/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "gui/windows/botcheckerwindow.h" #include "gui/widgets/button.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/label.h" #include "gui/widgets/guitable.h" #include "actormanager.h" #include "client.h" #include "configuration.h" #include "being/localplayer.h" #include "utils/gettext.h" #include "debug.h" const int COLUMNS_NR = 5; // name plus listbox const int NAME_COLUMN = 0; const int TIME_COLUMN = 1; const int ROW_HEIGHT = 12; // The following column widths really shouldn't be hardcoded but should // scale with the size of the widget... excep // that, right now, the widget doesn't exactly scale either. const int NAME_COLUMN_WIDTH = 185; const int TIME_COLUMN_WIDTH = 70; #define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column) class UsersTableModel final : public TableModel, public Widget2 { public: explicit UsersTableModel(const Widget2 *const widget) : TableModel(), Widget2(widget), mPlayers(0), mWidgets() { playersUpdated(); } A_DELETE_COPY(UsersTableModel) ~UsersTableModel() { freeWidgets(); } int getRows() const { return static_cast<int>(mPlayers.size()); } int getColumns() const { return COLUMNS_NR; } int getRowHeight() const { return ROW_HEIGHT; } int getColumnWidth(const int index) const { if (index == NAME_COLUMN) return NAME_COLUMN_WIDTH; else return TIME_COLUMN_WIDTH; } void playersUpdated() { signalBeforeUpdate(); freeWidgets(); mPlayers.clear(); if (actorManager && botCheckerWindow && botCheckerWindow->mBotcheckerEnabled) { std::set<ActorSprite*> beings = actorManager->getAll(); FOR_EACH (ActorSprites::iterator, i, beings) { Being *const being = dynamic_cast<Being*>(*i); if (being && being->getType() == ActorType::PLAYER && being != player_node && being->getName() != "") { mPlayers.push_back(being); } } } const unsigned int curTime = cur_time; const size_t sz = mPlayers.size(); // set up widgets for (size_t r = 0; r < sz; ++r) { if (!mPlayers.at(r)) continue; const Being *const player = mPlayers.at(r); Widget *widget = new Label(this, player->getName()); mWidgets.push_back(widget); if (player->getAttackTime() != 0) { widget = new Label(this, toString(curTime - player->getAttackTime())); } else { widget = new Label(this, toString(curTime - player->getTestTime()).append("?")); } mWidgets.push_back(widget); if (player->getTalkTime() != 0) { widget = new Label(this, toString(curTime - player->getTalkTime())); } else { widget = new Label(this, toString(curTime - player->getTestTime()).append("?")); } mWidgets.push_back(widget); if (player->getMoveTime() != 0) { widget = new Label(this, toString(curTime - player->getMoveTime())); } else { widget = new Label(this, toString(curTime - player->getTestTime()).append("?")); } mWidgets.push_back(widget); std::string str; bool talkBot = false; bool moveBot = false; bool attackBot = false; bool otherBot = false; if (curTime - player->getTestTime() > 2 * 60) { const int attack = curTime - (player->getAttackTime() ? player->getAttackTime() : player->getTestTime()); const int talk = curTime - (player->getTalkTime() ? player->getTalkTime() : player->getTestTime()) - attack; const int move = curTime - (player->getMoveTime() ? player->getMoveTime() : player->getTestTime()) - attack; const int other = curTime - (player->getOtherTime() ? player->getMoveTime() : player->getOtherTime()) - attack; if (attack < 2 * 60) attackBot = true; // attacking but not talking more than 2 minutes if (talk > 2 * 60) { talkBot = true; str.append(toString((talk) / 60)).append(" "); } // attacking but not moving more than 2 minutes if (move > 2 * 60) { moveBot = true; str.append(toString((move) / 60)); } // attacking but not other activity more than 2 minutes if (move > 2 * 60 && other > 2 * 60) otherBot = true; } if (str.length() > 0) { if (attackBot && talkBot && moveBot && otherBot) str = "bot!! " + str; else if (attackBot && talkBot && moveBot) str = "bot! " + str; else if (talkBot && moveBot) str = "bot " + str; else if (talkBot || moveBot) str = "bot? " + str; } else { str = "ok"; } widget = new Label(this, str); mWidgets.push_back(widget); } signalAfterUpdate(); } void updateModelInRow(const int row A_UNUSED) const { } Widget *getElementAt(const int row, const int column) const { return mWidgets[WIDGET_AT(row, column)]; } void