/* * The ManaPlus Client * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef BEINGCACHEENTRY_H #define BEINGCACHEENTRY_H #include "localconsts.h" class BeingCacheEntry final { public: explicit BeingCacheEntry(const int id): mId(id), mName(), mPartyName(), mGuildName(), mLevel(0), mPvpRank(0), mTime(0), mIp(), mIsAdvanced(false), mFlags(0) { } A_DELETE_COPY(BeingCacheEntry) int getId() const { return mId; } /** * Returns the name of the being. */ const std::string &getName() const { return mName; } /** * Sets the name for the being. * * @param name The name that should appear. */ void setName(const std::string &name) { mName = name; } /** * Following are set from the server (mainly for players) */ void setPartyName(const std::string &name) { mPartyName = name; } void setGuildName(const std::string &name) { mGuildName = name; } const std::string &getPartyName() const { return mPartyName; } const std::string &getGuildName() const { return mGuildName; } void setLevel(const int n) { mLevel = n; } int getLevel() const { return mLevel; } void setTime(const int n) { mTime = n; } int getTime() const { return mTime; } unsigned getPvpRank() const { return mPvpRank; } void setPvpRank(const int r) { mPvpRank = r; } std::string getIp() const { return mIp; } void setIp(std::string ip) { mIp = ip; } bool isAdvanced() const { return mIsAdvanced; } void setAdvanced(const bool a) { mIsAdvanced = a; } int getFlags() const { return mFlags; } void setFlags(const int flags) { mFlags = flags; } protected: int mId; /**< Unique sprite id */ std::string mName; /**< Name of character */ std::string mPartyName; std::string mGuildName; int mLevel; unsigned int mPvpRank; int mTime; std::string mIp; bool mIsAdvanced; int mFlags; }; #endif