/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef RESOURCES_MAP_MAPLAYER_H
#define RESOURCES_MAP_MAPLAYER_H
#include "position.h"
#include "main.h"
#include "listeners/configlistener.h"
#include "resources/map/mapobject.h"
#include "being/actor.h"
#include
#include
class Image;
class ImageVertexes;
class MapObjectList;
class MapRowVertexes;
class SpecialLayer;
/**
* A map layer. Stores a grid of tiles and their offset, and implements layer
* rendering.
*/
class MapLayer final: public ConfigListener
{
public:
enum Type
{
TILES = 0,
COLLISION,
HEIGHTS
};
friend class Map;
/**
* Constructor, taking layer origin, size and whether this layer is the
* fringe layer. The fringe layer is the layer that draws the actors.
* There can be only one fringe layer per map.
*/
MapLayer(const int x, const int y, const int width, const int height,
const bool isFringeLayer, const int mask);
A_DELETE_COPY(MapLayer)
/**
* Destructor.
*/
~MapLayer();
/**
* Set tile image, with x and y in layer coordinates.
*/
void setTile(const int x, const int y, Image *const img);
/**
* Set tile image with x + y * width already known.
*/
void setTile(const int index, Image *const img)
{ mTiles[index] = img; }
/**
* Draws this layer to the given graphics context. The coordinates are
* expected to be in map range and will be translated to local layer
* coordinates and clipped to the layer's dimensions.
*
* The given actors are only drawn when this layer is the fringe
* layer.
*/
void draw(Graphics *const graphics,
int startX, int startY, int endX, int endY,
const int scrollX, const int scrollY,
const int mDebugFlags) const;
void drawSDL(Graphics *const graphics);
#ifdef USE_OPENGL
void drawOGL(Graphics *const graphics);
void updateOGL(const Graphics *const graphics,
int startX, int startY,
int endX, int endY,
const int scrollX, const int scrollY,
const int mDebugFlags);
#endif
void updateSDL(const Graphics *const graphics,
int startX, int startY,
int endX, int endY,
const int scrollX, const int scrollY,
const int mDebugFlags);
void drawFringe(Graphics *const graphics,
int startX, int startY,
int endX, int endY,
const int scrollX, const int scrollY,
const Actors *const actors,
const int mDebugFlags, const int yFix) const;
bool isFringeLayer() const A_WARN_UNUSED
{ return mIsFringeLayer; }
void setSpecialLayer(SpecialLayer *const val)
{ mSpecialLayer = val; }
void setTempLayer(SpecialLayer *const val)
{ mTempLayer = val; }
int getWidth() const A_WARN_UNUSED
{ return mWidth; }
int getHeight() const A_WARN_UNUSED
{ return mHeight; }
void optionChanged(const std::string &value) override final;
static int getTileDrawWidth(const Image *img,
const int endX,
int &width) A_WARN_UNUSED;
private:
int mX;
int mY;
int mWidth;
int mHeight;
Image **mTiles;
SpecialLayer *mSpecialLayer;
SpecialLayer *mTempLayer;
typedef std::vector MapRows;
MapRows mTempRows;
int mMask;
bool mIsFringeLayer; /**< Whether the actors are drawn. */
bool mHighlightAttackRange;
};
#endif // RESOURCES_MAP_MAPLAYER_H