/* * The ManaPlus Client * Copyright (C) 2013-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/db/questdb.h" #include "configuration.h" #include "logger.h" #include "utils/dtor.h" #include "utils/gettext.h" #include "utils/translation/podict.h" #include "resources/beingcommon.h" #include "resources/questeffect.h" #include "resources/questitem.h" #include "debug.h" namespace { // quest variables: var, (val1, val2, val3, time) NpcQuestVarMap mVars; // quests: var, quests std::map > mQuests; STD_VECTOR mAllEffects; } // namespace void QuestDb::load() { unload(); logger->log1("Initializing quest database..."); loadXmlFile(paths.getStringValue("questsFile"), SkipError_false); loadXmlFile(paths.getStringValue("questsPatchFile"), SkipError_true); loadXmlDir("questsPatchDir", loadXmlFile) } static void loadQuest(const int var, XmlNodeConstPtr node) { if (node == nullptr) return; QuestItem *const quest = new QuestItem; // TRANSLATORS: quests window quest name quest->name = XML::langProperty(node, "name", _("unknown")); quest->group = XML::getProperty(node, "group", ""); std::string incompleteStr = XML::getProperty(node, "incomplete", ""); std::string completeStr = XML::getProperty(node, "complete", ""); if (incompleteStr.empty() && completeStr.empty()) { logger->log("complete flags incorrect"); delete quest; return; } splitToIntSet(quest->incomplete, incompleteStr, ','); splitToIntSet(quest->complete, completeStr, ','); if (quest->incomplete.empty() && quest->complete.empty()) { logger->log("complete flags incorrect"); delete quest; return; } if (quest->incomplete.empty() || quest->complete.empty()) quest->broken = true; for_each_xml_child_node(dataNode, node) { if (!xmlTypeEqual(dataNode, XML_ELEMENT_NODE)) continue; XmlChar *const data = reinterpret_cast( XmlNodeGetContent(dataNode)); if (data == nullptr) continue; std::string str = translator->getStr(data); XmlFree(data); for (int f = 1; f < 100; f ++) { const std::string key = strprintf("text%d", f); const std::string val = XML::getProperty(dataNode, key.c_str(), ""); if (val.empty()) break; const std::string param = strprintf("{@@%d}", f); replaceAll(str, param, val); } replaceItemLinks(str); if (xmlNameEqual(dataNode, "text")) { quest->texts.push_back(QuestItemText(str, QuestType::TEXT, std::string(), std::string())); } else if (xmlNameEqual(dataNode, "name")) { quest->texts.push_back(QuestItemText(str, QuestType::NAME, std::string(), std::string())); } else if (xmlNameEqual(dataNode, "reward")) { quest->texts.push_back(QuestItemText(str, QuestType::REWARD, std::string(), std::string())); } else if (xmlNameEqual(dataNode, "questgiver") || xmlNameEqual(dataNode, "giver")) { quest->texts.push_back(QuestItemText(str, QuestType::GIVER, std::string(), std::string())); } else if (xmlNameEqual(dataNode, "coordinates")) { const std::string str1 = toString(XML::getIntProperty( dataNode, "x", 0, 1, 1000)); const std::string str2 = toString(XML::getIntProperty( dataNode, "y", 0, 1, 1000)); quest->texts.push_back(QuestItemText(str, QuestType::COORDINATES, str1, str2)); } else if (xmlNameEqual(dataNode, "npc")) { quest->texts.push_back(QuestItemText(str, QuestType::NPC, std::string(), std::string())); } } quest->var = var; mQuests[var].push_back(quest); } static void loadEffect(const int var, XmlNodeConstPtr node) { QuestEffect *const effect = new QuestEffect; effect->map = XML::getProperty(node, "map", ""); effect->id = fromInt(XML::getProperty(node, "npc", -1), BeingTypeId); effect->effectId = XML::getProperty(node, "effect", -1); const std::string values = XML::getProperty(node, "value", ""); splitToIntSet(effect->values, values, ','); if (effect->map.empty() || effect->id == BeingTypeId_negOne || effect->effectId == -1 || values.empty()) { delete effect; return; } effect->var = var; mAllEffects.push_back(effect); } void QuestDb::loadXmlFile(const std::string &fileName, const SkipError skipError) { XML::Document doc(fileName, UseVirtFs_true, skipError); XmlNodeConstPtrConst root = doc.rootNode(); if (root == nullptr) return; for_each_xml_child_node(varNode, root) { if (xmlNameEqual(varNode, "include")) { const std::string name = XML::getProperty(varNode, "name", ""); if (!name.empty()) loadXmlFile(name, skipError); continue; } else if (xmlNameEqual(varNode, "var")) { const int id = XML::getProperty(varNode, "id", 0); if (id < 0) continue; mVars[id] = QuestVar(); for_each_xml_child_node(questNode, varNode) { if (xmlNameEqual(questNode, "quest")) loadQuest(id, questNode); else if (xmlNameEqual(questNode, "effect")) loadEffect(id, questNode); } } } } void QuestDb::unload() { logger->log1("Unloading quest database..."); for (std::map >::iterator it = mQuests.begin(), it_end = mQuests.end(); it != it_end; ++ it) { STD_VECTOR &quests = (*it).second; for (STD_VECTOR::iterator it2 = quests.begin(), it2_end = quests.end(); it2 != it2_end; ++ it2) { delete *it2; } } delete_all(mAllEffects); mAllEffects.clear(); mQuests.clear(); } NpcQuestVarMap *QuestDb::getVars() { return &mVars; } std::map > *QuestDb::getQuests() { return &mQuests; } STD_VECTOR *QuestDb::getAllEffects() { return &mAllEffects; } std::string QuestDb::getName(const int id) { std::map >::const_iterator it = mQuests.find(id); if (it == mQuests.end()) { // TRANSLATORS: quests window quest name return _("unknown"); } const STD_VECTOR &items = (*it).second; if (items.empty()) { // TRANSLATORS: quests window quest name return _("unknown"); } return items[0]->name; }