From e73c5ecc896c14fa43b19e42e5b24c79766cdb44 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 18 Feb 2013 21:47:43 +0300 Subject: Change process priority depend on game state. implimented only for windows version. --- src/utils/process.cpp | 15 +++++++++++++++ src/utils/process.h | 2 ++ 2 files changed, 17 insertions(+) (limited to 'src/utils') diff --git a/src/utils/process.cpp b/src/utils/process.cpp index b424b42e3..1efd850cc 100644 --- a/src/utils/process.cpp +++ b/src/utils/process.cpp @@ -257,3 +257,18 @@ bool openBrowser(std::string url) } #endif + +#ifdef WIN32 +void setPriority(const bool big) +{ + HANDLE hCurrentProcess = GetCurrentProcess(); + if (big) + SetPriorityClass(hCurrentProcess, ABOVE_NORMAL_PRIORITY_CLASS); + else + SetPriorityClass(hCurrentProcess, BELOW_NORMAL_PRIORITY_CLASS); +} +#else +void setPriority(const bool big A_UNUSED) +{ +} +#endif diff --git a/src/utils/process.h b/src/utils/process.h index 6b34fd22d..95c868372 100644 --- a/src/utils/process.h +++ b/src/utils/process.h @@ -31,4 +31,6 @@ bool execFile(std::string pathName, std::string name, bool openBrowser(std::string url); +void setPriority(const bool big); + #endif // UTILS_PROCESS_H -- cgit v1.2.3-70-g09d2