/* * The ManaPlus Client * Copyright (C) 2013-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "notifymanager.h" #include "soundmanager.h" #include "being/localplayer.h" #include "enums/resources/notifytypes.h" #include "net/guildhandler.h" #include "net/partyhandler.h" #ifdef TMWA_SUPPORT #include "net/tmwa/guildmanager.h" #endif #include "resources/notifications.h" #include "resources/db/sounddb.h" #include "utils/stringutils.h" #include "debug.h" namespace NotifyManager { static ChatTab *getGuildTab() { const Guild *const guild = localPlayer->getGuild(); if (guild) { #ifdef TMWA_SUPPORT if (guild->getServerGuild()) return guildHandler->getTab(); else if (guildManager) return guildManager->getTab(); #else return guildHandler->getTab(); #endif } return nullptr; } static void chatLog(ChatTab *const tab, const std::string &str) { if (str.empty()) return; if (tab) tab->chatLog(str, ChatMsgType::BY_SERVER); else if (debugChatTab) debugChatTab->chatLog(str, ChatMsgType::BY_SERVER); } void notify(const unsigned int message) { if (message >= NotifyTypes::TYPE_END || !localChatTab) return; const NotificationInfo &info = notifications[message]; if (!*info.text) { soundManager.playSfx(SoundDB::getSound(message)); return; } switch (info.flags) { case NotifyFlags::EMPTY: localChatTab->chatLog(gettext(info.text), ChatMsgType::BY_SERVER); break; case NotifyFlags::GUILD: { if (!localPlayer) return; ChatTab *const tab = getGuildTab(); chatLog(tab, gettext(info.text)); break; } case NotifyFlags::PARTY: { ChatTab *const tab = partyHandler->getTab(); chatLog(tab, gettext(info.text)); break; } case NotifyFlags::SPEECH: { if (localPlayer) localPlayer->setSpeech(gettext(info.text)); break; } case NotifyFlags::INT: case NotifyFlags::STRING: case NotifyFlags::GUILD_STRING: case NotifyFlags::PARTY_STRING: default: break; } soundManager.playSfx(SoundDB::getSound(message)); } void notify(const unsigned int message, const int num) { if (message >= NotifyTypes::TYPE_END || !localChatTab) return; const NotificationInfo &info = notifications[message]; if (info.flags == NotifyFlags::INT && *info.text) { localChatTab->chatLog(strprintf(gettext(info.text), num), ChatMsgType::BY_SERVER); } soundManager.playSfx(SoundDB::getSound(message)); } void notify(const unsigned int message, const std::string &str) { if (message >= NotifyTypes::TYPE_END || !localChatTab) return; const NotificationInfo &info = notifications[message]; if (!*info.text) { soundManager.playSfx(SoundDB::getSound(message)); return; } switch (info.flags) { case NotifyFlags::STRING: { localChatTab->chatLog(strprintf(gettext(info.text), str.c_str()), ChatMsgType::BY_SERVER); break; } case NotifyFlags::GUILD_STRING: { ChatTab *const tab = getGuildTab(); chatLog(tab, strprintf(gettext(info.text), str.c_str())); break; } case NotifyFlags::PARTY_STRING: { ChatTab *const tab = partyHandler->getTab(); chatLog(tab, strprintf(gettext(info.text), str.c_str())); break; } case NotifyFlags::EMPTY: case NotifyFlags::INT: case NotifyFlags::GUILD: case NotifyFlags::PARTY: case NotifyFlags::SPEECH: default: break; } soundManager.playSfx(SoundDB::getSound(message)); } int getIndexBySound(const std::string &sound) { for (int f = 0; f < NotifyTypes::TYPE_END; f ++) { if (notifications[f].sound == sound) return f; } return 0; } } // namespace NotifyManager