/* * The Mana World * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "killstats.h" #include <math.h> #include <guichan/widgets/label.hpp> #include "gui/widgets/button.h" #include "gui/widgets/label.h" #include "gui/widgets/layout.h" #include "gui/widgets/chattab.h" #include "gui/chat.h" #include "actorspritemanager.h" #include "event.h" #include "localplayer.h" #include "playerinfo.h" #include "utils/gettext.h" #include "utils/stringutils.h" KillStats::KillStats(): Window(_("Kill stats")), mKillCounter(0), mExpCounter(0), mKillTCounter(0), mExpTCounter(0), mKillTimer(0), m1minExpTime(0), m1minExpNum(0), m1minSpeed(0), m5minExpTime(0), m5minExpNum(0), m5minSpeed(0), m15minExpTime(0), m15minExpNum(0), m15minSpeed(0), mJackoSpawnTime(0), mValidateJackoTime(0), mJackoId(0), mIsJackoAlive(false), mIsJackoMustSpawn(true), mIsJackoSpawnTimeUnknown(true) { setWindowName("Kill stats"); setCloseButton(true); setResizable(true); setDefaultSize(250, 250, 350, 300); listen(CHANNEL_ATTRIBUTES); int xp(PlayerInfo::getAttribute(EXP)); int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED)); mResetButton = new Button(_("Reset stats"), "reset", this); mTimerButton = new Button(_("Reset timer"), "timer", this); if (!xpNextLevel) xpNextLevel = 1; mLine1 = new Label(_("Level: ") + toString(player_node->getLevel()) + " at " + toString(static_cast<float>(xp) / static_cast<float>(xpNextLevel) * 100.0f) + "%"); mLine2 = new Label(_("Exp: ") + toString(xp) + "/" + toString(xpNextLevel) + _(" Left: ") + toString(xpNextLevel-xp)); mLine3 = new Label("1% = " + toString(xpNextLevel / 100) + _(" exp, Avg Mob for 1%: ?")); mLine4 = new Label(_("Kills: ?, Total Exp: ?")); mLine5 = new Label(_("Avg Exp: ?, No. of Avg mob to next level: ?")); mLine6 = new Label(_("Kills/Min: ?, Exp/Min: ?")); mExpSpeed1Label = new Label(_("Exp speed per 1 min: ?")); mExpTime1Label = new Label(_("Time for next level per 1 min: ?")); mExpSpeed5Label = new Label(_("Exp speed per 5 min: ?")); mExpTime5Label = new Label(_("Time for next level per 5 min: ?")); mExpSpeed15Label = new Label(_("Exp speed per 15 min: ?")); mExpTime15Label = new Label(_("Time for Next level per 15 min: ?")); mLastKillExpLabel = new Label(_("Last kill exp: ?")); mTimeBeforeJackoLabel = new Label(_("Time before jacko spawn: ?")); place(0, 0, mLine1, 6).setPadding(0); place(0, 1, mLine2, 6).setPadding(0); place(0, 2, mLine3, 6).setPadding(0); place(0, 3, mLine4, 6).setPadding(0); place(0, 4, mLine5, 6).setPadding(0); place(0, 5, mLine6, 6).setPadding(0); place(0, 6, mLastKillExpLabel, 6).setPadding(0); place(0, 7, mTimeBeforeJackoLabel, 6).setPadding(0); place(0, 8, mExpSpeed1Label, 6).setPadding(0); place(0, 9, mExpTime1Label, 6).setPadding(0); place(0, 10, mExpSpeed5Label, 6).setPadding(0); place(0, 11, mExpTime5Label, 6).setPadding(0); place(0, 12, mExpSpeed15Label, 6).setPadding(0); place(0, 13, mExpTime15Label, 6).setPadding(0); place(5, 12, mTimerButton).setPadding(0); place(5, 13, mResetButton).setPadding(0); Layout &layout = getLayout(); layout.setRowHeight(0, Layout::AUTO_SET); loadWindowState(); } KillStats::~KillStats() { } void KillStats::action(const gcn::ActionEvent &event) { if (event.getId() == "reset") { mKillCounter = 0; mExpCounter = 