/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "net/eathena/loginhandler.h" #include "client.h" #include "logger.h" #include "gui/windows/logindialog.h" #include "net/serverfeatures.h" #include "net/eathena/messageout.h" #include "net/eathena/network.h" #include "net/eathena/protocol.h" #include "utils/gettext.h" #include "debug.h" extern Net::LoginHandler *loginHandler; namespace EAthena { extern ServerInfo charServer; LoginHandler::LoginHandler() : MessageHandler(), Ea::LoginHandler() { static const uint16_t _messages[] = { SMSG_LOGIN_DATA, SMSG_LOGIN_ERROR, SMSG_LOGIN_ERROR2, SMSG_SERVER_VERSION_RESPONSE, SMSG_UPDATE_HOST, 0 }; handledMessages = _messages; loginHandler = this; } LoginHandler::~LoginHandler() { } void LoginHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { case SMSG_LOGIN_DATA: processLoginData(msg); break; case SMSG_LOGIN_ERROR: processLoginError(msg); break; case SMSG_LOGIN_ERROR2: processLoginError2(msg); break; case SMSG_SERVER_VERSION_RESPONSE: processServerVersion(msg); break; case SMSG_UPDATE_HOST: processUpdateHost(msg); break; default: break; } } void LoginHandler::connect() { if (!mNetwork) return; mNetwork->connect(mServer); if (serverFeatures->haveServerVersion()) { sendVersion(); } else { if (client->getState() != STATE_LOGIN) client->setState(STATE_LOGIN); } } bool LoginHandler::isConnected() const { if (!mNetwork) return false; return mNetwork->isConnected(); } void LoginHandler::disconnect() { if (mNetwork && mNetwork->getServer() == mServer) mNetwork->disconnect(); } void LoginHandler::changePassword(const std::string &restrict username A_UNUSED, const std::string &restrict oldPassword A_UNUSED, const std::string &restrict newPassword A_UNUSED) const { } void LoginHandler::sendLoginRegister(const std::string &restrict username, const std::string &restrict password, const std::string &restrict email) const { if (email.empty()) { createOutPacket(CMSG_LOGIN_REGISTER); outMsg.writeInt32(20, "client version"); outMsg.writeString(username, 24, "login"); outMsg.writeStringNoLog(password, 24, "password"); outMsg.writeInt8(0x03, "client type"); } else { createOutPacket(CMSG_LOGIN_REGISTER2); outMsg.writeString(username, 24, "login"); outMsg.writeStringNoLog(password, 24, "password"); outMsg.writeInt8(0x03, "client type"); outMsg.writeString(email, 40, "email"); } } ServerInfo *LoginHandler::getCharServer() const { return &charServer; } void LoginHandler::processLoginError2(Net::MessageIn &msg) { const uint32_t code = msg.readInt32("error"); msg.readString(20, "error message"); logger->log("Login::error code: %u", code); switch (code) { case 0: // TRANSLATORS: error message errorMessage = _("Unregistered ID."); break; case 1: // TRANSLATORS: error message errorMessage = _("Wrong password."); LoginDialog::savedPassword.clear(); break; case 2: // TRANSLATORS: error message errorMessage = _("Account expired."); break; case 3: // TRANSLATORS: error message errorMessage = _("Rejected from server."); break; case 4: // TRANSLATORS: error message errorMessage = _("You have been permanently banned from " "the game. Please contact the GM team."); break; case 5: // TRANSLATORS: error message errorMessage = _("Client too old."); break; case 6: // TRANSLATORS: error message errorMessage = strprintf(_("You have been temporarily " "banned from the game until " "%s.\nPlease contact the GM " "team via the forums."), msg.readString(20, "date").c_str()); break; case 7: // look like unused // TRANSLATORS: error message errorMessage = _("Server overpopulated."); break; case 9: // look like unused // TRANSLATORS: error message errorMessage = _("This user name is already taken."); break; case 10: // look like unused // TRANSLATORS: error message errorMessage = _("Wrong name."); break; case 11: // look like unused // TRANSLATORS: error message errorMessage = _("Incorrect email."); break; case 99: // look like unused // TRANSLATORS: error message errorMessage = _("Username permanently erased."); break; default: // TRANSLATORS: error message errorMessage = _("Unknown error."); break; } client->setState(STATE_ERROR); } void LoginHandler::processUpdateHost2(Net::MessageIn &msg A_UNUSED) { UNIMPLIMENTEDPACKET; } void LoginHandler::sendVersion() const { createOutPacket(CMSG_SERVER_VERSION_REQUEST); outMsg.writeInt32(CLIENT_PROTOCOL_VERSION, "protocol version"); outMsg.writeInt32(0, "unused"); outMsg.writeInt32(0, "unused"); outMsg.writeInt32(0, "unused"); outMsg.writeInt32(0, "unused"); } void LoginHandler::processServerVersion(Net::MessageIn &msg) { msg.readInt16("len"); msg.readInt32("unused"); serverVersion = msg.readInt32("server version"); if (serverVersion > 0) logger->log("Evol2 server version: %d", serverVersion); else logger->log("Hercules without version"); client->setState(STATE_LOGIN); } int LoginHandler::supportedOptionalActions() const { return serverFeatures->haveEmailOnRegister() ? Net::RegistrationOptions::SetEmailOnRegister | Net::RegistrationOptions::SetGenderOnRegister : Net::RegistrationOptions::SetGenderOnRegister; } } // namespace EAthena