/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2018 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/tmwa/playerrecv.h" #include "actormanager.h" #include "configuration.h" #include "being/beingflag.h" #include "being/localplayer.h" #include "being/playerinfo.h" #include "gui/onlineplayer.h" #include "gui/windows/statuswindow.h" #include "gui/windows/whoisonline.h" #include "net/messagein.h" #include "resources/db/groupdb.h" #include "debug.h" namespace TmwAthena { void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg) { BLOCK_START("PlayerRecv::processPlayerStatUpdate5") PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS, msg.readInt16("char points"), Notify_true); unsigned int val = msg.readUInt8("str"); PlayerInfo::setStatBase(Attributes::PLAYER_STR, val, Notify_true); if (statusWindow != nullptr) { statusWindow->setPointsNeeded(Attributes::PLAYER_STR, msg.readUInt8("str cost")); } else { msg.readUInt8("str cost"); } val = msg.readUInt8("agi"); PlayerInfo::setStatBase(Attributes::PLAYER_AGI, val, Notify_true); if (statusWindow != nullptr) { statusWindow->setPointsNeeded(Attributes::PLAYER_AGI, msg.readUInt8("agi cost")); } else { msg.readUInt8("agi cost"); } val = msg.readUInt8("vit"); PlayerInfo::setStatBase(Attributes::PLAYER_VIT, val, Notify_true); if (statusWindow != nullptr) { statusWindow->setPointsNeeded(Attributes::PLAYER_VIT, msg.readUInt8("vit cost")); } else { msg.readUInt8("vit cost"); } val = msg.readUInt8("int"); PlayerInfo::setStatBase(Attributes::PLAYER_INT, val, Notify_true); if (statusWindow != nullptr) { statusWindow->setPointsNeeded(Attributes::PLAYER_INT, msg.readUInt8("int cost")); } else { msg.readUInt8("int cost"); } val = msg.readUInt8("dex"); PlayerInfo::setStatBase(Attributes::PLAYER_DEX, val, Notify_true); if (statusWindow != nullptr) { statusWindow->setPointsNeeded(Attributes::PLAYER_DEX, msg.readUInt8("dex cost")); } else { msg.readUInt8("dex cost"); } val = msg.readUInt8("luk"); PlayerInfo::setStatBase(Attributes::PLAYER_LUK, val, Notify_true); if (statusWindow != nullptr) { statusWindow->setPointsNeeded(Attributes::PLAYER_LUK, msg.readUInt8("luk cost")); } else { msg.readUInt8("luk cost"); } PlayerInfo::setStatBase(Attributes::PLAYER_ATK, msg.readInt16("atk"), Notify_false); PlayerInfo::setStatMod(Attributes::PLAYER_ATK, msg.readInt16("atk+"), Notify_true); PlayerInfo::updateAttrs(); val = msg.readInt16("matk"); PlayerInfo::setStatBase(Attributes::PLAYER_MATK, val, Notify_false); val = msg.readInt16("matk+"); PlayerInfo::setStatMod(Attributes::PLAYER_MATK, val, Notify_true); PlayerInfo::setStatBase(Attributes::PLAYER_DEF, msg.readInt16("def"), Notify_false); PlayerInfo::setStatMod(Attributes::PLAYER_DEF, msg.readInt16("def+"), Notify_true); PlayerInfo::setStatBase(Attributes::PLAYER_MDEF, msg.readInt16("mdef"), Notify_false); PlayerInfo::setStatMod(Attributes::PLAYER_MDEF, msg.readInt16("mdef+"), Notify_true); PlayerInfo::setStatBase(Attributes::PLAYER_HIT, msg.readInt16("hit"), Notify_true); PlayerInfo::setStatBase(Attributes::PLAYER_FLEE, msg.readInt16("flee"), Notify_false); PlayerInfo::setStatMod(Attributes::PLAYER_FLEE, msg.readInt16("flee+"), Notify_true); PlayerInfo::setStatBase(Attributes::PLAYER_CRIT, msg.readInt16("crit"), Notify_true); PlayerInfo::setStatBase(Attributes::PLAYER_MANNER, msg.readInt16("manner"), Notify_true); msg.readInt16("unused?"); BLOCK_END("PlayerRecv::processPlayerStatUpdate5") } void PlayerRecv::processWalkResponse(Net::MessageIn &msg) { BLOCK_START("PlayerRecv::processWalkResponse") /* * This client assumes that all walk messages succeed, * and that the server will send a correction notice * otherwise. */ uint16_t srcX; uint16_t srcY; uint16_t dstX; uint16_t dstY; msg.readInt32("tick"); msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path"); msg.readUInt8("unused"); if (localPlayer != nullptr) localPlayer->setRealPos(dstX, dstY); BLOCK_END("PlayerRecv::processWalkResponse") } void PlayerRecv::processOnlineList(Net::MessageIn &msg) { if (whoIsOnline == nullptr) return; BLOCK_START("PlayerRecv::processOnlineList") const int count = (msg.readInt16("len") - 4) / 31; STD_VECTOR arr; if (count == 0) { if (whoIsOnline != nullptr) whoIsOnline->loadList(arr); BLOCK_END("PlayerRecv::processOnlineList") return; } for (int f = 0; f < count; f ++) { const BeingId beingId = msg.readBeingId("account id"); const std::string name = msg.readString(24, "name"); const unsigned char level = msg.readUInt8("level"); const unsigned char group = msg.readUInt8("group"); GenderT gender = static_cast(msg.readUInt8("gender")); unsigned char status = 0; switch (gender) { case Gender::MALE: status |= BeingFlag::GENDER_MALE; break; case Gender::HIDDEN: status |= BeingFlag::GENDER_HIDDEN; break; case Gender::FEMALE: case Gender::UNSPECIFIED: default: break; } if (!config.getBoolValue("showgender")) gender = Gender::UNSPECIFIED; arr.push_back(new OnlinePlayer(name, status, level, gender, 0, group)); if (actorManager) actorManager->updateNameId(name, beingId); } if (whoIsOnline != nullptr) whoIsOnline->loadList(arr); BLOCK_END("PlayerRecv::processOnlineList") } } // namespace TmwAthena