/* * The ManaPlus Client * Copyright (C) 2010 The Mana Developers * Copyright (C) 2011 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef SOCIALWINDOW_H #define SOCIALWINDOW_H #include "gui/widgets/window.h" #include <guichan/actionevent.hpp> #include <guichan/actionlistener.hpp> #include <string> #include <map> #ifdef __GNUC__ #define _UNUSED_ __attribute__ ((unused)) #else #define _UNUSED_ #endif class AttackTab; class Button; class ConfirmDialog; class CreatePopup; class Guild; class Map; class NavigateTab; class Party; class SocialTab; class Tab; class TabbedArea; class TextDialog; class PlayersTab; /** * Party window. * * \ingroup Interface */ class SocialWindow : public Window, gcn::ActionListener { public: SocialWindow(); ~SocialWindow(); bool addTab(Guild *guild); bool removeTab(Guild *guild); bool addTab(Party *party); bool removeTab(Party *party); /** * Handle events. */ void action(const gcn::ActionEvent &event); void showGuildInvite(const std::string &guildName, const int guildId, const std::string &inviterName); void showGuildCreate(); void showPartyInvite(const std::string &partyName, const std::string &inviter = ""); void showPartyCreate(); void updateActiveList(); void updateAvatar(std::string name); void resetDamage(std::string name); void logic(); void updatePortals(); void updatePortalNames(); int getPortalIndex(int x, int y); void addPortal(int x, int y); void removePortal(int x, int y); void nextTab(); void prevTab(); Map* getMap() { return mMap; } void setMap(Map *map) { mMap = map; mProcessedPortals = false; } bool getProcessedPortals() { return mProcessedPortals; } void setProcessedPortals(int n) { mProcessedPortals = n; } void selectPortal(unsigned num); void updateAttackFilter(); protected: friend class SocialTab; void updateButtons(); int mGuildInvited; ConfirmDialog *mGuildAcceptDialog; TextDialog *mGuildCreateDialog; std::string mPartyInviter; ConfirmDialog *mPartyAcceptDialog; TextDialog *mPartyCreateDialog; typedef std::map<Guild*, SocialTab*> GuildMap; GuildMap mGuilds; typedef std::map<Party*, SocialTab*> PartyMap; PartyMap mParties; SocialTab *mAttackFilter; SocialTab *mPlayers; SocialTab *mNavigation; CreatePopup *mCreatePopup; Button *mCreateButton; Button *mInviteButton; Button *mLeaveButton; TabbedArea *mTabs; Map *mMap; int mLastUpdateTime; bool mNeedUpdate; bool mProcessedPortals; }; extern SocialWindow *socialWindow; #endif // SOCIALWINDOW_H