/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "gui/widgets/tabs/tab.h" #include "graphicsvertexes.h" #include "settings.h" #include "gui/gui.h" #include "gui/skin.h" #include "gui/widgets/label.h" #include "gui/widgets/tabbedarea.h" #include "resources/image.h" #include "resources/imagerect.h" #include "utils/delete2.h" #include "debug.h" int Tab::mInstances = 0; float Tab::mAlpha = 1.0; namespace { static std::string const data[Tab::TAB_COUNT] = { "tab.xml", "tab_highlighted.xml", "tab_selected.xml", "tab_unused.xml" }; } // namespace Skin *Tab::tabImg[Tab::TAB_COUNT]; Tab::Tab(const Widget2 *const widget) : BasicContainer(widget), MouseListener(), WidgetListener(), mLabel(new Label(this)), mTabbedArea(nullptr), mTabColor(&getThemeColor(ThemeColorId::TAB)), mTabOutlineColor(&getThemeColor(ThemeColorId::TAB_OUTLINE)), mTabHighlightedColor(&getThemeColor(ThemeColorId::TAB_HIGHLIGHTED)), mTabHighlightedOutlineColor(&getThemeColor( ThemeColorId::TAB_HIGHLIGHTED_OUTLINE)), mTabSelectedColor(&getThemeColor(ThemeColorId::TAB_SELECTED)), mTabSelectedOutlineColor(&getThemeColor( ThemeColorId::TAB_SELECTED_OUTLINE)), mFlashColor(&getThemeColor(ThemeColorId::TAB_FLASH)), mFlashOutlineColor(&getThemeColor(ThemeColorId::TAB_FLASH_OUTLINE)), mPlayerFlashColor(&getThemeColor(ThemeColorId::TAB_PLAYER_FLASH)), mPlayerFlashOutlineColor(&getThemeColor( ThemeColorId::TAB_PLAYER_FLASH_OUTLINE)), mFlash(0), mVertexes(new ImageCollection), mImage(nullptr), mMode(0), mLabelMode(-1), mHasMouse(false) { init(); } Tab::~Tab() { if (gui) gui->removeDragged(this); mInstances--; if (mInstances == 0 && theme) { for (int mode = 0; mode < TAB_COUNT; mode ++) theme->unload(tabImg[mode]); } delete2(mLabel); if (mImage) { mImage->decRef(); mImage = nullptr; } delete2(mVertexes); } void Tab::init() { addMouseListener(this); setFocusable(false); setFrameSize(0); mFlash = 0; addWidgetListener(this); if (mInstances == 0) { // Load the skin if (theme) { for (int mode = 0; mode < TAB_COUNT; mode ++) tabImg[mode] = theme->load(data[mode], "tab.xml"); } updateAlpha(); } mInstances++; add(mLabel); const Skin *const skin = tabImg[TAB_STANDARD]; if (!skin) return; const int padding = skin->getPadding(); mLabel->setPosition(padding, padding); } void Tab::updateAlpha() { const float alpha = std::max(settings.guiAlpha, theme->getMinimumOpacity()); if (alpha != mAlpha) { mAlpha = alpha; for (int a = 0; a < 9; a++) { for (int t = 0; t < TAB_COUNT; t++) { Skin *const skin = tabImg[t]; if (skin) { const ImageRect &rect = skin->getBorder(); Image *const image = rect.grid[a]; if (image) image->setAlpha(mAlpha); } } } } } void Tab::draw(Graphics *graphics) { BLOCK_START("Tab::draw") int mode = TAB_STANDARD; // check which type of tab to draw if (mTabbedArea) { int labelMode = mFlash; if (mTabbedArea->isTabSelected(this)) { labelMode = 3; mode = TAB_SELECTED; // if tab is selected, it doesnt need to highlight activity mFlash = 0; } else if (!labelMode) { if (mHasMouse) { labelMode = 4; mode = TAB_HIGHLIGHTED; } } else if (mHasMouse) { mode = TAB_HIGHLIGHTED; } // mRedraw need here because no other way to say label to change color // +++ text from label must be moved to tab itself if (labelMode != mLabelMode && mRedraw) { mLabelMode = labelMode; switch (labelMode) { case 0: // default state default: mLabel->setForegroundColorAll(*mTabColor, *mTabOutlineColor); break; case 1: // mFlash == 1 mLabel->setForegroundColorAll(*mFlashColor, *mFlashOutlineColor); break; case 2: // mFlash == 2 mLabel->setForegroundColorAll(*mPlayerFlashColor, *mPlayerFlashOutlineColor); break; case 3: // mTabbedArea->isTabSelected(this) mLabel->setForegroundColorAll(*mTabSelectedColor, *mTabSelectedOutlineColor); break; case 4: // mHasMouse mLabel->setForegroundColorAll(*mTabHighlightedColor, *mTabHighlightedOutlineColor); break; } } } const Skin *const skin = tabImg[mode]; if (!skin) { BLOCK_END("Tab::draw") return; } updateAlpha(); const ImageRect &rect = skin->getBorder(); if (mRedraw || mode != mMode || graphics->getRedraw()) { mMode = mode; mRedraw = false; mVertexes->clear(); graphics->calcWindow(mVertexes, 0, 0, mDimension.width, mDimension.height, rect); if (mImage) { const Skin *const skin1 = tabImg[TAB_STANDARD]; if (skin1) { const int padding = skin1->getPadding(); graphics->calcTileCollection(mVertexes, mImage, padding, padding); } } graphics->finalize(mVertexes); } graphics->drawTileCollection(mVertexes); drawChildren(graphics); BLOCK_END("Tab::draw") } void Tab::safeDraw(Graphics *graphics) { BLOCK_START("Tab::draw") int mode = TAB_STANDARD; // check which type of tab to draw if (mTabbedArea) { int labelMode = mFlash; if (mTabbedArea->isTabSelected(this)) { labelMode = 3; mode = TAB_SELECTED; // if tab is selected, it doesnt need to highlight activity mFlash = 0; } else if (!labelMode) { if (mHasMouse) { labelMode = 4; mode = TAB_HIGHLIGHTED; } } else if (mHasMouse) { mode = TAB_HIGHLIGHTED; } if (labelMode != mLabelMode) { mLabelMode = labelMode; switch (labelMode) { case 0: // default state default: mLabel->setForegroundColorAll(*mTabColor, *mTabOutlineColor); break; case 1: // mFlash == 1 mLabel->setForegroundColorAll(*mFlashColor, *mFlashOutlineColor); break; case 2: // mFlash == 2 mLabel->setForegroundColorAll(*mPlayerFlashColor, *mPlayerFlashOutlineColor); break; case 3: // mTabbedArea->isTabSelected(this) mLabel->setForegroundColorAll(*mTabSelectedColor, *mTabSelectedOutlineColor); break; case 4: // mHasMouse mLabel->setForegroundColorAll(*mTabHighlightedColor, *mTabHighlightedOutlineColor); break; } } } const Skin *const skin = tabImg[mode]; if (!skin) { BLOCK_END("Tab::draw") return; } updateAlpha(); graphics->drawImageRect(0, 0, mDimension.width, mDimension.height, skin->getBorder()); if (mImage) { const Skin *const skin1 = tabImg[TAB_STANDARD]; if (skin1) { const int padding = skin1->getPadding(); graphics->drawImage(mImage, padding, padding); } } safeDrawChildren(graphics); BLOCK_END("Tab::draw") } void Tab::widgetResized(const Event &event A_UNUSED) { mRedraw = true; } void Tab::widgetMoved(const Event &event A_UNUSED) { mRedraw = true; } void Tab::setLabelFont(Font *const font) { if (!mLabel) return; mLabel->setFont(font); mLabel->adjustSize(); adjustSize(); mRedraw = true; } void Tab::adjustSize() { const Skin *const skin = tabImg[TAB_STANDARD]; if (!skin) return; const int pad2 = skin->getPadding() * 2; if (mImage) { const SDL_Rect &rect = mImage->mBounds; setSize(rect.w + pad2, rect.h + pad2); } else { setSize(mLabel->getWidth() + pad2, mLabel->getHeight() + pad2); } if (mTabbedArea) mTabbedArea->adjustTabPositions(); } void Tab::setTabbedArea(TabbedArea* tabbedArea) { mTabbedArea = tabbedArea; } TabbedArea* Tab::getTabbedArea() const { return mTabbedArea; } void Tab::setCaption(const std::string &caption) { mLabel->setCaption(caption); mLabel->adjustSize(); adjustSize(); } void Tab::setImage(Image *const image) { if (mImage) mImage->decRef(); mImage = image; adjustSize(); } const std::string &Tab::getCaption() const { return mLabel->getCaption(); } void Tab::mouseEntered(MouseEvent& event A_UNUSED) { mHasMouse = true; } void Tab::mouseExited(MouseEvent& event A_UNUSED) { mHasMouse = false; }