From 845a02e65d8077f4079724a106f75470984df8d2 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 8 Jun 2016 20:16:41 +0300 Subject: Simplify set weapon sprite. --- src/net/eathena/charserverrecv.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/net/eathena/charserverrecv.cpp') diff --git a/src/net/eathena/charserverrecv.cpp b/src/net/eathena/charserverrecv.cpp index 796be90ca..d3300f092 100644 --- a/src/net/eathena/charserverrecv.cpp +++ b/src/net/eathena/charserverrecv.cpp @@ -133,7 +133,6 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, weapon, "", ItemColor_one, - IsWeapon_true, nullptr); tempPlayer->setWeaponId(weapon); @@ -153,7 +152,6 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, 0, std::string(), ItemColor_one, - IsWeapon_false, nullptr); } else @@ -163,7 +161,6 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, ItemDB::get(-hairStyle).getDyeColorsString( color), ItemColor_one, - IsWeapon_false, nullptr); } @@ -197,49 +194,41 @@ void CharServerRecv::readPlayerData(Net::MessageIn &msg, shoes, std::string(), ItemColor_one, - IsWeapon_false, nullptr); tempPlayer->setSprite(SPRITE_SHOES, gloves, std::string(), ItemColor_one, - IsWeapon_false, nullptr); tempPlayer->setSprite(SPRITE_SHIELD, cape, std::string(), ItemColor_one, - IsWeapon_false, nullptr); tempPlayer->setSprite(SPRITE_HEAD_TOP, misc1, std::string(), ItemColor_one, - IsWeapon_false, nullptr); tempPlayer->setSprite(SPRITE_WEAPON, bottomClothes, std::string(), ItemColor_one, - IsWeapon_false, nullptr); tempPlayer->setSprite(SPRITE_FLOOR, shield, std::string(), ItemColor_one, - IsWeapon_false, nullptr); tempPlayer->setSprite(SPRITE_CLOTHES_COLOR, hat, std::string(), ItemColor_one, - IsWeapon_false, nullptr); tempPlayer->setSprite(SPRITE_HEAD_BOTTOM, topClothes, std::string(), ItemColor_one, - IsWeapon_false, nullptr); // tempPlayer->setSprite(SPRITE_HEAD_MID, misc2); } -- cgit v1.2.3-70-g09d2