/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/windows/chatwindow.h" #include "actormanager.h" #include "game.h" #include "guild.h" #include "party.h" #include "settings.h" #include "spellmanager.h" #include "being/localplayer.h" #include "being/playerinfo.h" #include "being/playerrelations.h" #include "const/gui/chat.h" #include "fs/virtfs/tools.h" #include "input/inputmanager.h" #include "gui/focushandler.h" #include "gui/gui.h" #include "gui/skin.h" #include "gui/viewport.h" #include "gui/models/colorlistmodel.h" #include "gui/popups/popupmenu.h" #include "gui/windows/setupwindow.h" #include "gui/windows/whoisonline.h" #include "gui/widgets/button.h" #include "gui/widgets/chatinput.h" #include "gui/widgets/createwidget.h" #include "gui/widgets/dropdown.h" #include "gui/widgets/itemlinkhandler.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/tabbedarea.h" #include "gui/widgets/tabs/chat/battletab.h" #include "gui/widgets/tabs/chat/channeltab.h" #include "gui/widgets/tabs/chat/gmtab.h" #include "gui/widgets/tabs/chat/langtab.h" #include "gui/widgets/tabs/chat/tradetab.h" #include "gui/widgets/tabs/chat/whispertab.h" #include "render/opengl/opengldebug.h" #include "resources/db/textdb.h" #include "net/chathandler.h" #include "net/net.h" #include "utils/copynpaste.h" #include "utils/delete2.h" #include "utils/translation/podict.h" #include #include #include "debug.h" ChatWindow *chatWindow = nullptr; static const char *const ACTION_COLOR_PICKER = "color picker"; ChatWindow::ChatWindow() : // TRANSLATORS: chat window name Window(_("Chat"), Modal_false, nullptr, "chat.xml"), ActionListener(), KeyListener(), AttributeListener(), mItemLinkHandler(new ItemLinkHandler), mChatTabs(CREATEWIDGETR(TabbedArea, this)), mChatInput(new ChatInput(this)), mRainbowColor(0U), mWhispers(), mChannels(), mHistory(), mCurHist(), mCommands(), mCustomWords(), mTradeFilter(), mColorListModel(new ColorListModel), mColorPicker(new DropDown(this, mColorListModel)), mChatButton(new Button(this, ":)", "openemote", this)), mAwayLog(), mHighlights(), mGlobalsFilter(), mChatColor(config.getIntValue("chatColor")), mEmoteButtonSpacing(mSkin ? mSkin->getOption("emoteButtonSpacing", 2) : 2), mEmoteButtonY(mSkin ? mSkin->getOption("emoteButtonY", -2) : -2), mChatHistoryIndex(0), mReturnToggles(config.getBoolValue("ReturnToggles")), mGMLoaded(false), mHaveMouse(false), mAutoHide(config.getBoolValue("autohideChat")), mShowBattleEvents(config.getBoolValue("showBattleEvents")), mShowAllLang(serverConfig.getValue("showAllLang", 0)), mEnableTradeFilter(config.getBoolValue("enableTradeFilter")), mTmpVisible(false) { setWindowName("Chat"); if (setupWindow) setupWindow->registerWindowForReset(this); setShowTitle(false); setResizable(true); setDefaultVisible(true); setSaveVisible(true); setStickyButtonLock(true); int w = 600; #ifdef ANDROID if (mainGraphics->getWidth() < 710) w = mainGraphics->getWidth() - 110; if (w < 100) w = 100; if (mainGraphics->getHeight() < 480) setDefaultSize(w, 90, ImagePosition::UPPER_LEFT, -110, -35); else setDefaultSize(w, 123, ImagePosition::UPPER_LEFT, -110, -35); #else // ANDROID if (mainGraphics->getWidth() < 600) w = mainGraphics->getWidth() - 10; if (w < 100) w = 100; setDefaultSize(w, 123, ImagePosition::LOWER_LEFT); #endif // ANDROID setMinWidth(150); setMinHeight(90); setTitleBarHeight(getPadding() + getTitlePadding()); if (emoteWindow) emoteWindow->addListeners(this); mChatButton->adjustSize(); mChatTabs->enableScrollButtons(true); mChatTabs->setFollowDownScroll(true); mChatTabs->setResizeHeight(false); mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); mChatInput->setAllowSpecialActions(false); mColorPicker->setActionEventId(ACTION_COLOR_PICKER); mColorPicker->addActionListener(this); mColorPicker->setSelected(mChatColor); mItemLinkHandler->setAllowCommands(false); loadWindowState(); mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth() - 2 * mPadding - 8 - 16, mPadding); // Add key listener to chat input to be able to respond to up/down mChatInput->addKeyListener(this); mCurHist = mHistory.end(); mColorPicker->setVisible(fromBool(config.getBoolValue( "showChatColorsList"), Visible)); updateTabsMargin(); fillCommands(); if (localPlayer && localPlayer->isGM()) loadGMCommands(); initTradeFilter(); loadCustomList(); parseHighlights(); parseGlobalsFilter(); config.addListener("autohideChat", this); config.addListener("showBattleEvents", this); config.addListener("globalsFilter", this); config.addListener("enableTradeFilter", this); enableVisibleSound(true); } ChatWindow::~ChatWindow() { config.removeListeners(this); CHECKLISTENERS saveState(); config.setValue("ReturnToggles", mReturnToggles); removeAllWhispers(); removeAllChannels(); delete2(mItemLinkHandler); delete2(mColorPicker); delete2(mColorListModel); } void ChatWindow::postInit() { Window::postInit(); add(mChatTabs); add(mChatInput); add(mColorPicker); add(mChatButton); updateVisibility(); } void ChatWindow::loadCommandsFile(const std::string &name) { StringVect list; VirtFs::loadTextFile(name, list); StringVectCIter it = list.begin(); const StringVectCIter it_end = list.end(); while (it != it_end) { const std::string str = *it; if (!str.empty()) mCommands.push_back(str); ++ it; } } void