/* * The ManaPlus Client * Copyright (C) 2012-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef EVENTSMANAGER_H #define EVENTSMANAGER_H #include "configlistener.h" #include <string> #include <SDL_events.h> #include "localconsts.h" class EventsManager final : public ConfigListener { public: EventsManager(); A_DELETE_COPY(EventsManager) virtual ~EventsManager(); void init(); void shutdown(); bool handleEvents(); bool handleCommonEvents(const SDL_Event &event); void handleGameEvents(); #ifdef USE_SDL2 static void handleSDL2WindowEvent(const SDL_Event &event); #else static void handleActive(const SDL_Event &event); #endif void optionChanged(const std::string &name); static void logEvent(const SDL_Event &event); protected: bool mLogInput; }; extern EventsManager eventsManager; #endif // EVENTSMANAGER_H