/* * The ManaPlus Client * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_EATHENA_BATTLEGROUNDHANDLER_H #define NET_EATHENA_BATTLEGROUNDHANDLER_H #ifdef EATHENA_SUPPORT #include "net/battlegroundhandler.h" #include "net/eathena/messagehandler.h" namespace EAthena { class BattleGroundHandler final : public MessageHandler, public Net::BattleGroundHandler { public: BattleGroundHandler(); A_DELETE_COPY(BattleGroundHandler) void handleMessage(Net::MessageIn &msg) override final; void registerBg(const BattleGroundType::Type &type, const std::string &name) const override final; void rekoveRequest(const std::string &name) const override final; void beginAck(const bool result, const std::string &bgName, const std::string &gameName) const override final; protected: void processBattleEmblem(Net::MessageIn &msg); void processBattleUpdateScore(Net::MessageIn &msg); void processBattleUpdateCoords(Net::MessageIn &msg); void processBattlePlay(Net::MessageIn &msg); void processBattleQueueAck(Net::MessageIn &msg); void processBattleBegins(Net::MessageIn &msg); void processBattleNoticeDelete(Net::MessageIn &msg); void processBattleJoined(Net::MessageIn &msg); }; } // namespace EAthena #endif // EATHENA_SUPPORT #endif // NET_EATHENA_BATTLEGROUNDHANDLER_H