ChatWindow::fillCommands() { loadCommandsFile("chatcommands.txt"); inputManager.addChatCommands(mCommands); } void ChatWindow::loadGMCommands() { if (mGMLoaded) return; loadCommandsFile("gmcommands.txt"); mGMLoaded = true; } void ChatWindow::updateTabsMargin() { if (mColorPicker->mVisible == Visible_true) mChatTabs->setRightMargin(mColorPicker->getWidth() + 16 + 8); else mChatTabs->setRightMargin(8); } void ChatWindow::adjustTabSize() { const Rect area = getChildrenArea(); const int aw = area.width; const int ah = area.height; const int frame = mChatInput->getFrameSize(); const int inputHeight = mChatInput->getHeight(); const int frame2 = 2 * frame; const int awFrame2 = aw - frame2; const bool showEmotes = config.getBoolValue("showEmotesButton"); int y = ah - inputHeight - frame; mChatInput->setPosition(frame, y); mChatTabs->setWidth(awFrame2); const int height = ah - frame2 - (inputHeight + frame2); if (mChatInput->mVisible == Visible_true || !config.getBoolValue("hideChatInput")) { mChatTabs->setHeight(height); } else { mChatTabs->setHeight(height + inputHeight); } updateTabsMargin(); if (showEmotes) { const int chatButtonSize = 20; int w = awFrame2 - chatButtonSize; const int x = aw - frame - chatButtonSize; w -= mEmoteButtonSpacing; y += mEmoteButtonY; mChatInput->setWidth(w); mChatButton->setVisible(mChatInput->mVisible); mChatButton->setPosition(x, y); } else { mChatInput->setWidth(awFrame2); mChatButton->setVisible(Visible_false); } const ChatTab *const tab = getFocused(); if (tab) { Widget *const content = tab->mScrollArea; if (content) { const int contentFrame2 = 2 * content->getFrameSize(); content->setSize(mChatTabs->getWidth() - contentFrame2, mChatTabs->getContainerHeight() - contentFrame2); content->logic(); } } mColorPicker->setPosition(this->getWidth() - mColorPicker->getWidth() - 2 * mPadding - 8 - 16, mPadding); mChatTabs->adjustSize(); } void ChatWindow::widgetResized(const Event &event) { Window::widgetResized(event); adjustTabSize(); } ChatTab *ChatWindow::getFocused() const { return static_cast(mChatTabs->getSelectedTab()); } void ChatWindow::clearTab(ChatTab *const tab) { if (tab) tab->clearText(); } void ChatWindow::clearTab() const { clearTab(getFocused()); } void ChatWindow::prevTab() { if (!mChatTabs) return; int tab = mChatTabs->getSelectedTabIndex(); if (tab <= 0) tab = mChatTabs->getNumberOfTabs(); tab--; mChatTabs->setSelectedTabByIndex(tab); } void ChatWindow::nextTab() { if (!mChatTabs) return; int tab = mChatTabs->getSelectedTabIndex(); tab++; if (tab == mChatTabs->getNumberOfTabs()) tab = 0; mChatTabs->setSelectedTabByIndex(tab); } void ChatWindow::selectTabByType(const ChatTabTypeT &type) { if (!mChatTabs) return; int sz = mChatTabs->getNumberOfTabs(); for (int f = 0; f < sz; f ++) { ChatTab *const tab = dynamic_cast( mChatTabs->getTabByIndex(f)); if (tab && tab->getType() == type) { mChatTabs->setSelectedTab(tab); break; } } } void ChatWindow::closeTab() const { if (!mChatTabs) return; ChatTab *const tab = dynamic_cast(mChatTabs->getTabByIndex( mChatTabs->getSelectedTabIndex())); if (!tab) return; const ChatTabTypeT &type = tab->getType(); if (type == ChatTabType::WHISPER || type == ChatTabType::CHANNEL) tab->handleCommand("close", ""); } void ChatWindow::defaultTab() { if (mChatTabs) mChatTabs->setSelectedTabByIndex(CAST_U32(0)); } void ChatWindow::action(const ActionEvent &event) { const std::string &eventId = event.getId(); if (eventId == "chatinput") { std::string message = mChatInput->getText(); if (!message.empty()) { // If message different from previous, put it in the history if (mHistory.empty() || message != mHistory.back()) mHistory.push_back(message); // Reset history iterator mCurHist = mHistory.end(); // Send the message to the server chatInput(addColors(message)); // Clear the text from the chat input mChatInput->setText(""); } if (message.empty() || !mReturnToggles) { // Remove focus and hide input mChatInput->unprotectFocus(); if (mFocusHandler) mFocusHandler->focusNone(); // If the chatWindow is shown up because you want to send a message // It should hide now if (mTmpVisible) setVisible(Visible_false); } } else if (eventId == "emote") { if (emoteWindow) { const std::string str = emoteWindow->getSelectedEmote(); if (!str.empty()) { addInputText(str, false); emoteWindow->clearEmote(); } } } else if (eventId == "openemote") { if (emoteWindow) { if (emoteWindow->mVisible == Visible_true) emoteWindow->hide(); else emoteWindow->show(); } } else if (eventId == "color") { if (emoteWindow) { const std::string str = emoteWindow->getSelectedColor(); if (!str.empty()) { addInputText(str, false); emoteWindow->clearColor(); } } } else if (eventId == "font") { if (emoteWindow) { const std::string str = emoteWindow->getSelectedFont(); if (!str.empty()) { addInputText(str, false); emoteWindow->clearFont(); } } } else if (eventId == "text") { if (emoteWindow && reverseDictionary) { const int idx = emoteWindow->getSelectedTextIndex(); if (idx >= 0) { const std::string str = TextDb::getByIndex(idx); const std::string enStr = reverseDictionary->getStr(str); addInputText(enStr, false); } emoteWindow->clearText(); } } else if (eventId == ACTION_COLOR_PICKER) { if (mColorPicker) { mChatColor = mColorPicker->getSelected(); config.setValue("chatColor", mChatColor); } } if (mColorPicker) { const Visible vis = fromBool(config.getBoolValue( "showChatColorsList"), Visible); if (mColorPicker->mVisible != vis) mColorPicker->setVisible(vis); } } bool ChatWindow::requestChatFocus() { // Make sure chatWindow is visible if (!isWindowVisible()) { setVisible(Visible_true); /* * This is used to hide chatWindow after sending the message. There is * a trick here, because setVisible will set mTmpVisible to false, you * have to put this sentence *after* setVisible, not before it */ mTmpVisible = true; } // Don't do anything else if the input is already visible and has focus if (mChatInput->isVisible() && mChatInput->isFocused()) return false; // Give focus to the chat input mChatInput->processVisible(Visible_true); unHideWindow(); mChatInput->requestFocus(); return true; } bool ChatWindow::isInputFocused() const { return mChatInput->isFocused(); } void ChatWindow::removeTab(ChatTab *const tab) { mChatTabs->removeTab(tab); } void ChatWindow::addTab(ChatTab *const tab) { if (!tab) return; mChatTabs->addTab(tab, tab->mScrollArea); logic(); } void ChatWindow::removeWhisper(const std::string &nick) { std::string tempNick = nick; toLower(tempNick); mWhispers.erase(tempNick); } void ChatWindow::removeChannel(const std::string &name) { std::string tempName = name; toLower(tempName); mChannels.erase(tempName); chatHandler->partChannel(name); } void ChatWindow::removeAllWhispers() { std::list tabs; FOR_EACH (TabMap::iterator, iter, mWhispers) tabs.push_back(iter->second); for (std::list::iterator it = tabs.begin(); it != tabs.end(); ++it) { delete *it; } mWhispers.clear(); } void ChatWindow::removeAllChannels() { std::list tabs; FOR_EACH (ChannelMap::iterator, iter, mChannels) tabs.push_back(iter->second); for (std::list::iterator it = tabs.begin(); it != tabs.end(); ++it) { delete *it; } mChannels.clear(); } void ChatWindow::ignoreAllWhispers() { for (TabMap::iterator iter = mWhispers.begin(); iter != mWhispers.end(); ++ iter) { WhisperTab *const tab = iter->second; if (tab) { if (player_relations.getRelation(tab->getNick()) != Relation::IGNORED) { player_relations.setRelation(tab->getNick(), Relation::IGNORED); } tab->handleCommand("close", ""); } } } void ChatWindow::chatInput(const std::string &message) const { ChatTab *tab = nullptr; std::string msg = message; trim(msg); if (config.getBoolValue("allowCommandsInChatTabs") && msg.length() > 1 && ((msg.at(0) == '#' && msg.at(1) != '#') || msg.at(0) == '@') && localChatTab) { tab = localChatTab; } else { tab = getFocused(); if (tab == nullptr) tab = localChatTab; } if (tab) tab->chatInput(msg); Game::instance()->setValidSpeed(); } void ChatWindow::localChatInput(const std::string &msg) const { if (localChatTab) localChatTab->chatInput(msg); else chatInput(msg); } void ChatWindow::doPresent() const { if (!actorManager) return; const ActorSprites &actors = actorManager->getAll(); std::string response; int playercount = 0; FOR_EACH (ActorSpritesIterator, it, actors) { if ((*it)->getType() == ActorType::Player) { if (!response.empty()) response.append(", "); response.append(static_cast(*it)->getName()); playercount ++; } } const std::string log = strprintf( // TRANSLATORS: chat message _("Present: %s; %d players are present."), response.c_str(), playercount); if (getFocused()) getFocused()->chatLog(log, ChatMsgType::BY_SERVER); } void ChatWindow::scroll(const int amount) const { if (!isWindowVisible()) return; ChatTab *const tab = getFocused(); if (tab) tab->scroll(amount); } void ChatWindow::mousePressed(MouseEvent &event) { if (event.isConsumed()) return; if (event.getButton() == MouseButton::RIGHT) { if (popupMenu) { ChatTab *const cTab = dynamic_cast( mChatTabs->getSelectedTab()); if (cTab) { event.consume(); if (inputManager.isActionActive(InputAction::CHAT_MOD)) { inputManager.executeChatCommand( InputAction::CLOSE_CHAT_TAB, std::string(), cTab); } else { popupMenu->showChatPopup(viewport->mMouseX, viewport->mMouseY, cTab); } } } } Window::mousePressed(event); if (event.isConsumed()) return; if (event.getButton() == MouseButton::LEFT) { const int clicks = event.getClickCount(); if (clicks == 2) { toggleChatFocus(); if (gui) gui->resetClickCount(); } else if (clicks == 1) { const ChatTab *const tab = getFocused(); if (tab) mMoved = !isResizeAllowed(event); } } mDragOffsetX = event.getX(); mDragOffsetY = event.getY(); } void ChatWindow::mouseDragged(MouseEvent &event) { Window::mouseDragged(event); if (event.isConsumed()) return; if (canMove() && isMovable() && mMoved) { int newX = std::max(0, getX() + event.getX() - mDragOffsetX); int newY = std::max(0, getY() + event.getY() - mDragOffsetY); newX = std::min(mainGraphics->mWidth - getWidth(), newX); newY = std::min(mainGraphics->mHeight - getHeight(), newY); setPosition(newX, newY); } } #define ifKey(key, str) \ else if (actionId == key) \ { \ temp = str; \ } void ChatWindow::keyPressed(KeyEvent &event) { const InputActionT actionId = event.getActionId(); std::string temp; if (actionId == InputAction::GUI_DOWN) { if (mCurHist != mHistory.end()) { // Move forward through the history const HistoryIterator prevHist = mCurHist++; addCurrentToHistory(); if (mCurHist != mHistory.end()) { mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(CAST_U32( mChatInput->getText().length())); } else { mChatInput->setText(""); mCurHist = prevHist; } } else if (!mChatInput->getText().empty()) { if (addCurrentToHistory()) mCurHist = mHistory.end(); mChatInput->setText(""); } } else if (actionId == InputAction::GUI_UP && mCurHist != mHistory.begin() && !mHistory.empty()) { // Move backward through the history --mCurHist; addCurrentToHistory(); mChatInput->setText(*mCurHist); mChatInput->setCaretPosition(CAST_U32( mChatInput->getText().length())); } else if (actionId == InputAction::GUI_INSERT && !mChatInput->getText().empty()) { const std::string str = mChatInput->getText(); // Add the current message to the history and clear the text if (mHistory.empty() || str != mHistory.back()) mHistory.push_back(str); mCurHist = mHistory.end(); mChatInput->setText(std::string()); } else if (actionId == InputAction::GUI_TAB && !mChatInput->getText().empty()) { autoComplete(); return; } else if (actionId == InputAction::GUI_CANCEL && mChatInput->mVisible == Visible_true) { mChatInput->processVisible(Visible_false); } else if (actionId == InputAction::CHAT_PREV_HISTORY && mChatInput->mVisible == Visible_true) { const ChatTab *const tab = getFocused(); if (tab && tab->hasRows()) { if (!mChatHistoryIndex) { mChatHistoryIndex = CAST_U32( tab->getRows().size()); mChatInput->setText(""); mChatInput->setCaretPosition(0); return; } else { mChatHistoryIndex --; } unsigned int f = 0; const std::list &rows = tab->getRows(); for (std::list::const_iterator it = rows.begin(), it_end = rows.end(); it != it_end; ++ it, f ++) { if (f == mChatHistoryIndex) mChatInput->setText(*it); } mChatInput->setCaretPosition(CAST_U32( mChatInput->getText().length())); } } else if (actionId == InputAction::CHAT_NEXT_HISTORY && mChatInput->mVisible == Visible_true) { const ChatTab *const tab = getFocused(); if (tab && tab->hasRows()) { const std::list &rows = tab->getRows(); const size_t &tabSize = rows.size(); if (CAST_SIZE(mChatHistoryIndex) + 1 < tabSize) { mChatHistoryIndex ++; } else if (CAST_SIZE(mChatHistoryIndex) < tabSize) { mChatHistoryIndex ++; mChatInput->setText(""); mChatInput->setCaretPosition(0); return; } else { mChatHistoryIndex = 0; } unsigned int f = 0; for (std::list::const_iterator it = rows.begin(), it_end = rows.end(); it != it_end; ++it, f++) { if (f == mChatHistoryIndex) mChatInput->setText(*it); } mChatInput->setCaretPosition(CAST_U32( mChatInput->getText().length())); } } else if (actionId == InputAction::GUI_F1) { if (emoteWindow) { if (emoteWindow->mVisible == Visible_true) emoteWindow->hide(); else emoteWindow->show(); } } ifKey(InputAction::GUI_F2, "\u2318") ifKey(InputAction::GUI_F3, "\u263A") ifKey(InputAction::GUI_F4, "\u2665") ifKey(InputAction::GUI_F5, "\u266A") ifKey(InputAction::GUI_F6, "\u266B") ifKey(InputAction::GUI_F7, "\u26A0") ifKey(InputAction::GUI_F8, "\u2622") ifKey(InputAction::GUI_F9, "\u262E") ifKey(InputAction::GUI_F10, "\u2605") ifKey(InputAction::GUI_F11, "\u2618") ifKey(InputAction::GUI_F12, "\u2592") if (inputManager.isActionActive(InputAction::GUI_CTRL)) { if (actionId == InputAction::GUI_B) { std::string inputText = mChatInput->getTextBeforeCaret(); toLower(inputText); const size_t idx = inputText.rfind("##b"); if (idx == std::string::npos || mChatInput->getTextBeforeCaret().substr(idx, 3) == "##b") { temp = "##B"; } else { temp = "##b"; } } } if (!temp.empty()) addInputText(temp, false); } #undef ifKey bool ChatWindow::addCurrentToHistory() { const std::string &str = mChatInput->getText(); if (str.empty()) return false; FOR_EACH (HistoryIterator, it, mHistory) { if (*it == str) return false; } mHistory.push_back(str); return true; } void ChatWindow::statChanged(const AttributesT id, const int oldVal1, const int oldVal2) { if (!mShowBattleEvents || !config.getBoolValue("showJobExp")) return; if (id != Attributes::PLAYER_JOB) return; const std::pair exp = PlayerInfo::getStatExperience(id); if (oldVal1 > exp.first || !oldVal2) return; const int change = exp.first - oldVal1; if (change != 0) { battleChatLog(std::string("+").append(toString( change)).append(" job"), ChatMsgType::BY_SERVER); } } void ChatWindow::attributeChanged(const AttributesT id, const int oldVal, const int newVal) { if (!mShowBattleEvents) return; PRAGMA45(GCC diagnostic push) PRAGMA45(GCC diagnostic ignored "-Wswitch-enum") switch (id) { case Attributes::PLAYER_EXP: { if (oldVal > newVal) break; const int change = newVal - oldVal; if (change != 0) { battleChatLog(std::string("+").append(toString( change)).append(" xp"), ChatMsgType::BY_SERVER); } break; } case Attributes::PLAYER_LEVEL: battleChatLog(std::string("Level: ").append(toString(newVal)), ChatMsgType::BY_SERVER); break; default: break; }; PRAGMA45(GCC diagnostic pop) } void ChatWindow::addInputText(const std::string &text, const bool space) { const int caretPos = mChatInput->getCaretPosition(); const std::string &inputText = mChatInput->getText(); std::ostringstream ss; ss << inputText.substr(0, caretPos) << text; if (space) ss << " "; ss << inputText.substr(caretPos); mChatInput->setText(ss.str()); mChatInput->setCaretPosition(caretPos + CAST_S32( text.length()) + CAST_S32(space)); requestChatFocus(); } void ChatWindow::addItemText(const std::string &item) { std::ostringstream