/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef GUI_WINDOWS_STATUSWINDOW_H #define GUI_WINDOWS_STATUSWINDOW_H #include "gui/widgets/window.h" #include "listeners/actionlistener.h" #include "listeners/attributelistener.h" #include "listeners/statlistener.h" #include <map> class AttrDisplay; class Button; class Label; class ProgressBar; class ScrollArea; class VertContainer; /** * The player status dialog. * * \ingroup Interface */ class StatusWindow final : public Window, public ActionListener, public AttributeListener, public StatListener { public: /** * Constructor. */ StatusWindow(); A_DELETE_COPY(StatusWindow) void setPointsNeeded(const int id, const int needed); void addAttribute(const int id, const std::string &restrict name, const std::string &restrict shortName = "", const bool modifiable = false); static void updateHPBar(ProgressBar *const bar, const bool showMax = false); void updateMPBar(ProgressBar *bar, const bool showMax = false) const; static void updateJobBar(ProgressBar *const bar, const bool percent = true); static void updateXPBar(ProgressBar *const bar, const bool percent = true); static void updateWeightBar(ProgressBar *const bar); static void updateInvSlotsBar(ProgressBar *const bar); static void updateMoneyBar(ProgressBar *const bar); static void updateArrowsBar(ProgressBar *const bar); void updateStatusBar(ProgressBar *const bar, const bool percent = true) const; static void updateProgressBar(ProgressBar *const bar, const int value, const int max, const bool percent); static void updateProgressBar(ProgressBar *const bar, const int id, const bool percent = true); void action(const ActionEvent &event) override; void clearAttributes(); void attributeChanged(const int id, const int oldVal, const int newVal) override final; void statChanged(const int id, const int oldVal1, const int oldVal2) override final; private: static std::string translateLetter(const char *const letters); static std::string translateLetter2(const std::string &letters); /** * Status Part */ Label *mLvlLabel; Label *mMoneyLabel; Label *mHpLabel; Label *mMpLabel; Label *mXpLabel; ProgressBar *mHpBar; ProgressBar *mMpBar; ProgressBar *mXpBar; Label *mJobLvlLabel; Label *mJobLabel; ProgressBar *mJobBar; VertContainer *mAttrCont; ScrollArea *mAttrScroll; VertContainer *mDAttrCont; ScrollArea *mDAttrScroll; Label *mCharacterPointsLabel; Label *mCorrectionPointsLabel; Button *mCopyButton; typedef std::map<int, AttrDisplay*> Attrs; Attrs mAttrs; }; extern StatusWindow *statusWindow; #endif // GUI_WINDOWS_STATUSWINDOW_H