/* * The ManaPlus Client * Copyright (C) 2007-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_SHORTCUT_ITEMSHORTCUT_H #define GUI_SHORTCUT_ITEMSHORTCUT_H #include "enums/simpletypes/itemcolor.h" #include #include "localconsts.h" const unsigned int SHORTCUT_ITEMS = 20; const unsigned int SHORTCUT_TABS = 5; const unsigned int SHORTCUT_AUTO_TAB = 4; class Item; /** * The class which keeps track of the item shortcuts. */ class ItemShortcut final { public: /** * Constructor. */ explicit ItemShortcut(const int number); A_DELETE_COPY(ItemShortcut) /** * Destructor. */ ~ItemShortcut(); /** * Load the configuration information. */ void load(); /** * Save the configuration information. */ void save() const; /** * Returns the shortcut item ID specified by the index. * * @param index Index of the shortcut item. */ int getItem(const int index) const A_WARN_UNUSED { return mItems[index]; } ItemColor getItemColor(const int index) const A_WARN_UNUSED { return mItemColors[index]; } void setItemData(const int index, const std::string &data) { mItemData[index] = data; } std::string getItemData(const int index) const A_WARN_UNUSED { return mItemData[index]; } /** * Returns the amount of shortcut items. */ constexpr static int getItemCount() A_WARN_UNUSED { return SHORTCUT_ITEMS; } /** * Returns the item ID that is currently selected. */ int getItemSelected() const noexcept2 A_WARN_UNUSED { return mItemSelected; } /** * Adds the selected item ID to the items specified by the index. * * @param index Index of the items. */ void setItem(const int index); void setItem(const int index, const int item, const ItemColor color); void setItemFast(const int index, const int item, const ItemColor color); /** * Adds an item to the items store specified by the index. * * @param index Index of the item. * @param itemId ID of the item. */ void setItems(const int index, const int itemId, const ItemColor color) { mItems[index] = itemId; mItemColors[index] = color; save(); } /** * Set the item that is selected. * * @param itemId The ID of the item that is to be assigned. */ void setItemSelected(const int itemId) { mItemSelected = itemId; } void setItemSelected(const Item *const item); /** * Returns selected shortcut item ID. */ int getSelectedItem() const noexcept2 A_WARN_UNUSED { return mItemSelected; } /** * A flag to check if the item is selected. */ bool isItemSelected() const noexcept2 A_WARN_UNUSED { return mItemSelected > -1; } /** * Remove a item from the shortcut. */ void removeItem(const int index) { mItems[index] = -1; save(); } /** * Try to use the item specified by the index. * * @param index Index of the item shortcut. */ void useItem(const int index) const; /** * Equip a item from the shortcut. */ void equipItem(const int index) const; /** * UnEquip a item from the shortcut. */ void unequipItem(const int index) const; void swap(const int index1, const int index2); void clear(); private: int mItems[SHORTCUT_ITEMS]; /**< The items. */ ItemColor mItemColors[SHORTCUT_ITEMS]; /**< The item colors. */ std::string mItemData[SHORTCUT_ITEMS]; int mItemSelected; ItemColor mItemColorSelected; int mNumber; }; extern ItemShortcut *itemShortcut[SHORTCUT_TABS]; #endif // GUI_SHORTCUT_ITEMSHORTCUT_H