From db3c14fe29d0ebd10e5f5cfa843d5d44660ab0aa Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 23 Jul 2016 03:36:36 +0300 Subject: Add separate attribute for ground skill effect: castingGroundEffectId --- src/resources/skill/skilldata.cpp | 1 + src/resources/skill/skilldata.h | 1 + 2 files changed, 2 insertions(+) (limited to 'src/resources') diff --git a/src/resources/skill/skilldata.cpp b/src/resources/skill/skilldata.cpp index 74c7718a6..47cde94ed 100644 --- a/src/resources/skill/skilldata.cpp +++ b/src/resources/skill/skilldata.cpp @@ -50,6 +50,7 @@ SkillData::SkillData() : missEffectId(-1), castingSrcEffectId(-1), castingDstEffectId(-1), + castingGroundEffectId(-1), srcEffectId(-1), dstEffectId(-1) { diff --git a/src/resources/skill/skilldata.h b/src/resources/skill/skilldata.h index 016ba98cb..2eb8150c9 100644 --- a/src/resources/skill/skilldata.h +++ b/src/resources/skill/skilldata.h @@ -50,6 +50,7 @@ struct SkillData final int missEffectId; int castingSrcEffectId; int castingDstEffectId; + int castingGroundEffectId; int srcEffectId; int dstEffectId; -- cgit v1.2.3-70-g09d2