/* * The ManaPlus Client * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef GRAPHICSVERTEXES_H #define GRAPHICSVERTEXES_H #include "main.h" #include "localconsts.h" #ifdef USE_OPENGL #ifdef ANDROID #include <GLES/gl.h> #else #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif #include <SDL_opengl.h> #endif #endif #include <SDL_video.h> #include <vector> class Image; struct DoubleRect final { SDL_Rect src; SDL_Rect dst; }; class SDLGraphicsVertexes final { public: SDLGraphicsVertexes(); A_DELETE_COPY(SDLGraphicsVertexes) ~SDLGraphicsVertexes(); std::vector<DoubleRect*> mList; }; #ifdef USE_OPENGL class NormalOpenGLGraphicsVertexes final { public: NormalOpenGLGraphicsVertexes(); A_DELETE_COPY(NormalOpenGLGraphicsVertexes) ~NormalOpenGLGraphicsVertexes(); GLfloat *switchFloatTexArray(); GLint *switchIntVertArray(); GLint *switchIntTexArray(); GLshort *switchShortVertArray(); std::vector<GLfloat*> *getFloatTexPool() A_WARN_UNUSED { return &mFloatTexPool; } std::vector<GLint*> *getIntVertPool() A_WARN_UNUSED { return &mIntVertPool; } std::vector<GLshort*> *getShortVertPool() A_WARN_UNUSED { return &mShortVertPool; } std::vector<GLint*> *getIntTexPool() A_WARN_UNUSED { return &mIntTexPool; } void switchVp(const int n); GLfloat *continueFloatTexArray(); GLint *continueIntVertArray(); GLshort *continueShortVertArray(); GLint *continueIntTexArray(); int continueVp(); void updateVp(const int n); std::vector<int> *getVp() A_WARN_UNUSED { return &mVp; } void init(); void clear(); int ptr; GLfloat *mFloatTexArray; GLint *mIntTexArray; GLint *mIntVertArray; GLshort *mShortVertArray; std::vector<int> mVp; std::vector<GLfloat*> mFloatTexPool; std::vector<GLint*> mIntVertPool; std::vector<GLshort*> mShortVertPool; std::vector<GLint*> mIntTexPool; }; #endif typedef std::vector<DoubleRect*> DoubleRects; class ImageVertexes final { public: ImageVertexes(); A_DELETE_COPY(ImageVertexes) ~ImageVertexes(); const Image *image; #ifdef USE_OPENGL NormalOpenGLGraphicsVertexes ogl; #endif DoubleRects sdl; }; typedef std::vector<ImageVertexes*> ImageVertexesVector; typedef ImageVertexesVector::const_iterator ImageCollectionCIter; class ImageCollection final { public: ImageCollection(); A_DELETE_COPY(ImageCollection) ~ImageCollection(); void clear(); #ifdef USE_OPENGL GLuint currentGLImage; #endif const Image *currentImage; ImageVertexes *currentVert; ImageVertexesVector draws; }; #ifdef USE_OPENGL extern unsigned int vertexBufSize; #endif #endif // GRAPHICSVERTEXES_H