/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef RENDER_MOBILEOPENGL2GRAPHICS_H #define RENDER_MOBILEOPENGL2GRAPHICS_H #if defined USE_OPENGL && !defined ANDROID #include "localconsts.h" #include "render/graphics.h" #include "resources/fboinfo.h" #ifdef ANDROID #include <GLES/gl.h> #include <GLES/glext.h> #include <GLES2/gl2.h> #else #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif #include <SDL_opengl.h> #ifndef __native_client__ #include <GL/glext.h> #endif #endif class OpenGLGraphicsVertexes; class ShaderProgram; class MobileOpenGL2Graphics final : public Graphics { public: MobileOpenGL2Graphics(); A_DELETE_COPY(MobileOpenGL2Graphics) ~MobileOpenGL2Graphics(); void postInit() restrict2 override final; void setColor(const Color &restrict color) restrict2 override final; void screenResized() restrict2 override final; void finalize(ImageCollection *restrict const col) restrict2 override final; void finalize(ImageVertexes *restrict const vert) restrict2 override final; void testDraw() restrict2 override final; void removeArray(const uint32_t id, uint32_t *restrict const arr) restrict2 override final A_NONNULL(3); void createGLContext() restrict2 override final; #include "render/graphicsdef.hpp" #include "render/openglgraphicsdef.hpp" #include "render/openglgraphicsdefadvanced.hpp" private: void deleteGLObjects() restrict2; inline void drawQuad(const int srcX, const int srcY, const int dstX, const int dstY, const int width, const int height) restrict2; inline void drawRescaledQuad(const int srcX, const int srcY, const int dstX, const int dstY, const int width, const int height, const int desiredWidth, const int desiredHeight) restrict2; inline void drawTriangleArray(const int size) restrict2; inline void drawTriangleArray(const GLfloat *restrict const array, const int size) restrict2; inline void drawLineArrays(const int size) restrict2; inline void bindArrayBuffer(const GLuint vbo) restrict2; inline void bindArrayBufferAndAttributes(const GLuint vbo) restrict2; inline void bindAttributes() restrict2; static void bindTexture2(const GLenum target, const Image *restrict const image); static GLuint mTextureSizeUniform; static int mTextureWidth; static int mTextureHeight; GLfloat *mFloatArray A_NONNULLPOINTER; GLfloat *mFloatArrayCached A_NONNULLPOINTER; ShaderProgram *mProgram; float mAlphaCached; int mVpCached; float mFloatColor; int mMaxVertices; GLuint mProgramId; GLuint mSimpleColorUniform; GLint mPosAttrib; GLint mTextureColorUniform; GLuint mScreenUniform; GLuint mDrawTypeUniform; #ifndef __native_client__ GLuint mVao; #endif GLuint mVbo; GLuint mVboBinded; GLuint mAttributesBinded; bool mColorAlpha; bool mTextureDraw; #ifdef DEBUG_BIND_TEXTURE std::string mOldTexture; unsigned mOldTextureId; #endif FBOInfo mFbo; }; #endif #endif // RENDER_MOBILEOPENGL2GRAPHICS_H