text; text << "[" << item << "]"; addInputText(text.str()); } void ChatWindow::setVisible(Visible visible) { Window::setVisible(visible); /* * For whatever reason, if setVisible is called, the mTmpVisible effect * should be disabled. */ mTmpVisible = false; } void ChatWindow::addWhisper(const std::string &restrict nick, const std::string &restrict mes, const ChatMsgTypeT own) { if (mes.empty() || !localPlayer) return; std::string playerName = localPlayer->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); if (tempNick.compare(playerName) == 0) return; WhisperTab *tab = nullptr; const TabMap::const_iterator i = mWhispers.find(tempNick); if (i != mWhispers.end()) { tab = i->second; } else if (config.getBoolValue("whispertab")) { tab = addWhisperTab(nick, nick); if (tab) saveState(); } if (tab) { if (own == ChatMsgType::BY_PLAYER) { tab->chatInput(mes); } else if (own == ChatMsgType::BY_SERVER) { tab->chatLog(mes, ChatMsgType::BY_SERVER); } else { if (tab->getRemoveNames()) { std::string msg = mes; const size_t idx = mes.find(':'); if (idx != std::string::npos && idx > 0) { std::string nick2 = msg.substr(0, idx); msg = msg.substr(idx + 1); nick2 = removeColors(nick2); nick2 = trim(nick2); if (config.getBoolValue("removeColors")) msg = removeColors(msg); msg = trim(msg); tab->chatLog(nick2, msg); } else { if (config.getBoolValue("removeColors")) msg = removeColors(msg); tab->chatLog(msg, ChatMsgType::BY_SERVER); } } else { tab->chatLog(nick, mes); } localPlayer->afkRespond(tab, nick); } } else if (localChatTab) { if (own == ChatMsgType::BY_PLAYER) { chatHandler->privateMessage(nick, mes); // TRANSLATORS: chat message localChatTab->chatLog(strprintf(_("Whispering to %s: %s"), nick.c_str(), mes.c_str()), ChatMsgType::BY_PLAYER); } else { localChatTab->chatLog(std::string(nick).append( " : ").append(mes), ChatMsgType::ACT_WHISPER, IgnoreRecord_false); if (localPlayer) localPlayer->afkRespond(nullptr, nick); } } } WhisperTab *ChatWindow::addWhisperTab(const std::string &caption, const std::string &nick, const bool switchTo) { if (!localPlayer) return nullptr; std::string playerName = localPlayer->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); const TabMap::const_iterator i = mWhispers.find(tempNick); WhisperTab *ret = nullptr; if (tempNick.compare(playerName) == 0) return nullptr; if (i != mWhispers.end()) { ret = i->second; } else { ret = new WhisperTab(this, caption, nick); if (gui && !player_relations.isGoodName(nick)) ret->setLabelFont(gui->getSecureFont()); mWhispers[tempNick] = ret; if (config.getBoolValue("showChatHistory")) ret->loadFromLogFile(nick); } if (switchTo) mChatTabs->setSelectedTab(ret); return ret; } WhisperTab *ChatWindow::getWhisperTab(const std::string &nick) const { if (!localPlayer) return nullptr; std::string playerName = localPlayer->getName(); std::string tempNick = nick; toLower(playerName); toLower(tempNick); const TabMap::const_iterator i = mWhispers.find(tempNick); WhisperTab *ret = nullptr; if (tempNick.compare(playerName) == 0) return nullptr; if (i != mWhispers.end()) ret = i->second; return ret; } ChatTab *ChatWindow::addSpecialChannelTab(const std::string &name, const bool switchTo) { ChatTab *ret = nullptr; if (name == TRADE_CHANNEL) { if (!tradeChatTab) { tradeChatTab = new TradeTab(chatWindow); tradeChatTab->setAllowHighlight(false); chatHandler->joinChannel(tradeChatTab->getChannelName()); } ret = tradeChatTab; } else if (name == GM_CHANNEL) { if (!gmChatTab) { gmChatTab = new GmTab(chatWindow); chatHandler->joinChannel(gmChatTab->getChannelName()); } ret = gmChatTab; } if (switchTo) mChatTabs->setSelectedTab(ret); return ret; } ChatTab *ChatWindow::addChannelTab(const std::string &name, const bool switchTo) { std::string tempName = name; toLower(tempName); ChatTab *const tab = addSpecialChannelTab(name, switchTo); if (tab) return tab; const ChannelMap::const_iterator i = mChannels.find(tempName); ChannelTab *ret = nullptr; if (i != mChannels.end()) { ret = i->second; } else { ret = new ChannelTab(this, name); mChannels[tempName] = ret; ret->setAllowHighlight(false); if (config.getBoolValue("showChatHistory")) ret->loadFromLogFile(name); } if (switchTo) mChatTabs->setSelectedTab(ret); return ret; } ChatTab *ChatWindow::addChatTab(const std::string &name, const bool switchTo, const bool join) { if (Net::getNetworkType() == ServerType::EATHENA && name.size() > 1 && name[0] == '#') { ChatTab *const tab = addChannelTab(name, switchTo); if (tab && join) chatHandler->joinChannel(name); return tab; } else { return addWhisperTab(name, name, switchTo); } } void ChatWindow::postConnection() { FOR_EACH (ChannelMap::const_iterator, iter, mChannels) { ChatTab *const tab = iter->second; if (!tab) return; chatHandler->joinChannel(tab->getChannelName()); } if (langChatTab) chatHandler->joinChannel(langChatTab->getChannelName()); } #define changeColor(fun) \ { \ msg = removeColors(msg); \ int skip = 0; \ const size_t sz = msg.length(); \ for (size_t f = 0; f < sz; f ++) \ { \ if (skip > 0) \ { \ newMsg += msg.at(f); \ skip --; \ continue; \ } \ const unsigned char ch = CAST_U8(msg.at(f)); \ if (f + 2 < sz && msg.substr(f, 2) == "%%") \ { \ newMsg += msg.at(f); \ skip = 2; \ } \ else if (ch > 0xc0 || ch < 0x80) \ { \ newMsg += "##" + toString(fun) + msg.at(f); \ if (mRainbowColor > 9U) \ mRainbowColor = 0U; \ } \ else \ { \ newMsg += msg.at(f); \ } \ } \ } std::string ChatWindow::addColors(std::string &msg) { // default color or chat command if (mChatColor == 0 || msg.length() == 0 || msg.at(0) == '#' || msg.at(0) == '/' || msg.at(0) == '@' || msg.at(0) == '!') { return msg; } std::string newMsg(""); const int cMap[] = {1, 4, 5, 2, 3, 6, 7, 9, 0, 8}; // rainbow switch (mChatColor) { case 11: changeColor(mRainbowColor++) return newMsg; case 12: changeColor(cMap[mRainbowColor++]) return newMsg; case 13: changeColor(cMap[9-mRainbowColor++]) return newMsg; default: break; } // simple colors return std::string("##").append(toString(mChatColor - 1)).append(msg); } #undef changeColor void ChatWindow::autoComplete() { const int caretPos = mChatInput->getCaretPosition(); int startName = 0; const std::string &inputText = mChatInput->getText(); std::string name = inputText.substr(0, caretPos); for (int f = caretPos - 1; f > -1; f --) { if (isWordSeparator(inputText[f])) { startName = f + 1; name = inputText.substr(f + 1, caretPos - f); break; } } if (caretPos - 1 + 1 == startName) return; const ChatTab *const cTab = static_cast( mChatTabs->getSelectedTab()); StringVect nameList; if (cTab) cTab->getAutoCompleteList(nameList); std::string newName = autoComplete(nameList, name); if (!newName.empty() && !startName) secureChatCommand(newName); if (cTab && newName.empty()) { cTab->getAutoCompleteCommands(nameList); newName = autoComplete(nameList, name); } if (newName.empty() && actorManager) { actorManager->getPlayerNames(nameList, NpcNames_true); newName = autoComplete(nameList, name); if (!newName.empty() && !startName) secureChatCommand(newName); } if (newName.empty()) newName = autoCompleteHistory(name); if (newName.empty() && spellManager) newName = spellManager->autoComplete(name); if (newName.empty()) newName = autoComplete(name, &mCommands); if (newName.empty() && actorManager) { actorManager->getMobNames(nameList); newName = autoComplete(nameList, name); } if (newName.empty()) newName = autoComplete(name, &mCustomWords); if (newName.empty()) { whoIsOnline->getPlayerNames(nameList); newName = autoComplete(nameList, name); } if (!newName.empty()) { mChatInput->setText(inputText.substr(0, startName).append(newName) .append(inputText.substr(caretPos, inputText.length() - caretPos))); const int len = caretPos - CAST_S32(name.length()) + CAST_S32(newName.length()); if (startName > 0) mChatInput->setCaretPosition(len + 1); else mChatInput->setCaretPosition(len); } } std::string ChatWindow::autoComplete(const StringVect &names, std::string partName) { StringVectCIter i = names.begin(); const StringVectCIter i_end = names.end(); toLower(partName); std::string newName; while (i != i_end) { if (!i->empty()) { std::string name = *i; toLower(name); const size_t pos = name.find(partName, 0); if (pos == 0) { if (!newName.empty()) newName = findSameSubstringI(*i, newName); else newName = *i; } } ++i; } return newName; } std::string ChatWindow::autoComplete(const std::string &partName, const History *const words) const { if (!words) return ""; ChatCommands::const_iterator i = words->begin(); const ChatCommands::const_iterator i_end = words->end(); StringVect nameList; while (i != i_end) { const std::string line = *i; if (line.find(partName, 0) == 0) nameList.push_back(line); ++i; } return autoComplete(nameList, partName); } /* void ChatWindow::moveTabLeft(ChatTab *tab) { mChatTabs->moveLeft(tab); } void ChatWindow::moveTabRight(ChatTab *tab) { mChatTabs->moveRight(tab); } */ std::string ChatWindow::autoCompleteHistory(const std::string &partName) const { History::const_iterator i = mHistory.begin(); const History::const_iterator i_end = mHistory.end(); StringVect nameList; while (i != i_end) { std::string line = *i; unsigned int f = 0; while (f < line.length() && !isWordSeparator(line.at(f))) f++; line = line.substr(0, f); if (!line.empty()) nameList.push_back(line); ++i; } return autoComplete(nameList, partName); } bool ChatWindow::resortChatLog(std::string line, ChatMsgTypeT own, const std::string &channel, const IgnoreRecord ignoreRecord, const TryRemoveColors tryRemoveColors) { if (own == ChatMsgType::BY_UNKNOWN) { const size_t pos = line.find(" : "); if (pos != std::string::npos) { if (line.length() <= pos + 3) own = ChatMsgType::BY_SERVER; else if (line.substr(0, pos) == localPlayer->getName()) own = ChatMsgType::BY_PLAYER; else own = ChatMsgType::BY_OTHER; } else { own = ChatMsgType::BY_SERVER; } } std::string prefix; if (!channel.empty()) { prefix = std::string("##3").append(channel).append("##0"); } else if (mEnableTradeFilter && tradeChatTab && findI(line, mTradeFilter) != std::string::npos) { // TRANSLATORS: prefix for moved message to trade tab. tradeChatTab->chatLog(std::string("##S") + _("Moved: ") + line, own, ignoreRecord, tryRemoveColors); if (own == ChatMsgType::BY_PLAYER) { own = ChatMsgType::BY_SERVER; // TRANSLATORS: moved message to trade tab warning. line = _("Your message was moved to trade tab"); } else { return false; } } size_t idx2 = line.find(": "); if (idx2 != std::string::npos) { std::string tmpNick = line.substr(0, idx2); if (tmpNick.find('#') != std::string::npos || tmpNick.find(':') != std::string::npos || tmpNick.find('%') != std::string::npos || tmpNick.find('@') != std::string::npos || tmpNick.size() < 5 || tmpNick[0] == '@' || tmpNick[0] == '/' || tmpNick[0] == '!' ) { replaceAll(tmpNick, "#", "_"); replaceAll(tmpNick, "%", "_"); // TRANSLATORS: error message line = _("Broken nick detected: ") + line; own = ChatMsgType::BY_SERVER; } const size_t idx = line.find(": \302\202"); if (idx == idx2) { if (line.find(": \302\202\302") != std::string::npos) { if (line.find(": \302\202\302e") != std::string::npos) { // Do nothing. Before was local pet emote } else if (line.find(": \302\202\302m") != std::string::npos) { // Do nothing. Before was local pet move } else if (line.find(": \302\202\302d") != std::string::npos) { // Do nothing. Before was local pet direction } else if (line.find(": \302\202\302a") != std::string::npos) { // Do nothing. Before was local pet ai enable/disable } // ignore other special message formats. return false; } // pet talk message detected if (line.find(": \302\202\303 ") != std::string::npos) { // Do nothing. Before was local pet talk return false; } if (line.find(": \302\202\304") != std::string::npos) { replaceAll(line, ": \302\202\304", ": "); } if (tradeChatTab) { line = line.erase(idx + 2, 2); tradeChatTab->chatLog(prefix + line, own, ignoreRecord, tryRemoveColors); } else if (localChatTab) { line = line.erase(idx + 2, 2); localChatTab->chatLog(prefix + line, own, ignoreRecord, tryRemoveColors); } return false; } } if (!channel.empty()) { if (langChatTab) { if (langChatTab->getChannelName() == channel) { langChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } else if (mShowAllLang) { langChatTab->chatLog(prefix + line, own, ignoreRecord, tryRemoveColors); } } else if (Net::getNetworkType() == ServerType::EATHENA) { channelChatLog(channel, line, own, ignoreRecord, tryRemoveColors); return false; } else if (mShowAllLang) { localChatTab->chatLog(prefix + line, own, ignoreRecord, tryRemoveColors); } } else if (localChatTab && channel.empty()) { localChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } return true; } void ChatWindow::battleChatLog(const std::string &line, ChatMsgTypeT own, const IgnoreRecord ignoreRecord, const TryRemoveColors tryRemoveColors) { if (own == ChatMsgType::BY_UNKNOWN) own = ChatMsgType::BY_SERVER; if (battleChatTab) battleChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); else if (debugChatTab) debugChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } void ChatWindow::channelChatLog(const std::string &channel, const std::string &line, ChatMsgTypeT own, const IgnoreRecord ignoreRecord, const TryRemoveColors tryRemoveColors) { std::string tempChannel = channel; toLower(tempChannel); ChatTab *tab = nullptr; const ChannelMap::const_iterator i = mChannels.find(tempChannel); if (i != mChannels.end()) { tab = i->second; } else { tab = addChannelTab(channel, false); if (tab) saveState(); } if (tab) tab->chatLog(line, own, ignoreRecord, tryRemoveColors); } void ChatWindow::initTradeFilter() { const std::string tradeListName = settings.serverConfigDir + "/tradefilter.txt"; std::ifstream tradeFile; struct stat statbuf; if (!stat(tradeListName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) { tradeFile.open(tradeListName.c_str(), std::ios::in); if (tradeFile.is_open()) { char line[100]; while (tradeFile.getline(line, 100)) { const std::string str = line; if (!str.empty()) mTradeFilter.push_back(str); } } tradeFile.close(); } } void ChatWindow::updateOnline(const std::set &onlinePlayers) const { const Party *party = nullptr; const Guild *guild = nullptr; if (localPlayer) { party = localPlayer->getParty(); guild = localPlayer->getGuild(); } FOR_EACH (TabMap::const_iterator, iter, mWhispers) { if (!iter->second) return; WhisperTab *const tab = static_cast(iter->second); if (!tab) continue; if (onlinePlayers.find(tab->getNick()) != onlinePlayers.end()) { tab->setWhisperTabColors(); } else { const std::string &nick = tab->getNick(); if (actorManager) { const Being *const being = actorManager->findBeingByName( nick, ActorType::Player); if (being) { tab->setWhisperTabColors(); continue; } } if (party) { const PartyMember *const pm = party->getMember(nick); if (pm && pm->getOnline()) { tab->setWhisperTabColors(); continue; } } if (guild) { const GuildMember *const gm = guild->getMember(nick); if (gm && gm->getOnline()) { tab->setWhisperTabColors(); continue; } } tab->setWhisperTabOfflineColors(); } } } void ChatWindow::loadState() { int num = 0; while (num < 50) { const std::string nick = serverConfig.getValue( "chatWhisper" + toString(num), ""); if (nick.empty()) break; const int flags = serverConfig.getValue( "chatWhisperFlags" + toString(num), 1); ChatTab *const tab = addChatTab(nick, false, false); if (tab) { tab->setAllowHighlight(flags & 1); tab->setRemoveNames((flags & 2) / 2); tab->setNoAway((flags & 4) / 4); } num ++; } } void ChatWindow::saveState() const { int num = 0; for (ChannelMap::const_iterator iter = mChannels.begin(), iter_end = mChannels.end(); iter != iter_end && num < 50; ++iter) { if (!iter->second) return; if (!saveTab(num, iter->second)) continue; num ++; } for (TabMap::const_iterator iter = mWhispers.begin(), iter_end = mWhispers.end(); iter != iter_end && num < 50; ++iter) { if (!iter->second) return; if (!saveTab(num, iter->second)) continue; num ++; } while (num < 50) { serverConfig.deleteKey("chatWhisper" + toString(num)); serverConfig.deleteKey("chatWhisperFlags" + toString(num)); num ++; } } bool ChatWindow::saveTab(const int num, const ChatTab *const tab) const { if (!tab) return false; serverConfig.setValue("chatWhisper" + toString(num), tab->getChannelName()); serverConfig.setValue("chatWhisperFlags" + toString(num), CAST_S32(tab->getAllowHighlight()) + (2 * CAST_S32(tab->getRemoveNames())) + (4 * CAST_S32(tab->getNoAway()))); return true; } std::string ChatWindow::doReplace(const std::string &msg) { std::string str = msg; replaceSpecialChars(str); return str; } void ChatWindow::loadCustomList() { std::ifstream listFile; struct stat statbuf; std::string listName = settings.serverConfigDir + "/customwords.txt"; if (!stat(listName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) { listFile.open(listName.c_str(), std::ios::in); if (listFile.is_open()) { char line[101]; while (listFile.getline(line, 100)) { std::string str = line; if (!str.empty()) mCustomWords.push_back(str); } } listFile.close(); } } void ChatWindow::addToAwayLog(const std::string &line) { if (!settings.awayMode) return; if (mAwayLog.size() > 20) mAwayLog.pop_front(); if (findI(line, mHighlights) != std::string::npos) mAwayLog.push_back("##aaway:" + line); } void ChatWindow::displayAwayLog() const { if (!localChatTab) return; std::list::const_iterator i = mAwayLog.begin(); const std::list::const_iterator i_end = mAwayLog.end(); while (i != i_end) { std::string str = *i; localChatTab->addNewRow(str); ++i; } } void ChatWindow::parseHighlights() { mHighlights.clear(); if (!localPlayer) return; splitToStringVector(mHighlights, config.getStringValue( "highlightWords"), ','); mHighlights.push_back(localPlayer->getName()); } void ChatWindow::parseGlobalsFilter() { mGlobalsFilter.clear(); if (!localPlayer) return; splitToStringVector(mGlobalsFilter, config.getStringValue( "globalsFilter"), ','); mHighlights.push_back(localPlayer->getName()); } bool ChatWindow::findHighlight(const std::string &str) { return findI(str, mHighlights) != std::string::npos; } void ChatWindow::copyToClipboard(const int x, const int y) const { const ChatTab *const tab = getFocused(); if (!tab) return; const BrowserBox *const text = tab->mTextOutput; if (!text) return; std::string str = text->getTextAtPos(x, y); sendBuffer(str); } void ChatWindow::optionChanged(const std::string &name) { if (name == "autohideChat") mAutoHide = config.getBoolValue("autohideChat"); else if (name == "showBattleEvents") mShowBattleEvents = config.getBoolValue("showBattleEvents"); else if (name == "globalsFilter") parseGlobalsFilter(); else if (name == "enableTradeFilter") mEnableTradeFilter = config.getBoolValue("enableTradeFilter"); } void ChatWindow::mouseMoved(MouseEvent &event) { mHaveMouse = true; Window::mouseMoved(event); } void ChatWindow::mouseEntered(MouseEvent& event) { mHaveMouse = true; Window::mouseEntered(event); } void ChatWindow::mouseExited(MouseEvent& event) { updateVisibility(); Window::mouseExited(event); } void ChatWindow::draw(Graphics *const graphics) { BLOCK_START("ChatWindow::draw") if (!mAutoHide || mHaveMouse) { GLDEBUG_START("ChatWindow::draw"); Window::draw(graphics); GLDEBUG_END(); } BLOCK_END("ChatWindow::draw") } void ChatWindow::safeDraw(Graphics *const graphics) { BLOCK_START("ChatWindow::draw") if (!mAutoHide || mHaveMouse) { GLDEBUG_START("ChatWindow::draw"); Window::safeDraw(graphics); GLDEBUG_END(); } BLOCK_END("ChatWindow::draw") } void ChatWindow::updateVisibility() { if (!gui) return; int mouseX = 0; int mouseY = 0; int x = 0; int y = 0; Gui::getMouseState(mouseX, mouseY); getAbsolutePosition(x, y); if (mChatInput->isVisible()) { mHaveMouse = true; } else { mHaveMouse = mouseX >= x && mouseX <= x + getWidth() && mouseY >= y && mouseY <= y + getHeight(); } } void ChatWindow::unHideWindow() { mHaveMouse = true; } #ifdef USE_PROFILER void ChatWindow::logicChildren() { BLOCK_START("ChatWindow::logicChildren") BasicContainer::logicChildren(); BLOCK_END("ChatWindow::logicChildren") } #endif // USE_PROFILER void ChatWindow::addGlobalMessage(const std::string &line) { if (debugChatTab && findI(line, mGlobalsFilter) != std::string::npos) debugChatTab->chatLog(line, ChatMsgType::BY_OTHER); else localChatTab->chatLog(line, ChatMsgType::BY_GM); } bool ChatWindow::isTabPresent(const ChatTab *const tab) const { return mChatTabs->isTabPresent(tab); } void ChatWindow::debugMessage(const std::string &msg) { if (debugChatTab) debugChatTab->chatLog(msg, ChatMsgType::BY_SERVER); } void ChatWindow::showGMTab() { if (!gmChatTab && config.getBoolValue("enableGmTab") && localPlayer->getGMLevel() >= paths.getIntValue("gmTabMinimalLevel")) { addSpecialChannelTab(GM_CHANNEL, false); } } void ChatWindow::toggleChatFocus() { if (mChatInput->isVisible() && mChatInput->isFocused()) mChatInput->processVisible(Visible_false); else requestChatFocus(); } void ChatWindow::joinRoom(const bool isJoin) { Tab *const tab = mChatTabs->getTabByIndex(0); if (tab) { std::string name; if (isJoin) { name = PlayerInfo::getRoomName(); } else { // TRANSLATORS: chat tab name name = _("General"); } tab->setCaption(name); } }