freeWidgets() { for (std::vector<Widget *>::const_iterator it = mWidgets.begin(); it != mWidgets.end(); ++it) { delete *it; } mWidgets.clear(); } protected: std::vector<Being*> mPlayers; std::vector<Widget*> mWidgets; }; BotCheckerWindow::BotCheckerWindow(): // TRANSLATORS: bot checker window header Window(_("Bot Checker"), false, nullptr, "botchecker.xml"), ActionListener(), mTableModel(new UsersTableModel(this)), mTable(new GuiTable(this, mTableModel)), playersScrollArea(new ScrollArea(this, mTable, true, "bochecker_background.xml")), mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)), mPlayerTitleTable(new GuiTable(this, mPlayerTableTitleModel)), // TRANSLATORS: bot checker window button mIncButton(new Button(this, _("Reset"), "reset", this)), mLastUpdateTime(0), mNeedUpdate(false), mBotcheckerEnabled(false) { const int w = 500; const int h = 250; setSaveVisible(true); mTable->setOpaque(false); mTable->setLinewiseSelection(true); mTable->setWrappingEnabled(true); mTable->setActionEventId("skill"); mTable->addActionListener(this); mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH); for (int f = 0; f < 4; f++) { mPlayerTableTitleModel->fixColumnWidth( TIME_COLUMN + f, TIME_COLUMN_WIDTH); } mPlayerTitleTable->setHeight(1); mPlayerTitleTable->setBackgroundColor(getThemeColor( Theme::TABLE_BACKGROUND)); mPlayerTitleTable->setSelectable(false); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 0, new Label(this, _("Name"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 1, new Label(this, _("Attack"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 2, new Label(this, _("Talk"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 3, new Label(this, _("Move"))); // TRANSLATORS: bot checker window table header mPlayerTableTitleModel->set(0, 4, new Label(this, _("Result"))); mPlayerTitleTable->setLinewiseSelection(true); setWindowName("BotCheckerWindow"); setCloseButton(true); setStickyButtonLock(true); setDefaultSize(w, h, ImageRect::CENTER); playersScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mIncButton->adjustSize(); const int pad4 = mPadding * 4; int y = mPadding; mPlayerTitleTable->setPosition(mPadding, y); mPlayerTitleTable->setWidth(w - pad4); mPlayerTitleTable->setHeight(20); y += 20 + mPadding; playersScrollArea->setPosition(mPadding, y); playersScrollArea->setWidth(w - pad4); const int scrollHeight = h - y - mTitleBarHeight - mPadding * 3 - mIncButton->getHeight(); playersScrollArea->setHeight(scrollHeight); y += scrollHeight + mPadding; mIncButton->setPosition(mPadding, y); mLastHost += 0x1234; add(mPlayerTitleTable); add(playersScrollArea); add(mIncButton); center(); setWidth(w); setHeight(h); loadWindowState(); enableVisibleSound(true); config.addListener("enableBotCheker", this); mBotcheckerEnabled = config.getBoolValue("enableBotCheker"); } BotCheckerWindow::~BotCheckerWindow() { config.removeListener("enableBotCheker", this); CHECKLISTENERS } void BotCheckerWindow::slowLogic() { BLOCK_START("BotCheckerWindow::slowLogic") if (mBotcheckerEnabled && mTableModel) { const unsigned int nowTime = cur_time; if (nowTime - mLastUpdateTime > 5 && mNeedUpdate) { mTableModel->playersUpdated(); mNeedUpdate = false; mLastUpdateTime = nowTime; } else if (nowTime - mLastUpdateTime > 15) { mTableModel->playersUpdated(); mNeedUpdate = false; mLastUpdateTime = nowTime; } } BLOCK_END("BotCheckerWindow::slowLogic") } void BotCheckerWindow::action(const ActionEvent &event) { if (event.getId() == "reset") { reset(); mNeedUpdate = true; } } void BotCheckerWindow::update() { } void BotCheckerWindow::updateList() { if (mTableModel) mNeedUpdate = true; } void BotCheckerWindow::reset() { if (actorManager) { std::set<ActorSprite*> beings = actorManager->getAll(); FOR_EACH (ActorSprites::iterator, i, beings) { Being *const being = dynamic_cast<Being*>(*i); if (being && being->getType() == ActorType::PLAYER && being != player_node && being->getName() != "") { being->resetCounters(); } } } } void BotCheckerWindow::optionChanged(const std::string &name) { if (name == "enableBotCheker") mBotcheckerEnabled = config.getBoolValue("enableBotCheker"); } #ifdef USE_PROFILER void BotCheckerWindow::logicChildren() { BLOCK_START("BotCheckerWindow::logicChildren") BasicContainer::logicChildren(); BLOCK_END("BotCheckerWindow::logicChildren") } #endif