/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "net/eathena/adminhandler.h"
#include "notifymanager.h"
#include "gui/chatconsts.h"
#include "net/chathandler.h"
#include "net/net.h"
#include "net/eathena/messageout.h"
#include "net/eathena/protocol.h"
#include "resources/notifytypes.h"
#include
#include "debug.h"
extern Net::AdminHandler *adminHandler;
namespace EAthena
{
AdminHandler::AdminHandler() :
MessageHandler(),
Ea::AdminHandler()
{
static const uint16_t _messages[] =
{
SMSG_ADMIN_KICK_ACK,
SMSG_ADMIN_GET_LOGIN_ACK,
SMSG_ADMIN_SET_TILE_TYPE,
0
};
handledMessages = _messages;
adminHandler = this;
}
void AdminHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case SMSG_ADMIN_KICK_ACK:
if (msg.readInt32() == 0)
NotifyManager::notify(NotifyTypes::KICK_FAIL);
else
NotifyManager::notify(NotifyTypes::KICK_SUCCEED);
break;
case SMSG_ADMIN_GET_LOGIN_ACK:
processAdminGetLoginAck(msg);
break;
case SMSG_ADMIN_SET_TILE_TYPE:
processSetTileType(msg);
break;
default:
break;
}
}
void AdminHandler::announce(const std::string &text) const
{
MessageOut outMsg(CMSG_ADMIN_ANNOUNCE);
outMsg.writeInt16(static_cast(text.length() + 4), "len");
outMsg.writeString(text, static_cast(text.length()), "message");
}
void AdminHandler::localAnnounce(const std::string &text) const
{
MessageOut outMsg(CMSG_ADMIN_LOCAL_ANNOUNCE);
outMsg.writeInt16(static_cast(text.length() + 4), "len");
outMsg.writeString(text, static_cast(text.length()), "message");
}
void AdminHandler::hide(const bool h A_UNUSED) const
{
MessageOut outMsg(CMSG_ADMIN_HIDE);
outMsg.writeInt32(0, "unused");
}
void AdminHandler::kick(const int playerId) const
{
MessageOut outMsg(CMSG_ADMIN_KICK);
outMsg.writeInt32(playerId, "account id");
}
void AdminHandler::kickAll() const
{
MessageOut outMsg(CMSG_ADMIN_KICK_ALL);
}
void AdminHandler::warp(const std::string &map, const int x, const int y) const
{
MessageOut outMsg(CMSG_PLAYER_MAPMOVE);
outMsg.writeString(map, 16, "map");
outMsg.writeInt16(x, "x");
outMsg.writeInt16(y, "y");
}
void AdminHandler::resetStats() const
{
MessageOut outMsg(CMSG_ADMIN_RESET_PLAYER);
outMsg.writeInt16(0, "flag");
}
void AdminHandler::resetSkills() const
{
MessageOut outMsg(CMSG_ADMIN_RESET_PLAYER);
outMsg.writeInt16(1, "flag");
}
void AdminHandler::gotoName(const std::string &name) const
{
MessageOut outMsg(CMSG_ADMIN_GOTO);
outMsg.writeString(name, 24, "name");
}
void AdminHandler::recallName(const std::string &name) const
{
MessageOut outMsg(CMSG_ADMIN_RECALL);
outMsg.writeString(name, 24, "name");
}
void AdminHandler::mute(const Being *const being,
const int type,
const int limit) const
{
if (!being)
return;
MessageOut outMsg(CMSG_ADMIN_MUTE);
outMsg.writeInt32(being->getId(), "account id");
outMsg.writeInt8(type, "type");
outMsg.writeInt16(limit, "value");
}
void AdminHandler::muteName(const std::string &name) const
{
MessageOut outMsg(CMSG_ADMIN_MUTE_NAME);
outMsg.writeString(name, 24, "name");
}
void AdminHandler::requestLogin(const Being *const being) const
{
if (!being)
return;
MessageOut outMsg(CMSG_ADMIN_ID_TO_LOGIN);
outMsg.writeInt32(being->getId(), "account id");
}
void AdminHandler::setTileType(const int x, const int y,
const int type) const
{
MessageOut outMsg(CMSG_ADMIN_SET_TILE_TYPE);
outMsg.writeInt16(x, "x");
outMsg.writeInt16(y, "y");
outMsg.writeInt16(type, "type");
}
void AdminHandler::processAdminGetLoginAck(Net::MessageIn &msg)
{
msg.readInt32("account id");
msg.readString(24, "login");
}
void AdminHandler::processSetTileType(Net::MessageIn &msg)
{
// +++ here need set collision tile for map
msg.readInt16("x");
msg.readInt16("y");
msg.readInt16("type");
msg.readString(16, "map name");
}
} // namespace EAthena