From 461bfb657a0300f27e3ffed55a78ce9249b54759 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 8 Aug 2016 18:46:21 +0300 Subject: Fix on client side walking on monster wall collision. --- src/resources/db/mercenarydb.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/resources/db/mercenarydb.cpp') diff --git a/src/resources/db/mercenarydb.cpp b/src/resources/db/mercenarydb.cpp index 7d481403c..8e3d1f913 100644 --- a/src/resources/db/mercenarydb.cpp +++ b/src/resources/db/mercenarydb.cpp @@ -96,6 +96,7 @@ void MercenaryDB::loadXmlFile(const std::string &fileName, currentInfo->setBlockType(BlockType::NONE); BeingCommon::readBasicAttributes(currentInfo, mercenaryNode, "attack"); + BeingCommon::readWalkingAttributes(currentInfo, mercenaryNode, 0); currentInfo->setMaxHP(XML::getProperty(mercenaryNode, "maxHP", 0)); -- cgit v1.2.3-70-g09d2