else if (xmlNameEqual(childNode, "properties"))
{
for_each_xml_child_node(propertyNode, childNode)
{
if (!xmlNameEqual(propertyNode, "property"))
continue;
const std::string name = XML::getProperty(
propertyNode, "name", "");
if (!name.empty())
props[name] = XML::getProperty(propertyNode, "value", "");
}
}
else if (xmlNameEqual(childNode, "tile"))
{
for_each_xml_child_node(tileNode, childNode)
{
if (!xmlNameEqual(tileNode, "properties"))
continue;
const int tileGID = firstGid + XML::getProperty(
childNode, "id", 0);
// read tile properties to a map for simpler handling
std::map tileProperties;
for_each_xml_child_node(propertyNode, tileNode)
{
if (!xmlNameEqual(propertyNode, "property"))
continue;
const std::string name = XML::getProperty(
propertyNode, "name", "");
const int value = XML::getProperty(
propertyNode, "value", 0);
if (!name.empty())
{
tileProperties[name] = value;
logger->log("Tile Prop of %d \"%s\" = \"%d\"",
tileGID, name.c_str(), value);
}
}
// create animation
if (!set)
continue;
Animation *ani = new Animation;
for (int i = 0; ; i++)
{
const std::string iStr(toString(i));
const std::map::const_iterator iFrame
= tileProperties.find("animation-frame" + iStr);
const std::map::const_iterator iDelay
= tileProperties.find("animation-delay" + iStr);
// possible need add random attribute?
if (iFrame != tileProperties.end()
&& iDelay != tileProperties.end())
{
ani->addFrame(set->get(iFrame->second),
iDelay->second, 0, 0, 100);
}
else
{
break;
}
}
if (ani->getLength() > 0)
{
map->addAnimation(tileGID, new TileAnimation(ani));
}
else
{
delete ani;
ani = nullptr;
}
}
}
}
delete doc;
if (set)
set->setProperties(props);
return set;
}
Map *MapReader::createEmptyMap(const std::string &filename,
const std::string &realFilename)
{
logger->log1("Creating empty map");
Map *const map = new Map(300, 300, 32, 32);
map->setProperty("_filename", realFilename);
map->setProperty("_realfilename", filename);
updateMusic(map);
map->setCustom(true);
MapLayer *layer = new MapLayer(0, 0, 300, 300, false);
map->addLayer(layer);
layer = new MapLayer(0, 0, 300, 300, true);
map->addLayer(layer);
return map;
}
void MapReader::updateMusic(Map *const map)
{
std::string name = map->getProperty("shortName");
const size_t p = name.rfind(".");
if (p != std::string::npos)
name = name.substr(0, p);
name.append(".ogg");
map->setProperty("music", name);
}