/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef RESOURCES_LOADERS_SHADERPROGRAMLOADER_H
#define RESOURCES_LOADERS_SHADERPROGRAMLOADER_H
#ifdef USE_OPENGL
#include
#include "localconsts.h"
class Resource;
namespace Loader
{
Resource *getShaderProgram(const std::string &vertex,
const std::string &fragment,
const bool isNewShader) A_WARN_UNUSED;
} // namespace Loader
#endif // USE_OPENGL
#endif // RESOURCES_LOADERS_SHADERPROGRAMLOADER_H