/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "net/tmwa/adminhandler.h" #include "net/ea/adminhandler.h" #include "actorspritemanager.h" #include "being.h" #include "event.h" #include "game.h" #include "log.h" #include "playerrelations.h" #include "net/chathandler.h" #include "net/net.h" #include "net/tmwa/protocol.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include <string> #include "debug.h" extern Net::AdminHandler *adminHandler; namespace TmwAthena { AdminHandler::AdminHandler() { static const Uint16 _messages[] = { SMSG_ADMIN_KICK_ACK, 0 }; handledMessages = _messages; adminHandler = this; } void AdminHandler::handleMessage(Net::MessageIn &msg) { int id; switch (msg.getId()) { case SMSG_ADMIN_KICK_ACK: id = msg.readInt32(); if (id == 0) SERVER_NOTICE(_("Kick failed!")) else SERVER_NOTICE(_("Kick succeeded!")) default: break; } } void AdminHandler::announce(const std::string &text) { MessageOut outMsg(CMSG_ADMIN_ANNOUNCE); outMsg.writeInt16(static_cast<Sint16>(text.length() + 4)); outMsg.writeString(text, static_cast<int>(text.length())); } void AdminHandler::localAnnounce(const std::string &text) { MessageOut outMsg(CMSG_ADMIN_LOCAL_ANNOUNCE); outMsg.writeInt16(static_cast<Sint16>(text.length() + 4)); outMsg.writeString(text, static_cast<int>(text.length())); } void AdminHandler::hide(bool hide A_UNUSED) { MessageOut outMsg(CMSG_ADMIN_HIDE); outMsg.writeInt32(0); //unused } void AdminHandler::kick(int playerId) { MessageOut outMsg(CMSG_ADMIN_KICK); outMsg.writeInt32(playerId); } } // namespace TmwAthena