/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "gui/windows/eggselectiondialog.h" #include "shopitem.h" #include "units.h" #include "being/playerinfo.h" #include "gui/windows/confirmdialog.h" #include "gui/windows/setupwindow.h" #include "gui/windows/tradewindow.h" #include "gui/models/shopitems.h" #include "gui/widgets/button.h" #include "gui/widgets/containerplacer.h" #include "gui/widgets/label.h" #include "gui/widgets/layout.h" #include "gui/widgets/layouttype.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/shoplistbox.h" #include "gui/widgets/slider.h" #include "net/inventoryhandler.h" #include "utils/gettext.h" #include "debug.h" EggSelectionDialog::EggSelectionDialog() : SellDialog(false) { // TRANSLATORS: egg selection dialog name setWindowName(_("Select egg")); // TRANSLATORS: egg selection dialog name setCaption(_("Select egg")); } void EggSelectionDialog::initButtons() { logger->log("EggSelectionDialog::initButtons"); // TRANSLATORS: egg selection dialog button mSellButton->setCaption(_("Select")); mSellButton->adjustSize(); mShopItems->setMergeDuplicates(false); } void EggSelectionDialog::sellAction(const ActionEvent &event A_UNUSED) { if (mAmountItems <= 0 || mAmountItems > mMaxItems) return; const int selectedItem = mShopItemList->getSelected(); ShopItem *const item = mShopItems->at(selectedItem); if (!item) return; inventoryHandler->selectEgg(item); }