0; mLine3->setCaption("1% = " + toString( PlayerInfo::getAttribute(EXP_NEEDED) / 100) + " exp, Avg Mob for 1%: ?"); mLine4->setCaption(_("Kills: ?, Total Exp: ?")); mLine5->setCaption(_("Avg Exp: ?, No. of Avg mob to next level: ?")); m1minExpTime = 0; m1minExpNum = 0; m1minSpeed = 0; m5minExpTime = 0; m5minExpNum = 0; m5minSpeed = 0; m15minExpTime = 0; m15minExpNum = 0; m15minSpeed = 0; } else if (event.getId() == "timer") { mKillTimer = 0; mKillTCounter = 0; mExpTCounter = 0; mLine6->setCaption(_("Kills/Min: ?, Exp/Min: ?")); m1minExpTime = 0; m1minExpNum = 0; m1minSpeed = 0; m5minExpTime = 0; m5minExpNum = 0; m5minSpeed = 0; m15minExpTime = 0; m15minExpNum = 0; m15minSpeed = 0; } } void KillStats::gainXp(int xp) { if (xp == PlayerInfo::getAttribute(EXP_NEEDED)) xp = 0; else if (!xp) return; mKillCounter++; mKillTCounter++; mExpCounter = mExpCounter + xp; mExpTCounter = mExpTCounter + xp; if (!mKillCounter) mKillCounter = 1; float AvgExp = static_cast<float>(mExpCounter / mKillCounter); int xpNextLevel(PlayerInfo::getAttribute(EXP_NEEDED)); if (mKillTimer == 0) mKillTimer = cur_time; if (!xpNextLevel) xpNextLevel = 1; double timeDiff = difftime(cur_time, mKillTimer) / 60; if (timeDiff <= 0.001) timeDiff = 1; mLine1->setCaption("Level: " + toString(player_node->getLevel()) + " at " + toString(static_cast<float>(PlayerInfo::getAttribute(EXP)) / static_cast<float>(xpNextLevel) * 100.0f) + "%"); mLine2->setCaption("Exp: " + toString(PlayerInfo::getAttribute(EXP)) + "/" + toString(xpNextLevel) + " Left: " + toString(xpNextLevel - PlayerInfo::getAttribute(EXP))); if (AvgExp >= 0.001 && AvgExp <= 0.001) { mLine3->setCaption("1% = " + toString(xpNextLevel / 100) + " exp, Avg Mob for 1%: ?"); mLine5->setCaption("Avg Exp: " + toString(AvgExp) + ", No. of Avg mob to next level: ?"); } else { mLine3->setCaption("1% = " + toString(xpNextLevel / 100) + " exp, Avg Mob for 1%: " + toString((static_cast<float>(xpNextLevel) / 100) / AvgExp)); mLine5->setCaption("Avg Exp: " + toString(AvgExp) + ", No. of Avg mob to next level: " + toString(static_cast<float>(xpNextLevel - PlayerInfo::getAttribute(EXP)) / AvgExp)); } mLine4->setCaption("Kills: " + toString(mKillCounter) + ", Total Exp: " + toString(mExpCounter)); mLine6->setCaption("Kills/Min: " + toString(mKillTCounter / timeDiff) + ", Exp/Min: " + toString(mExpTCounter / timeDiff)); mLastKillExpLabel->setCaption("Last Kill Exp: " + toString(xp)); recalcStats(); update(); } void KillStats::recalcStats() { int curTime = cur_time; // Need Update Exp Counter if (curTime - m1minExpTime > 60) { int newExp = PlayerInfo::getAttribute(EXP); if (m1minExpTime != 0) m1minSpeed = newExp - m1minExpNum; else m1minSpeed = 0; m1minExpTime = curTime; m1minExpNum = newExp; } if (curTime - m5minExpTime > 60*5) { int newExp = PlayerInfo::getAttribute(EXP); if (m5minExpTime != 0) m5minSpeed = newExp - m5minExpNum; else m5minSpeed = 0; m5minExpTime = curTime; m5minExpNum = newExp; } if (curTime - m15minExpTime > 60*15) { int newExp = PlayerInfo::getAttribute(EXP); if (m15minExpTime != 0) m15minSpeed = newExp - m15minExpNum; else m15minSpeed = 0; m15minExpTime = curTime; m15minExpNum = newExp; } validateJacko(); } void KillStats::update() { mExpSpeed1Label->setCaption( strprintf(_("Exp Speed per 1 min: %d"), m1minSpeed)); mExpSpeed1Label->adjustSize(); if (m1minSpeed != 0) { mExpTime1Label->setCaption(strprintf(_(" Time For Next Level: %f"), static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) - PlayerInfo::getAttribute(EXP)) / m1minSpeed))); } else { mExpTime1Label->setCaption(_(" Time For Next Level: ?")); } mExpTime1Label->adjustSize(); mExpSpeed5Label->setCaption( strprintf(_("Exp Speed per 5 min: %d"), m5minSpeed / 5)); mExpSpeed5Label->adjustSize(); if (m5minSpeed != 0) { mExpTime5Label->setCaption(strprintf(_(" Time For Next Level: %f"), static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) - PlayerInfo::getAttribute(EXP)) / m5minSpeed * 5))); } else { mExpTime5Label->setCaption(_(" Time For Next Level: ?")); } mExpTime5Label->adjustSize(); mExpSpeed15Label->setCaption( strprintf(_("Exp Speed per 15 min: %d"), m15minSpeed / 15)); mExpSpeed15Label->adjustSize(); if (m15minSpeed != 0) { mExpTime15Label->setCaption(strprintf(_(" Time For Next Level: %f"), static_cast<float>((PlayerInfo::getAttribute(EXP_NEEDED) - PlayerInfo::getAttribute(EXP)) / m15minSpeed * 15))); } else { mExpTime15Label->setCaption(_(" Time For Next Level: ?")); } validateJacko(); updateJackoLabel(); } void KillStats::draw(gcn::Graphics *g) { update(); Window::draw(g); } void KillStats::updateJackoLabel() { if (mIsJackoAlive) { mTimeBeforeJackoLabel->setCaption( _("Time before jacko spawn: jacko alive")); } else if (mIsJackoSpawnTimeUnknown && mJackoSpawnTime != 0) { mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ") + toString(mJackoSpawnTime - cur_time) + _("?")); } else if (mIsJackoMustSpawn) { mTimeBeforeJackoLabel->setCaption( _("Time before jacko spawn: jacko spawning")); } else { mTimeBeforeJackoLabel->setCaption(_("Time before jacko spawn: ") + toString(mJackoSpawnTime - cur_time)); } } void KillStats::jackoDead(int id) { if (id == mJackoId && mIsJackoAlive) { mIsJackoAlive = false; mJackoSpawnTime = cur_time + 60*4; mIsJackoSpawnTimeUnknown = false; updateJackoLabel(); } } void KillStats::addLog(std::string str) { if (debugChatTab) debugChatTab->chatLog(str, BY_SERVER); } void KillStats::jackoAlive(int id) { if (!mIsJackoAlive) { mJackoId = id; mIsJackoAlive = true; mIsJackoMustSpawn = false; mJackoSpawnTime = 0; mIsJackoSpawnTimeUnknown = false; updateJackoLabel(); } } void KillStats::validateJacko() { if (!actorSpriteManager || !player_node) return; Map *currentMap = Game::instance()->getCurrentMap(); if (currentMap) { if (currentMap->getProperty("_filename") == "018-1" || currentMap->getProperty("_filename") == "maps/018-1.tmx") { if (player_node->getTileX() >= 167 && player_node->getTileX() <= 175 && player_node->getTileY() >= 21 && player_node->getTileY() <= 46) { Being *dstBeing = actorSpriteManager->findBeingByName( "Jack O", Being::MONSTER); if (mIsJackoAlive && !dstBeing) { mIsJackoAlive = false; mJackoSpawnTime = cur_time + 60*4; mIsJackoSpawnTimeUnknown = true; } } } if (!mIsJackoAlive && cur_time > mJackoSpawnTime + 15) mIsJackoMustSpawn = true; } } void KillStats::event(Channels channel _UNUSED_, const Mana::Event &event) { if (event.getName() == EVENT_UPDATEATTRIBUTE) { int id = event.getInt("id"); if (id == EXP || id == EXP_NEEDED) { gainXp(event.getInt("newValue") - event.getInt("oldValue")); // update(); } } }