/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef GUI_WIDGETS_PLAYERBOX_H #define GUI_WIDGETS_PLAYERBOX_H #include "gui/widgets/widget.h" #include "listeners/mouselistener.h" #include "resources/imagerect.h" #include "localconsts.h" class Being; class Skin; /** * A box showing a player character. * * \ingroup GUI */ class PlayerBox final : public Widget, public MouseListener { public: /** * Constructor. Takes the initial player character that this box should * display, which defaults to <code>NULL</code>. */ PlayerBox(Widget2 *const widget, Being *const being, const std::string &skin = "", const std::string &selectedSkin = ""); explicit PlayerBox(Widget2 *const widget, const std::string &skin = "", const std::string &selectedSkin = ""); A_DELETE_COPY(PlayerBox) /** * Destructor. */ ~PlayerBox(); void init(std::string name, std::string selectedName); /** * Sets a new player character to be displayed by this box. Setting the * player to <code>NULL</code> causes the box not to draw any * character. */ void setPlayer(Being *being) { mBeing = being; } /** * Draws the scroll area. */ void draw(Graphics *graphics) override final; void safeDraw(Graphics *graphics) override final; /** * Draws the background and border of the scroll area. */ void drawFrame(Graphics *graphics) override final; void safeDrawFrame(Graphics *graphics) override final; Being *getBeing() A_WARN_UNUSED { return mBeing; } void setSelected(bool b) { mSelected = b; } void mouseReleased(MouseEvent& event) override final; private: Being *mBeing; float mAlpha; ImageRect mBackground; ImageRect mSelectedBackground; Skin *mSkin; Skin *mSelectedSkin; int mOffsetX; int mOffsetY; bool mDrawBackground; bool mSelected; }; #endif // GUI_WIDGETS_PLAYERBOX_H